Aatrox fills his Blood Well through his abilities, depleting by (20% maximum) per second while out of combat. When the Blood Well is filled, Aatrox becomes Hellbent for 4 seconds as the Blood Well drains. While Hellbent, dealing or taking damage against enemy champions or neutral monsters will completely fill the Blood Well and refresh Hellbent's duration.
Hellbent:Aatrox gains 25% increased base AD and 30% / 40% / 50% / 60%bonus attack speed. Upon taking fatal damage Aatrox will revive over 3 seconds, recovering 30% of maximum health over the duration. Upon reviving, Aatrox instantly recovers 100% of Blood Well. Aatrox's revive is then put on a cooldown.
Aatrox's resource bar colors red when Hellbent is active (light red when the revive is off cooldown, dark red when on cooldown)
The attack counter between Blood Thirst and Blood Price is shared, meaning that toggling the ability with one empowered attack prepared will immediately allow use of the empowered attack of the other.
Toggling between Blood Thirst and Blood Price does not reset the basic attack timer. It will, however, cancel an empowered basic attack in its windup animation if it is toggled during that time.
Toggled abilities do not count as ability activation for the purposes of effects such as Spellblade or Force Pulse.
Aatrox's basic attack animation correlates with the amount of stacks for Blood Thirst/Price. The first basic attack animation (after leveling up Blood Thirst/Price or proccing an empowered basic attack) is Aatrox swinging his sword to the left, the second is to the right and the third basic attack animation (which will be affected by Blood Thirst/Price) is Aatrox stabbing the target.
Blood Thirst/Price will not proc against turrets or wards.
Active:Aatrox unleashes two converging energy waves in the target direction, filling 20% of his Blood Well, dealing physical damage to all units hit and slowing for 2 seconds.
80 / 120 / 160 / 200 / 240 (+ 70% bonus AD)
30 / 35 / 40 / 45 / 50%
Units may only be damaged by one projectile of Blades of Torment per cast.
The ability fires two narrow skillshots, converging at a fixed range. Very small units (such as minions) can potentially avoid the damage and slow altogether if the blades are fired from a close enough range.
Flash can be cast during the cast animation of Blades of Torment. If done so, the ability resolves after Flash from the location Aatrox flashes to.
Has a width of 150 decreasing as it converges on its max range.
Innate:Aatrox's next basic attack gains 50 bonusrange, deals 8% - 16% (based on level) of the target's maximum healthbonusphysical damage, capped at 400 against monsters. Against enemy champions also Mutilates the target for 3 seconds, reducing all healing and shielding on them by 40%.
Deathbringer Stance's cooldown is reduced by 2 seconds when Aatrox casts an ability or hits a champion with the edge of The Darkin Blade.
Active:Aatrox swings his greatsword in the target direction, striking enemies in a line. The Darkin Blade can then be reactivated twice within 4 seconds, with the second cast refreshing the timer. The second cast strikes enemies in a cone and the third in the target area.
Each cast deals physical damage, increasing by 25% on the second cast and 50% on the third. The Darkin Blade deals 65% - 100% (based on level) damage to minions.
Active:Aatrox smashes the ground in the target direction, creating a chain that stops on the first enemy hit, dealing physical damage, doubled against minions, and slowing them for 1.5 seconds.
30 / 40 / 50 / 60 / 70 (+ 40% AD)
60 / 80 / 100 / 120 / 140 (+ 80% AD)
15 / 20 / 25 / 30 / 35%
If Infernal Chains hits a champion or large monster, they are chained to the impact area. If the chained enemy is still in the impact area after 1.5 seconds, they are dragged to the center and take the same damage again.
Active: After a small delay, Aatrox unleashes his true demonic form for 12 seconds, fearing nearby minions for 3 seconds, and for the first second gaining bonus movement speed.
Bonus Movement Speed:
120 / 180 / 240
While transformed Aatrox gains increased size and gaining (20% AD)bonus attack damage, and refreshes the bonus movement speed when out-of-combat with champions and turrets.
Aatrox generates Blood Well equal to 15% - 50% (based on duration) of his maximum health over the first 10 seconds. Taking lethal damage during World EnderrevivesAatrox over 3.25 seconds, during which he is untargetable, pacified and slowed by 25% and consumes the Blood Well to recover the same amount of health.