Ability Power (AP) is a champion statistic that increases the effectiveness of most abilities. It stacks additively.
Effects that benefit from ability power receive a bonus based on a certain percentage of a champion's current ability power. For example, if a spell deals 100 (+20% AP) damage and a champion has 50 ability power, the spell's damage will increase by 10. In-game, spell descriptions do not display the percentage, but do display the resulting bonus; the previous example would display as 100 (+10).
Ability power has a theoretical gold value of 21.75 per unit. This means that is the most efficient AP core item, with a gold/AP ratio of 20.833∞.The costs of these stats are always offset by increased final costs of their upgraded items.
Increasing Ability Power
Items
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Specific to
- 1 − 18 (based on level) ability power and 10 − 180 (based on level) mana. : Passive: Grants
- 3 − 54 (based on level) ability power and 15 − 270 (based on level) mana. : Passive: Grants
- 6 − 108 (based on level) ability power and 20 − 360 (based on level) mana. : Passive: Grants
- 10 − 180 (based on level) ability power and 25 − 450 (based on level) mana. : Passive: Grants
Champion Abilities
Note: Only the ability power buffs of these abilities are shown here. To read more information on each of these abilities, follow the links to their champions' pages.
- 50% of his total magic resistance to his ability power. adds
- grants him 35 / 50 / 80 ability power for 25 seconds.
- passively generates souls for him to collect, with each soul collected permanently granting 0.75 ability power.
- permanently grants him 1 ability power whenever he hits an enemy champion with an ability, and 5 ability power whenever he scores a champion takedown.
- 4% of his bonus health. grants ability power equal to
Masteries
- attack damage (2 / 4 / 6 / 8 / 10 at level 18) and 0.6 / 1.2 / 1.8 / 2.4 / 3 + (0.133 / 0.267 / 0.4 / 0.533 / 0.667 × level) ability power (3 / 6 / 9 / 12 / 15 at level 18). : Grants 0.4 / 0.8 / 1.2 / 1.6 / 2 + (0.089 / 0.178 / 0.267 / 0.356 / 0.444 × level)
Neutral buffs
- The +8 / 16 / 24% ability power. buff grants
- The +40 ability power (among other bonuses) for 3 minutes. buff grants up to
Runes
Trivia
- The ability with the largest AP ratio is , with a maximum AP ratio of (+ 515% AP) counting initial cast of (+ 65% AP) and the target taking damage from all 45 ticks of tibbers aura damage ((+ 10% AP) per tick).
- The second and third bounces of scale exponentially, however the low base ratio means it will not beat other spells at normal levels of AP.
- , , , , , , , , , , and have no abilities or innate effects that scale with ability power.
(Last updated December 9th, 2016, patch 6.24)
Aside from
To reach this amount, must:
- Be level 18 while having a full rune page of Template:Rune runes.
- Have maximum ranks in the .
- Possess the Template:Moi. buff (after 35 minutes) and three Infernal stacks of the buff, empowered by the buff of the
- Have a fully stacked , a , and 4 s.
- Have consumed an .
- Be a Conduit for at 100 charges (connected to )
- Be a Conduit for at 100 charges (connected to ).
must:
- This combination will result in ability power. having about 2120
- 0.03 + 145 + 120 + 80 × 4 ) × ( 1 + 0.35 + 0.36 + 0.2 ) ability power: X = ( Y ×
- 1000 × 4 + 200 ) × 0.0005 × X + 5450 mana: Y = ( 1250 +
- => X = 2120.05; Y = 11227.13.
[Last updated 13/8/2015 on patch 5.15]
- The highest attainable ability power by a playable champion at level 1 (without disconnecting) is 129.2032153 on
- Have maximum ranks in the Mental Force, Arcane Mastery, Archmage, and Resistance masteries.
- Have 3 last points in Enchanted Armor.
- Have a full rune page of Template:Rune runes.
- Have bought a .
- Use .
- Be under the effect of with five enemies nearby.
- Be under the effects of and .
thanks to his passive, . To reach this amount, he must:
- This combination will result in ability power. having 129.2032153
- Relevant mathematics:
- 5 + 5 × 3 + 0.77 × 9 + 0.74 × 9 + 1.34 × 9 + 4 × 9 + 25) × 1.10 = 117.315
- 5 + 30 + (15 + 117.315 × 0.1) + 10 + 10) × 1.075) + 32.1 = 119.9613625
- 0.89 + 6 + 0.59 × 9 + 0.59 × 9 + 1.19 × 9 + 4.95 × 3 + 20 + (119.9613625 × 0.5)) × 1.05 = 129.2032153 ability power = (
magic resist = ((
bonus magic resist = ( - 5 + 30 + (15 + 117.315 × 0.1) + 10 + 10) × 1.075) + 32.1 = 119.9613625
- 5 + 5 × 3 + 0.77 × 9 + 0.74 × 9 + 1.34 × 9 + 4 × 9 + 25) × 1.10 = 117.315