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Ahri/History

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Previous Lore

"Mercy is a human luxury... and responsibility." - Ahri Ahri

Unlike other foxes that roamed the woods of southern Ionia, Ahri had always felt a strange connection to the magical world around her; a connection that was somehow incomplete. Deep inside, she felt the skin she had been born into was an ill fit for her and dreamed of one day becoming human.

Her goal seemed forever out of reach, until she happened upon the wake of a human battle. It was a grisly scene, the land obscured by the forms of wounded and dying soldiers. She felt drawn to one: a robed man encircled by a waning field of magic whose life was quickly slipping away.

She approached him and something deep inside of her triggered, reaching out to the man in a way she couldn't understand. His life essence poured into her, carried on invisible strands of magic. The sensation was intoxicating and overwhelming.

As her reverie faded, she was delighted to discover that she had changed. Her sleek white fur had receded and her body was long and lithe, the shape of the humans who lay scattered about her. However, though she appeared human, she knew that in truth the transformation was incomplete.

A cunning creature, she adapted herself to the customs of human society and used her profound gift of beauty to attract unsuspecting men. She could consume Essence Theft.png their life essences when they were under the spell of Charm.png her seductive charms.

Feeding on their desires brought her closer to her dream, but as she took more lives, a strange sense of regret began to well within her. She had reservations about actions which never troubled her as a fox. She realized that she could not overcome the pangs of her evolving morality.

In search of a solution, Ahri found the Institute of War, home of the most gifted mages on Runeterra. They offered her a chance to attain her humanity without further harm through service in the League of Legends.

