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League of Legends Week 3
- Spell casts required for a stun increased to 5 from 4.
- Damage reduced to 80/125/170/215/260 from 80/130/180/230/280.
- Ability power ratio changed to 0.6 from 0.75.
- Seal Fate
- Buff duration increased to 3/4/5/6/7 seconds from 1/2/3/4/5.
- Wild Cards
- Variable damage changed to 1-20/40/60/80/100 from 1-15/30/45/60/75.
- Cast time reduced to 3 seconds from 4.
- Cooldown reduced to 120/90/60 seconds from 180/150/120.
- Slow effect increased to 40% from 30%.
- Slow duration reduced to 3 seconds from 4.
- Fixed a bug that occurred when Fiddlesticks died while channeling Drain.
- Cooldown reduced to 50 seconds from 60.
- Channel duration reduced to 8 seconds from 10.
- Wuju Style
- Mana cost reduced to 4 from 5.
- Damage increased to 15/20/25/30/35 from 10/15/20/25/30.
- Attack speed increased to 15/20/25/30/35 from 10/15/20/25/30.
- Alpha Strike
- Mana cost reduced to 150 at all ranks from 150/175/200.
- Cooldown changed to 150/120/90 seconds from 140/120/100.
- Now bounces to 10 targets at all ranks.
- Damage done to champions now scales with attack damage.
- Fixed a bug where Double Strike would not work correctly on inhibitors.
- Spiral Blade
- Projectile speed increased.
- Blade width decreased.
- Damage reduced to 80/105/130/155/180 from 80/110/140/170/200.
- Mana cost reduced to 4 from 5.
- Damage decrease per bounce reduced to 25% from 30%.
- On The Hunt
- Attack speed bonus increased to 25/50/75% from 20/40/60%.
- