Notes

  • On champions without immobilizing effects, Aftershock is exchanged with Grasp of the Undying rune Grasp of the Undying.
  • Aftershock does not damage minions.
  • BardSquare Bard's Tempered Fate Tempered Fate can activate Aftershock, but it will detonate before the stasis wears off.

Trivia

Media

Patch History

V8.5
  • Cooldown increased to 35 seconds from 20.
V8.2
  • Removed: Armor ratio of 30% armor.
  • Bonus armor increased to 70 - 120 (based on level) from 20 at all levels.
  • Removed: Magic resistance ratio of 30% magic resistance.
  • Bonus magic resistance increased to 70 - 120 (based on level) from 20 at all levels.
  • Shockwave base damage reduced to 10 - 120 (based on level) from 40 - 140 (based on level).
  • Shockwave health ratio reduced to 3% of maximum health from 3.5%.
  • New Effect: Shockwave damage now scales with 15% bonus AD.
  • New Effect: Shockwave damage now scales with 10% AP.
  • New Effect: Champions who take the Aftershock keystone but lack the hard crowd control to activate it will have their keystone swapped to Grasp of the Undying rune Grasp of the Undying.
  • Bug Fix: Fixed a bug where if it had already been triggered, the owning champion's death would cause the damage effect to apply early.
  • Bug Fix: Fixed a bug where if a champion with Aftershock immobilized a champion after their death, their corpse would trigger it as normal.
V7.22 Added
  • Resolve icon Resolve Keystone rune.
    • Passive: Immobilizing an enemy champion grants 20 (+ 30% armor) bonus armor and 20 (+ 30% magic resistance) bonus magic resistance for 2.5 seconds.
    • After the duration, you release a shockwave that deals 40 - 140 (based on level) (+ 3.5% of your maximum health) magic damage to nearby enemy champions and monsters.
    • Cooldown: 20 seconds.

References