After casting a spell, for 3 seconds Alistar ignores unit collision and deals 6 + (1 × level) (+ 10% AP) magic damage to nearby enemy units and structures each second. Trample deals double damage to minions and monsters, dealing 12 + (2 × level) (+ 20% AP) damage per second.
Pulverize
Range: 182.5
Cooldown: 17 / 16 / 15 / 14 / 13
Cost: 70 / 80 / 90 / 100 / 110 mana
Active: Alistar smashes the ground beneath him, dealing magic damage to nearby enemies and knocking them up for 1 second. Upon landing, they are stunned for 0.5 seconds.
Active: Alistar dashes to an enemy, dealing magic damage and knocking it back a set distance over 1 second. The target is also briefly immobilized upon landing.
Active: Alistar heals himself, with nearby allies healing for half that amount. Triumphant Roar's cooldown is reduced by 2 seconds whenever a nearby enemy unit dies.
Active: Alistar roars, removing all crowd control effects on himself. For 7 seconds afterwards, he gains bonus attack damage and takes reduced physical and magic damage.