Previous Splash Art




Patch History

V6.18
  • General
    • Bug Fix: Arcade Ahri's tail sparkles no longer vanish when switching between graphics settings.
    • Bug Fix: The heart in Arcade Ahri's taunt animation no longer sneakily switches back to her orb if you move the camera away and then back to Ahri.
    • Bug Fix: Un-smushed the tip of one of Arcade Ahri's tails.
    • Bug Fix: Arcade Ahri's right wrist is no longer of variable thickness during several of her animations.
  • Fox-Fire.png Fox-Fire
    • Bug Fix: Arcade Ahri's Fox-Fire wisps no longer move closer and farther away from Ahri as they orbit in certain weird scenarios.
V6.17
  • General
    • Bug Fix: Restored ambient swirly effects around Challenger Ahri's orb.
V6.16
  • Spirit Rush.png Spirit Rush
    • Bug Fix: No longer fires in weird directions when cast while the cursor is hovering over the minimap.
V6.11
  • General
    • New tail-turning animations for all skins
V6.10
  • Fox-Fire.png Fox-Fire
    • Bug Fix: Spawning less than three orbs when used at the same time as Flash.png Flash
V6.4
  • Charm.png Charm
    • Bug Fix: Inconsistency with similar crowd control effects
    • Removed: Interrupting dashes
      • Will take effect only after they complete (duration permitting)
V5.16
  • Essence Theft.png Essence Theft
    • Healing reduced to 3 / 5 / 9 / 18 from 3 - 20 (based on level)
V5.14
  • Charm.png Charm
    • Bug Fix: Affected monsters freaking out
V5.8
  • Charm.png Charm
    • Bug Fix: Interrupting unstoppable abilities
V5.3
  • Orb of Deception.png Orb of Deception
    • Cost increased to 65 / 70 / 75 / 80 / 85 from 55 / 60 / 65 / 70 / 75
  • Fox-Fire.png Fox-Fire
    • Damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 80 / 110 / 140 / 170.
    • Orb rotation speed increased by ~30%
    • Orb acquisition range reduced to 550 from 650
  • Spirit Rush.png Spirit Rush
    • Orb acquisition range reduced to 600 from 700
V5.2
  • General
    • Recommended items updated
  • Orb of Deception.png Orb of Deception
    • New Effect: Ahri gains a massive movement speed boost that rapidly decays over time while the orb is traveling
  • Fox-Fire.png Fox-Fire
    • Damage increased to 50 / 80 / 110 / 140 / 170 from 40 / 65 / 90 / 115 / 140
    • New Effect: Orbs will attempt to acquire a new target if the previous one is about to die
    • Delay between spellcast and projectile firing slightly reduced
    • Bug Fix: Casting interfering with basic attack animation
    • Bug Fix: Third orb not dealing damage while Essence Theft.png Essence Theft was active
  • Charm.png Charm
    • Removed: Affected targets taking 20% bonus damage
    • Damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 90 / 120 / 150 / 180
    • AP ratio increased to (+ 50% AP) from (+ 35% AP)
  • Spirit Rush.png Spirit Rush
    • Collision updated to be more forgiving when dashing through or over terrain
V5.1
  • General
    • Classic artwork updated
V4.17
  • General
    • Texture update to Classic, Dynasty, and Midnight
V4.12
  • Orb of Deception.png Orb of Deception
    • Cost reduced to 55 / 60 / 65 / 70 / 75 from 70 / 75 / 80 / 85 / 90
    • Per-path AP ratio increased to (+ 35% AP) from (+ 32.5% AP)
      • Total AP ratio increased to (+ 70% AP) from (+ 65% AP)
V4.5
  • Stats
    • Armor increased to 15 from 11
  • Orb of Deception.png Orb of Deception
    • New Effect: Orb will return to Ahri even if she dies or becomes untargetable before it reaches maximum range
V3.15
  • Stats
    • Mana increased to 250 from 230
    • Mana regen increased to 7 from 6.25
V3.13
  • Essence Theft.png Essence Theft
    • Removed: Spell Vamp
    • New Effect: Every enemy hit by an empowered ability heals Ahri for 3 - 20 (based on level) (+ 9% AP)
  • Fox-Fire.png Fox-Fire
    • Per-orb (beyond the first) bonus damage hitting a single target reduced to 30% from 50
    • Maximum single-target damage reduced to 64 / 104 / 144 / 184 / 224 (+ 64% AP) from 80 / 130 / 180 / 230 / 280 (+ 80% AP)
    • Cost reduced to 50 from 60
  • Charm.png Charm
    • New Effect: Affected enemies take 20% bonus damage for 6 seconds
    • Cost increased to 50 / 65 / 80 / 95 / 110 from 85 at all ranks
  • Spirit Rush.png Spirit Rush
    • Per-rush damage reduced to 70 / 110 / 150 (+ 30% AP) from 85 / 125 / 165 (+ 35% AP)
    • Maximum single-target damage reduced to 210 / 330 / 450 (+ 90% AP) from 255 / 375 / 495 (+ 105% AP)
    • New Effect: Visual displaying available charges
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305
V1.0.0.142
  • Essence Theft.png Essence Theft
    • Bug Fix: Ahri occasionally applying Spell Vamp off more than one spell
  • Spirit Rush.png Spirit Rush
    • Tooltip updated to display correct damage value
V1.0.0.140b
  • Fox-Fire.png Fox-Fire
    • Damage reduced to 40 / 65 / 90 / 115 / 140 from 40 / 70 / 100 / 130 / 160
    • AP ratio increased to (+ 40% AP) from (+ 37.5% AP)
  • Spirit Rush.png Spirit Rush
    • Damage reduced to 85 / 125 / 165 from 100 / 140 / 180
    • AP ratio increased to (+ 35% AP) from (+ 30% AP)
V1.0.0.134
  • Spirit Rush.png Spirit Rush
    • New Effect: Allied-ultimate HUD indicator will remain green until all 3 casts are used
    • Cooldown increased to 110 / 95 / 80 seconds from 90 / 80 / 70
    • Per-cast internal cooldown increased to 1 second from 0.75
V1.0.0.132
  • Orb of Deception.png Orb of Deception
    • Cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80
  • Spirit Rush.png Spirit Rush
    • Cooldown increased to 90 / 80 / 70 seconds from 80 / 70 / 60
December 21, 2011 Hotfix
V1.0.0.131
  • Added

References

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