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Custom Games are games for 10% reduced experience which allow you to test new Champion builds against players and/or bots. They can be completed very quickly and can therefore be a good source of IP.

Contents

NotesEdit

  • Leaving a custom game will not count towards your game's left counter.
  • Custom games do not count towards champion kill/death/assist ratings.
  • Just because it is a custom game does not exclude players from the summoners code.
  • If the number of players on each team is not equal, no EXP/IP is rewarded.
  • If you are equal or above summoner level 15 you are limited to get EXP/IP from 180 minutes of custom matches a day.
  • Custom games don't give matchmade IP and from summoner level 15 give 25% less game time IP than that of normal games of the same map.
  • If all the real players in a custom game quit, the custom game ends and the player would no longer need to reconnect. However, neither IP nor EXP is rewarded to the players.
  • On certain days, when there is high traffic on the server, custom games would require at least 2 real players to start the game. this is done to lessen the burden on the system hosting multiple single player games. (Since the start of Season One the minimum number of player required can get up to 10, if the server is too overloaded with matches)

Morello has expressed willingness to offer the 1v1 map The Proving Grounds as a custom-game-only map for use in ARAM games. Unfortunately, he encountered a substantial snag which would delay such an offering until a much later date.[1][2]

Bot Order and Laning in Custom GamesEdit

Contrary to popular belief, it is possible to control which bot goes to which lane during the custom game set-up process. When adding bots to your custom game, disregarding any humans players on either team, the bots will go to a lane as follows:

1st and 4th bots go bottom, 2nd and 5th bots go top, and 3rd bot goes mid.*

Again, when sorting this, completely disregard any human players. A player can be in any position on the team, the game will simply work from the top down, assigning a lane to each bot (hence why when you play a solo-player 5v5 custom, the lane spot left open for you will always be at top lane, since there's not a 5th bot to take that position).

Custom Game TypesEdit

Custom games are created by the playerbase, each with their own set of rules. Because they are unofficial variations of the game, following the rules is purely honor based. Popular variations include:

  • All Random All Mid
    • All Draft All Mid
    • All Yordle All Mid
    • All Random All Bot (played on Dominion)
  • Draft Racing [3]
  • Hardcore PVP
  • Protect the Soraka Bot [4]
  • Catch The Teemo
  • Catch The Yeti

Custom game type rulesEdit

All Random All MidEdit

Standard RulesEdit
  • No side laning/bushes/jungle.
  • No recalling or walking back to base.
  • Other healing, from skills or items, is allowed.
  • Buy items when you die.
  • Snowball items ( Mejai's Soulstealer, Sword of the Occult and Leviathan) are not allowed.
  • Warmog's Armor and The Bloodthirster are allowed.
  • No attacking neutral camps or side-lane creeps by any means.
  • No Teleport or Revive.
  • No Guardian Angel.
  • You cannot attack side-lane inhibitors or towers.
  • You may defend top and or bottom inhibitor.
  • No defending top / bottom in base towers.
  • Suicide. NA servers allow to be Executed by Mid Towers / Minions and once dead you are able to purchase items.
    • EU West - If a death is the result of an Execution, you may not purchase items.
  • Global suicide ( Twisted Fate or Pantheon ulting past living towers) is not allowed to go past first live tower.
Possible rules variationsEdit

If you are going to host with variations in the rules, you should announce the changes before the game starts.

  • Allowed to Heal / Purchase if Inhibitor is down and only if Inhibitor is down.
  • Suicide may not be allowed.
  • No elixirs.
  • Teleportand Revive may be allowed (individually). Promote may be banned.
  • Global suicide may be allowed (independant of normal suicides).

All Draft All MidEdit

  • Follows the same rules as ARAM (All Random All Mid), the only difference being that the champions are select via Draft Mode.

All Yordle All MidEdit

  • Follows the same rules as ARAM, the only difference being all champions selected must be a Yordle (E.G Teemo, Rumble, Heimerdinger. )

All Random All Bot (Dominion)Edit

  • Only the area from bottom lane to the bottom speed shrine is allowed.
    • On EU West you are only allowed to go to the mid heal point. The side ways with the bushes are forbidden. See here.
  • No recalling.
  • Other healing, from skills, items, or heal points are allowed.
  • Buy items when you die.
  • No Garrison or Revive or Promote.
  • No Guardian Angel.

