(Innate): Ahri gains a charge of Essence Theft whenever one of her spells hits an enemy. This caps at 3 charges per spell cast. Upon reaching 9 charges, Ahri's next spell will have 35% bonus spell vamp.
Ability
Description
Leveling up
Orb of Deception
(Active): Ahri sends out an orb in a line in front of her and then pulls it back, dealing magic damage on the way out and true damage on the way back.
Maximum Damage to the Same Target: 80 / 130 / 180 / 230 / 280 (+0.66 per ability power)
Fox-Fire
(Active): Ahri releases three fox-fires to surround her for up to 5 seconds. After a short delay after cast, they will target nearby enemies, prioritizing champions, to deal magic damage to them. Additional fox-fires that hit the same target will only deal 50% damage.
Cost: 60 mana
Range: 800
Cooldown: 9 / 8 / 7 / 6 / 5 seconds
Magic Damage Per Fox-Fire: 40 / 65 / 90 / 115 / 140 (+0.4 per ability power)
Maximum Damage to the Same Target: 80 / 130 / 180 / 230 / 280 (+0.8 per ability power)
Charm
(Active): Ahri will blow a kiss that travels in a line in front of her. It will deal magic damage and charm the first enemy it encounters, forcing them to walk harmlessly towards her, while being slowed by 50% for the duration.
(Active): Ahri dashes towards the cursor and fires essence bolts, dealing magic damage to up to 3 nearby enemies, prioritizing champions. In the next 10 seconds, Spirit Rush can be cast two additional times before going on cooldown. Each enemy can only be hit once per dash.
Cost: 100 mana
Dash Range: 450
Essence Bolt's Range: 550
Cooldown: 110 / 95 / 80 seconds
Magic Damage Per Bolt: 85 / 125 / 165 (+0.35 per ability power)
Maximum Damage to the Same Target: 255 / 375 / 495 (+1.05 per ability power)