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Vastayan Grace
STATIC COOLDOWN: 9
Vastayan Grace

Innate: Whenever Ahri lands 2 ability hits against a champion within 1.5 seconds, she gain 20% bonus movement speed for 3 seconds.

Ability Details
Notes
  • No additional details.
Ahri IVideo
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Orb of Deception
TARGET RANGE: 880
SPEED: 1700
COST: 65 / 70 / 75 / 80 / 85 mana
COOLDOWN: 7
Essence Theft

Passive: Whenever Ahri hits an enemy with one of her abilities, she gains a charge of Essence Theft, and can gain up to 3 charges per ability cast. Upon reaching 9 charges, her next Orb of Deception Redemption item heals her for 3 / 5 / 9 / 18 (+ 9% AP) every time an enemy is hit.

Orb of Deception

Active: Ahri sends an orb of arcane energy in the target direction, dealing Ability power magic damage to all enemies it passes through, then pulls it back, dealing Hybrid penetration true damage to all enemies it passes through on the way to her current location.

Damage Per Pass:
40 / 65 / 90 / 115 / 140 (+ 35% AP)
Total Mixed Damage:
80 / 130 / 180 / 230 / 280 (+ 70% AP)
Ability Details
Notes
  • Orb of Deception functions normally during flight regardless of Ahri's condition.
  • Each pass of the projectile can only damage an enemy once.
  • If Ahri is performing an attack animation when the orb switches direction, the attack animation is canceled.
  • Flash Flash can be cast during the cast animation of Orb of Deception. If done so, the ability resolves after Flash Flash from the location Ahri flashed to.
  • Spell shields will block only a single instance of damage.
Ahri QVideo
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Fox-Fire
TARGET RANGE: 700
COST: 40 mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Fox-Fire

Active: Ahri summons three spectral flames which orbit her for up to 5 seconds.

Flames prioritize enemy champions hit by Charm Charm or any enemy hit by Ahri's last basic attack, within 3 seconds and 725 range.

After 0.25 seconds each flame targets a prioritized enemy, or after 0.4 seconds pursues the closest visible enemy, prioritizing champions, then the target of Ahri's last basic attack, dealing Ability power magic damage.

Magic Damage:
40 / 65 / 90 / 115 / 140 (+ 30% AP)

Multiple flames can hit the same target, with each flame beyond the first dealing 30% damage.

Additional Magic Damage:
12 / 19.5 / 27 / 34.5 / 42 (+ 9% AP)
Total Single Target Damage:
64 / 104 / 144 / 184 / 224 (+ 48% AP)
Ability Details
Notes
  • Fox-Fire has no casting time and will not interrupt Ahri's previous orders.
  • Fox-Fire's targeting priority is as follows:
    • The enemy champion closest to the orb's location
    • The target of Ahri's last autoattack
    • The enemy unit closest to the orb's location
  • Ahri must have sight of an enemy in order for Fox-Fire to target them. Once targeted, the missiles will chase its target even if Ahri loses sight.
  • If the target of Fox-Fire dies, the missile will fizzle.
  • Any unused Fox-Fires will fizzle on Ahri's death.
  • If Ahri uses Zhonya's Hourglass item Zhonya's Hourglass while Fox-Fire is active, any orbs that have not acquired a target will fizzle.
  • The cooldown of Fox-Fire begin once all the orbs have been cast or timed-out.
  • Each missile of Fox-Fire has its own range.
Ahri WVideo
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Charm
TARGET RANGE: 975
SPEED: 1600
COST: 85 mana
COOLDOWN: 12
Charm

Active: Ahri blows a kiss in a line, dealing Ability power magic damage to the first enemy hit, Charm icon charming them and Slow icon slowing them by 65%.

Magic damage:
60 / 90 / 120 / 150 / 180 (+ 40% AP)
Charm Duration:
1 / 1.25 / 1.5 / 1.75 / 2

If Charm hits an enemy champion, Ahri's abilities deal 20% bonus damage to them for 5 seconds.

Ability Details
Notes
  • If the charmed enemy does not have sight of Ahri they will stand still for its duration.
  • The effect ends if Ahri dies.
    • This may be a bug.
  • Flash Flash can be cast during the cast animation of Charm. If done so, the ability resolves after Flash Flash from the location Ahri flashed to.
Ahri EVideo
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Spirit Rush
TARGET RANGE: 450
EFFECT RADIUS: 600
COST: 100 mana
COOLDOWN: 110 / 95 / 80
Spirit Rush

Active: Ahri dashes in the direction of the cursor after which she fires up to three energy bolts that each pursue one of her nearest visible enemies, dealing Ability power magic damage. Each enemy can only be hit by one bolt at a time.

Magic damage per bolt:
60 / 90 / 120 (+ 35% AP)

Spirit Rush can be cast twice more at a 1 second static cooldown within 10 seconds of activation at no additional cost.

Maximum single target damage:
180 / 270 / 360 (+ 105% AP)
Maximum damage:
540 / 810 / 1080 (+ 315% AP)
Ability Details
Notes
  • Each dash counts as another ability instance for the purposes of effects such as Spellblade and Force Pulse Force Pulse.
  • Spirit Rush uses quick cast by default.
  • Ahri must have sight of an enemy in order for Spirit Rush to target them. Once targeted, the bolts will chase its target even if Ahri loses sight of them.
    • Even if Ahri gets vision of the fog of war after dashing, it's possible that Spirit Rush will not target any enemy.
  • If Ahri dies mid-dash, she will not fire the bolts.
Ahri RVideo

References