Spell effects are effects that trigger whenever a champion inflicts ability damage. As of V7.22, this now includes abilities that otherwise behave like basic attacks.

This article should only list effects that are applicable to multiple champions.

Outgoing Effects

Damaging Abilities

The following effects trigger whenever you deal damage with an ability:

Items
Runes

Disabling Abilities

The following effects trigger whenever you apply a crowd control effect:

Runes

Enchanting Abilities

The following effects trigger whenever you affect an ally with an ability:

Champion abilities
Items
Runes

Recipient Effects

The following effects are triggered upon receiving damage or are disabled:

Runes

Healing from Ability Damage

The following effects heal based on ability damage:

References


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Gameplay Elements