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Alistar

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 613.36 (+102) Attack damage 61.112 (+3.62)
Health regen. 8.675 (+0.85) Attack speed [*] 0.625 (+2.125%)
Mana 278.84 (+38) Armor 24.38 (+3.5)
Mana regen. 6 (+0.8) Magic res. 32.1 (+1.25)
Melee 125 Mov. speed 330

Abilities

Trample
RANGE: 300
Trample

Upon ability cast, Alistar will stampede for 3 seconds, ignoring unit collision and dealing 6 + (1 × Alistar's level) (+10% AP) magic damage per second to nearby enemy units and structures. Trample deals double damage to enemy minions.

Ability Details
Trample is a point blank area of effect.

Additional Information:

  • Trample's effects do not stack. Subsequent ability casts will refresh Trample's duration.
  • Trample deals 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 base damage per second.
    • Accounting for its double damage to enemy minions, Trample deals 14 / 16 / 18 / 20 / 22 / 24 / 26 / 28 / 30 / 32 / 34 / 36 / 38 / 40 / 42 / 44 / 46 / 48 base damage per second to minions.
Pulverize
RANGE: 365
COST: 65 / 70 / 75 / 80 / 85 mana
COOLDOWN: 17 / 16 / 15 / 14 / 13
Pulverize

Active: Alistar smashes the ground beneath him, dealing magic damage to nearby enemies and Airborne icon knocking them up for 1 second. Upon landing, they are Stun icon stunned for 0.5 seconds.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 50% AP)
Ability Details
Pulverize is a point blank area of effect that knocks up and damages surrounding enemies.
Headbutt
RANGE: 650
COST: 65 / 70 / 75 / 80 / 85 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Headbutt

Active: Alistar dashes to an enemy, dealing magic damage, Stun icon stunning it for 1 sec while Airborne icon knocking it back 650-range.

  • Magic Damage: 55 / 110 / 165 / 220 / 275 (+ 70% AP)
Ability Details
Headbutt is a targeted dash that knocks back and stuns.

Additional Information:

  • Headbutt will knock enemies through most walls.
  • Prior to patch 4.15 If you selected to attack your target prior to using Headbutt, Alistar would automatically and immediately attack after colliding with almost no attack wind-up. This interaction made spellblade items particularly potent on Alistar however this was removed because the opponent had no way to retaliate.
Triumphant Roar
RANGE: 575
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 12
Triumphant Roar

Active: Alistar heals himself, with nearby allies healing for half that amount. Triumphant Roar's cooldown is reduced by 2 seconds whenever a nearby enemy unit dies.

  • Self Heal: 60 / 90 / 120 / 150 / 180 (+ 20% AP)
  • Friendly Unit Heal: 30 / 45 / 60 / 75 / 90 (+ 10% AP)
Ability Details
Triumphant Roar is a point blank area of effect.

Additional Information:

  • Alistar's self-healing benefits from Spirit Visage item.png Spirit Visage and Second Wind), but it does not proportionally increase the allied heal as the ability's wording would indicate.
Unbreakable Will
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Unbreakable Will

Active: Alistar roars, removing all crowd control effects on himself. For 7 seconds afterwards, he gains bonus attack damage and takes 70% reduced physical and magic damage.

  • Attack Damage: 60 / 75 / 90
Ability Details
Unbreakable Will is a self-targeted ability that removes all crowd control effects on Alistar, and grants him an offensive and defensive buff.

Additional Information:

  • Unbreakable Will does not remove or prevent any new crowd control from being applied on him after the activation.
  • The damage reduction occurs after armor and magic resistance.
  • True damage will not be reduced by any form of damage reduction.

References

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