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Alistar

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Champion Background Strategy Skins & Trivia
AlistarSquare Alistar
the Minotaur
Cost: IP 1350 or RP 585
Primary: Tank Release date 2009-02-21
Attackpower.png 60
Defensepower.png 90
Abilitypower.png 50
Difficulty.png 70
Statistics Edit
Health 442 (+102) Attack damage 55.03 (+3.62)
Health regen. 7.25 (+0.85) Attack speed 0.625 (+2.125%)
Mana 215 (+38) Armor 18.5 (+3.5)
Mana regen. 6.45 (+0.45) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 330
Alistar, the Minotaur is a champion in League of Legends [1].

Abilities

Trample
RANGE: 125
Trample

After casting a spell, for 4 seconds Alistar ignores unit collision and gains 30% attack speed.


Ability Details
Trample is a point blank area of effect.

Additional Information:

  • Trample's effects do not stack. Subsequent ability casts will refresh Trample's duration.
Pulverize
RANGE: 365
COST: 65 / 70 / 75 / 80 / 85 mana
COOLDOWN: 17 / 16 / 15 / 14 / 13
Pulverize

Active: Alistar smashes the ground beneath him, dealing physical damage to nearby enemies and knocking them up for 1 second. Upon landing, they are stunned for 0.2 seconds.

  • Physical Damage: 60 / 105 / 150 / 195 / 240 (+80%AD)(+ 20% AP)
Ability Details
Pulverize is a point blank area of effect that knocks up and damages surrounding enemies.
Headbutt
RANGE: 650
COST: 65 / 70 / 75 / 80 / 85 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Headbutt

Active: Alistar dashes to an enemy, dealing magic damage, stunning it for 1 sec while knocking it back 650-range.

  • Magic Damage: 55 / 110 / 165 / 220 / 275 (+ 70% AP)
Ability Details
Headbutt is a targeted dash that knocks back and stuns.

Additional Information:

  • Headbutt will knock enemies through most walls.
  • Prior to patch 4.15 If you selected to attack your target prior to using Headbutt, Alistar would automatically and immediately attack after colliding with almost no attack wind-up. This interaction made spellblade items particularly potent on Alistar however this was removed because the opponent had no way to retaliate.
Triumphant Roar
RANGE: 575
COST: 40 / 50 / 60 / 70 / 80 mana
COOLDOWN: 12
Triumphant Roar

Active: Alistar heals himself, with nearby allies healing for half that amount. Triumphant Roar's cooldown is reduced by 2 seconds whenever a nearby enemy unit dies.

  • Self Heal: 60 / 90 / 120 / 150 / 180 (+ 20% AP)
  • Friendly Unit Heal: 30 / 45 / 60 / 75 / 90 (+ 10% AP)
Ability Details
Triumphant Roar is a point blank area of effect.

Additional Information:

  • Alistar's self-healing benefits from Spirit Visage item.png Spirit Visage and Second Wind), but it does not proportionally increase the allied heal as the ability's wording would indicate.
Unbreakable Will
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Unbreakable Will

Active: Alistar roars, removing all crowd control effects on himself. For 7 seconds afterwards, he gains bonus attack damage and takes 70% reduced physical and magic damage.

  • Attack Damage: 50
Ability Details
Unbreakable Will is a self-targeted ability that removes all crowd control effects on Alistar, and grants him an offensive and defensive buff.

Additional Information:

  • Unbreakable Will does not remove or prevent any new crowd control from being applied on him after the activation.
  • The damage reduction occurs after armor and magic resistance.
  • True damage will not be reduced by any form of damage reduction.

References

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