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Ahri/Strategy

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< Ahri | Redirected from Ahri the 9 Tails Fox/Strategy

Champion Ability Details Background Strategy Skins & Trivia

Skill usage Edit

  • Ahri's  Essence Theft grants her more spell vamp than Morgana's  Soul Siphon, but is only applied once per 4 spells cast at best. This gives her high sustain but is subject to mana constraints.
    • The healing potential granted by  Essence Theft is at its best when used with  Orb of Deception, as it deals a very decent amount of damage and can hit the largest number of targets.
    • Against a single target, however,  Fox-Fire will return more health, since each of its fires are single-target spells which gain the full effect from spell vamp. This is assuming the target has relatively low magic resistance.
  • Consider leveling  Orb of Deception and  Fox-Fire over  Charm; this will make you a primary source of damage mid-game, although the lower CC time is a noticable loss.
  • You can aim Ahri's  Orb of Deception and  Charm and activate  Fox-Fire while in the air after using  Spirit Rush; she will cast the spell after the dash.
  • Initiating with  Charm will allow you to maximize your damage, as the target will be unable to dodge  Orb of Deception and they will take the brunt of  Fox-Fire's damage.
  •  Orb of Deception is a boomerang skillshot, meaning you can move after casting and it will change the path of the orb as it comes back.  Spirit Rush can help you to lead the orb's return.
  • If you hit an enemy with  Charm and then leave its area of vision, for example, by walking into a brush, it will no longer follow you until you get into its sight again. The slow persists in any case.
  • Though  Spirit Rush itself is only one spell, each dash will reset the cap of  Essence Theft, making it possible to gain up to 9 charges with it. 
  • In the early game,  Spirit Rush is great for finishing off running champions as you can usually turret dive safely since the skill can be used three times before going on cooldown.
    • It is best to save the last spirit rush for escaping from turret range if it is used for turret diving.
  • Using  Spirit Rush all at once may not be the smartest choice in a fight. Try saving them using them to position yourself for your skillshots, chase down stragglers, run away, or to turn the fight with another quick burst to the right champions.
  •  Spirit Rush's cooldown is fairly reasonable, and will be available in most team fights. It is also great for escaping, as it can also be used to jump through thin walls.
  •  Orb of Deception,  Charm and especially  Fox-Fire are really good at kiting enemies and whittle away at their health.

Item usage Edit

  • Ahri's damage is benefited greatly by her getting close to her enemies. This is why it is recommended that you build items that give a mix of both damage and defense.
  • As a fragile mage that needs to get close to output her maximum damage, a health-granting AP item such as Rod of Ages or Rylai's Crystal Scepter is a good pick-up for Ahri.
  • Abyssal Scepter helps Ahri greatly as she will be close to the enemy team in many fights, however; since the nerf on Abyssal Scepter's range, it's magic resist aura may be less consistent, as many of her spell's range exceeds the 700 range aura.
  • Spell vamp from items such as Will of the Ancients can increase her already high sutain, making it possible to better survive a fight.
  • Since  Spirit Rush's Essence Bolt range is the same as Ahri's auto-attack range, she can deal high amount of burst by dashing towards an enemy and immediately auto-attacking them to proc Lich Bane's passive without getting into melee range.
  • Deathfire Grasp helps her nuke when you need more single target damage.

Recommended builds Edit

Summoner's Rift
recommended items
Starting Boots of Speed item Health Potion item3
Essential Doran's Ring item Sorcerer's Shoes item Abyssal Scepter item
Offensive Rabadon's Deathcap item Void Staff item Deathfire Grasp item
Defensive Rylai's Crystal Scepter item Zhonya's Hourglass item Guardian Angel item
Consumables Health Potion item Mana Potion item Sight Ward item
 
The Howling Abyss
recommended items
Starting Boots of Speed item Health Potion item2 Mana Potion item Ruby Crystal item Amplifying Tome item
Essential Sorcerer's Shoes item Haunting Guise item Abyssal Scepter item
Offensive Rabadon's Deathcap item Void Staff item Morellonomicon item Liandry's Torment item
Defensive Rylai's Crystal Scepter item Zhonya's Hourglass item
Consumables Health Potion item Mana Potion item
The Crystal Scar
recommended items
Starting Boots of Speed item Health Potion item2 Prospector's Ring item
Essential Sorcerer's Shoes item Abyssal Scepter item Haunting Guise item
Offensive Void Staff item Deathfire Grasp item Wooglet's Witchcap item
Defensive Rylai's Crystal Scepter item Guardian Angel item Will of the Ancients item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
recommended items
Starting Boots of Speed item Doran's Ring item
Essential Sorcerer's Shoes item Wooglet's Witchcap item Abyssal Scepter item
Offensive Void Staff item Deathfire Grasp item Rylai's Crystal Scepter item
Defensive Will of the Ancients item Athene's Unholy Grail item
Consumables Health Potion item Mana Potion item
 

Countering Edit

  • All of Ahri's spells can be avoided with proper positioning or juking. Her  Orb of Deception and  Charm spells are line skill shots that move fairly slowly so you can step to the side to avoid them. Her  Fox-Fire and  Spirit Rush spells target the 3 closest enemy targets, but do prioritize champions in a smaller range, staying behind minions, tanks, or your team can help you avoid some or all of the damage or make Ahri risk putting herself in a bad position if she wants to damage you with them.
  • Buying health can help you to survive against her true damage.
  • Always remember to move away from her  Orb of Deception path after she uses the spell as the orb will return to her and deals true damage to you.
  • Take cover behind minions when engaging her in order to avoid her  Charm.
  • When Ahri uses her  Fox-Fire, take cover behind minions so the spell will only hit you once.
  • Ahri is very vulnerable when her  Spirit Rush is on cooldown. Try to engage her when you think her  Spirit Rush is on cooldown.
  • Contrary to popular belief, Ahri falls off late game but she has one of the strongest mid games in the game. Avoid giving her kills to snowball.
  • Ahri's mobility is one of her greatest strengths, so a combination of crowd control like stuns and slows will lower her utility.
  • When laning with a partner against Ahri, be sure to remember not to activate any movement speed boost abilities or item effects if a partner is affected by  Charm.
  • A strong counter-pick to an Ahri is someone with a snare, such as Ryze, as his  Rune Prison is able to lock her out of  Spirit Rush without much difficulty, or Veigar's  Event Horizon can stop Ahri if she turns up the attack, and his  Primordial Burst can instantly decimate her if she has high AP.

Champion Spotlight Edit

Champion Spotlight - Ahri, the Nine-Tailed Fox(06:34)
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