Previous Splash Art

Patch History

V7.16
V7.15
  • General
    • Bug Fix: No longer spams encounter voiceover when moving near Tryndamere Tryndamere.
V7.14
  • Dark Flight.png Dark Flight
    • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
V7.8
  • Blood Well.png Blood Well
    • New Effect: Hellbent's duration refreshes upon dealing or taking damage when attacking monsters and while active.
    • Bonus attack speed increased to 30 / 40 / 50 / 60% from 20 / 30 / 40 / 50%.
  • Blood Thirst.png Blood Thirst
    • Health ratio increased to 6.5% missing health from 5%.
V7.6
  • Blood Well.png Blood Well
    • Passive effect renamed Hellbent from Blood Rush.
    • New Effect: Aatrox's resource bar is light red if both Hellbent and revive are active (dark red if revive is inactive)
    • New Effect: Is filled to 100% after Aatrox revives.
  • Blood Price.png Blood Price / Blood Thirst.png Blood Thirst
    • Removed: Stack counter resetting after Aatrox revives.
March 10th Hotfix
  • Stats
    • Base health increased to 580 from 537.8.
  • Dark Flight.png Dark Flight
    • Cooldown reduced to 13 / 12.5 / 12 / 11.5 / 11 seconds from 16 / 15 / 14 / 13 / 12.
  • Blood Price.png Blood Price
    • Base damage increased to 45 / 80 / 115 / 150 / 185 from 30 / 60 / 90 / 120 / 150.
V7.5
  • Blood Well.png Blood Well
    • Maximum Blood reduced to 100 at all levels from 105 - 870 (based on level) (out of combat depletion rate unchanged)
    • Blood gain changed to based on ability casts from based on health costs.
    • Removed: Granting 「 0.3 - 0.55 (based on level)% bonus attack speed per 1% maximum Blood 」「 30 - 55 (based on level)% bonus attack speed at 100% maximum Blood 」
    • Removed: Aatrox cleansing himself and entering stasis while reviving.
    • Revive healing changed to 30% maximum health from 「 36.75 - 304.5 (based on level) (+ 100% current Blood) 」「 141.75 - 1174.5 (based on level) at 100% maximum Blood 」 (duration unchanged)
    • Revive cooldown reduced to 180 / 160 / 140 / 120 from 225 / 200 / 175 / 150.
    • New Effect - Blood Rush: Upon reaching 100% maximum Blood and for the next 4 seconds, Aatrox gains 25% increased base AD and 20 / 30 / 40 / 50% bonus attack speed but loses all Blood over the duration. Dealing or taking damage when attacking enemy champions and while Blood Rush is active grants 100% maximum Blood and refreshes the duration.
  • Dark Flight.png Dark Flight
    • Removed: 10% current health cost.
    • Base damage reduced to 10 / 35 / 60 / 95 / 120 from 70 / 115 / 160 / 205 / 250.
    • AD ratio changed to 110% AD from 60% bonus AD.
    • New Effect: Grants 20% maximum Blood Well.png Blood on-cast.
  • Blood Thirst.png Blood Thirst
    • Removed: 300% healing while below 50% maximum health.
    • Base healing increased to 30 / 45 / 60 / 75 / 90 from 20 / 25 / 30 / 35 / 40.
    • Healing ratio changed to 5% missing health from 25% bonus AD.
  • Blood Price.png Blood Price
    • Removed: 15 / 23.75 / 32.5 / 41.25 / 50 (+ 25% bonus AD) health cost.
    • Base bonus damage reduced to 30 / 60 / 90 / 120 / 150 from 60 / 95 / 130 / 165 / 200.
    • AD ratio reduced to 75% bonus AD from 100% bonus AD.
    • New Effect: Grants 20% maximum Blood Well.png Blood on-hit.
  • Blades of Torment.png Blades of Torment
    • Health cost changed to 30 from 5% current health.
    • Damage type changed to physical from magic.
    • Base damage changed to 70 / 110 / 150 / 190 / 230 from 75 / 110 / 145 / 180 / 215.
    • Removed: 60% AP ratio.
    • AD ratio increased to 70% bonus AD from 60% bonus AD.
    • Slow changed to 30 / 35 / 40 / 45 / 50% from 40% at all ranks.
    • Slow duration changed to 2 seconds at all ranks from 1.75 / 2 / 2.25 / 2.5 / 2.75.
    • New Effect: Grants 20% maximum Blood Well.png Blood on-cast.
V5.11
  • Blood Well.png Blood Well
    • Cooldown reduced to 225 / 200 / 175 / 150 seconds from 225 at all levels.
V5.6
  • Massacre.png Massacre
    • New Effect: Grants 20% maximum Blood Well.png Blood per enemy champion hit.
V4.6
  • Blood Thirst.png Blood Thirst / Blood Price.png Blood Price
    • Bug Fix: Stance effect sometimes triggering after 2 basic attacks (as opposed to the intended 3)
V4.5
  • Stats
    • Base armor increased to 18 from 14.
V4.20
  • Blood Well.png Blood Well
    • Maximum Blood changed to 105 - 870 (based on level) from 75 - 840 (based on level).
V3.13
  • Blood Well.png Blood Well
    • Bonus attack speed changed to 30 - 55 (based on level)% from 50% at all levels.
  • Blades of Torment.png Blades of Torment
    • Base damage reduced to 75 / 110 / 145 / 180 / 215 from 75 / 120 / 165 / 210 / 255.
V3.8
  • Added

References