Draft RacingEdit

  • A Game varient where the goal is to get into the enemy spawn and die via the Super Turret located in the enemy Spawn Pool. Jungling and laning is prohibited, unless an inhibitor is down and you must defend against Super Minions. The summoner spell Promote is prohibited. Also, all champions are selected via Draft Mode. Sub-Varients of this game-type include Random Racing, a varient where champions are selected randomly, and Team Racing, where you choose what champions you want to use.
  • http://draftracing.webs.com/rules.htm

Hardcore PVPEdit

Protect the Soraka BotEdit

  • Game variant where all normal game rules apply, but the goal of the game is to kill, (in any way), the enemy Soraka Bot until she has died 10 times. No spells or items are prohibited, everything is fair game in this game variant. This game type is also known as "Protect the Queen."

Catch the TeemoEdit

  • This game mode has a time limit of 10 minutes in which the attacking team (the team without the Teemo) must kill the Teemo 2 times while the Defending (the team with the Teemo) must protect him for 10 minutes. While the Teemo cannot leave the jungle and must keep moving to stop his passive from activating and cannot run through mid lane but can run in between the towers or cannot go back everyone else can. Teemo also cannot recall but everyone else can.
  • To Catch The Teemo

Catch the YetiEdit

  • Limit of 10 kills against the enemy's Nunu. The objective of "Catch the Yeti" is to kill the other team's Nunu while also defending your own Nunu. The first team to kill the opposing Nunu 10 times (or 5 for a much shorter game) wins. There is no experience gained from minions, including jungle creeps. This means that Nunu is unable to use his Consume, and is therefore very limited in terms of abilities. Nunu cannot return to base without giving the enemy a point.(In short it's the same rules as catch the teemo)

ReferencesEdit

67 comments

 
10.8.56.52Anonymous User
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  • someone should edit the hardcore pvp i really wanna know what it is :p

  • i tried like 10 times to get my game mode going didnt really have a lane just like you could build anyway you want anything's allowed just a normal 5v5/4v4/3v3/2v2/1v1 but if you switched lanes you would need to stay there for at least 5 minutes including death's and junglers could jungle but ganking would mean to stay there for 5 minutes only time you dont need to stay is if your protecting inhibitors from whatever it's acctaully quite fun espcailly if the team sucks but one person fed then they leave a lane then everyone goes to that lane and you could go to any lane not just like bot has to go to mid stay 5 mins then top they can go all the way up can even take a minion or 2

  • "On certain days, when there is high traffic on the server, custom games would require at least 2 real players to start the game."

    Unfortunately... and it's happening very often. For two days in a row I'm trying to play an individual game to practice jungling and I can't because of this.

    • Yeah, I know what you mean. Imo there's no point in such change... to test a new champ I got to play a public game now... and most often I suck a lot... then my team goes mad and wants to report me, hahah. :D

      I am pretty positive about this... players will not like it... it doesn't make anything better. :D

    • I play bot games for those things. Beginner if I think I will most likely suck at it, intermediate if I don't think it'll be that worse.

      After you have played a few bot games, you know what you can expect. And intermediate is hard enough that you can actually know if you can play a champion in a normal or not (it is even hard enough that some (level 30) people manage to have more deaths than kills, or even be a feeder).

  • I did a 1v1 with a friend in a custom and after we finished testing out what we tested, I left but my friend wanted to be a douche and "troll" me by not disconnecting and finishing the game...I got a leave for this. Do I still get penalized?

    • No. Custom leaves don't penalize you unless reported for the game said, so unless your friedn reported you as well afterwards you're fine.


  • just sayin, i play aram a lot in na, and healing/purchase when inhib down is pretty standard

  • People stop changing the Standard ARAM Rules to wrong rules.

