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Alistar

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Redirected from Alistar The Minotaur

Champion Background Strategy Skins & Trivia
AlistarSquare Alistar
the Minotaur
Cost: IP 1350 or RP 585
Primary: Tank Release date 2009-02-21
Attackpower.png 60
Defensepower.png 90
Abilitypower.png 50
Difficulty.png 70
Statistics Edit
Health 442 (+102) Attack damage 55.03 (+3.62)
Health regen. 7.25 (+0.85) Attack speed 0.625 (+2.125%)
Mana 215 (+38) Armor 18.5 (+3.5)
Mana regen. 6.45 (+0.45) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 330
Alistar, the Minotaur is a champion in League of Legends [1].

Abilities

Trample
RANGE: 125
Trample

Upon ability cast, Alistar will stampede for 3 seconds, ignoring unit collision and dealing 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 (+10% AP) magic damage per second to nearby enemy units and structures. Deals double damage to enemy minions.

Subsequent ability casts will refresh the duration of Trample, but its damage will not stack.

Ability Details
Trample is a point blank area of effect.
Pulverize
RANGE: 365
COST: 65 / 70 / 75 / 80 / 85 mana
COOLDOWN: 17 / 16 / 15 / 14 / 13
Pulverize

Active: Alistar smashes the ground beneath him, dealing magic damage to all enemies in the area and tossing them into the air, knocking them up for 1 second and stunning them upon landing for 0.2 seconds.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+50% AP)
Ability Details
Pulverize is a point-blank area of effect that knocks up and damages nearby enemies.
Headbutt
RANGE: 650
COST: 65 / 70 / 75 / 80 / 85 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Headbutt

Active: Alistar charges to a target enemy unit, dealing magic damage on-hit, stunning it for 1 second and knocking it back 650 units.

  • Magic Damage: 55 / 110 / 165 / 220 / 275 (+70% AP)
Ability Details
Headbutt is a targeted dash that knocks back and stuns.

Additional Information:

  • Headbutt will knock enemies through most walls.
  • Prior to patch 4.15 If you selected to attack your target prior to using Headbutt, Alistar would automatically and immediately attack after colliding with almost no attack wind-up. This interaction made spellblade items particularly potent on Alistar however this was removed because the opponent had no way to retaliate.
Triumphant Roar
RANGE: 575
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 12
Triumphant Roar

Active: Alistar unleashes an inspiring roar, instantly restoring health to himself while giving half of that value to nearby allied units.

  • Self Heal: 60 / 90 / 120 / 150 / 180 (+20% AP)
  • Friendly Unit Heal: 30 / 45 / 60 / 75 / 90 (+10% AP)

Whenever an enemy unit dies near Alistar, the cooldown for Triumphant Roar is reduced by 2 seconds.

Ability Details
Triumphant Roar is a point-blank area of effect that heals its caster and heals nearby allied units for half that amount.

Additional Information:

  • Alistar's self-healing benefits from Spirit Visage item.png Spirit Visage and Second Wind), but it does not proportionally increase the allied heal as the ability's wording would indicate.
Unbreakable Will
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Unbreakable Will

Active: Through sheer willpower, Alistar instantly removes all crowd control effects on himself, and gains additional attack damage while taking 70% reduced physical and magic damage from all sources for 7 seconds.

  • Attack Damage Gained: 60 / 75 / 90
Ability Details
Unbreakable Will is a self-targeted ability that removes all crowd control effects on Alistar, and grants him an offensive and defensive buff.

Additional Information:

  • Unbreakable Will does not remove or prevent any new crowd control from being applied on him after the activation.
  • The damage reduction occurs after armor and magic resistance.
  • True damage will not be reduced by any form of damage reduction.

References

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