    Someone keeps trying to put "You may defend top and bottom tower"

    This is totally wrong and is not a Standard Rule never has been and its been proven more people understand that Standard Rules do not allow this absurd ignorant rule and understand that you are NOT ALLOWED to defend top or bottom tower.. PERIOD!!!!!

    You are NEVER allowed to defend top or bottom tower. ONLY the inhibitor once the tower is destroyed. You can find these common rules on ARAM Nation's website and many other websites.

  • I don't get 50% less IP from Custom Games

  • Surprised there's no listing for ARAB yet... it's effectively the same as ARAM only on Crystal Scar's bot lane, adding in Garrison to the prohibited items and allowing backing when your team doesn't control its point. Much faster than most ARAMs, you don't have the usual need for GP10 stacking due to the global gold aura, and the passive poking phase pretty much doesn't exist.

  • What are this retarded rules never heard them before.

  • riot should make all mid all random official game type, using tutorial map which has only one lane to make rule breaking impossible, remove recall, and make invisible wall which can be walked trough when coming back to lane but which prevents backpedalling too far away from the furtherest tower alive.

  • ARAM Rules oringinate with NA therefor NA Rules should be standard for others to variant from.

    • I started playing aram when it was really the beginning, only few games and at this time i played both on eu and na server

      Well i can tell you it starts on EU

  • There are a few people running around trying to change the basics of ARAM. Its a touch annoying that they are promoting disunity by trying to tell people it is allowed to defend in base side towers+inhib. its ARAM - M = MID the side towers should be ignored that is what this game type is focused around...

    • I totally agree and the idiots who are trying to say it is allowed to defend towers should go play a normal game because what they want is not araM... Hell go play AraB in Dominion and those morons wont have any other lane to worry about. nor towers to give them an advantage while they are losing.

  • whats bout kill the teemo?

    One Team has a Teemo inside which must be protected, the other can choose freely allowed is only jungle (and the ways to swift between the jungle parts) All Items are Allowed, but no Neutral or Minion kills, if teemo dies 3 times before 20 mins are up the game is over

  • is baron allowed?

  • wats hardcore pvp

    • If I guess correctly, it's jungle/river fighting where farming isn't allowed. In this way, it's only the PvP kills that do any good. I'd assume it's on a timer (20 min) and at the end, team with most kills wins.

  • ARAM: From the oldest rules and oldest games I've seen played Suicide to Towers and Minions aka Execution has always been allowed so I think it should remain as a standard even though EU West does not allow, the original rule which is still prominent in the NA servers should set the majority standard so we can unite the game play.

  • http://www.wix.com/aramnation/unite

    Come join the ARAM community and help us support the game mode we love.

  • Vote to make ARAM official!! if you have not done so already please go to this link http://na.leagueoflegends.com/board/showthread.php?t=1461006&page=1

  • What the hell happened to the entire write up for All random all mid rules??

    • Okay so tehfruit deleted the hard work a lot of people put into the Rules and such, is there a specific reason why? or is this wiki not supposed to be taken seriously because at someones whim they'll just delete all the work put into it?

      • 21:35, December 18, 2011 TehAnonymous (Talk | contribs) deleted "All Random, All Mid" ‎ (Unofficial, doesn't deserve its own page)
  • Came up with a new type of custom game. It's called "Bots are STILL UP." Basically, play a 1v5 game: you versus 5 bots. You must destroy ALL enemy turrets and inhibitors and get at least 50 kills in order to win.

  • I'm kind of wondering why all the 'modes' of custom games are given their own pages. Shouldn't they're details be bullet pointed under each of them on this page?

  • Whenever I start a custom game with bots... the bots do nothing at all ... anyone knows a solution?

  • a good place for ppl to ragequit

  • i wish the bots in custom games could be any champion in the game it is boring playing against the same. i also wish that the difficulty could be changed so i could practice more

    • Tried Coop?

    • Back when you said that, there were only 12 coop bots, lol.

      Now, it would be fun, and Intermediate can even be challaging if your allies are noobs (which even happens at level 30. I have seen level 30 people feeding bots).

  • Add intermediate bots in custom

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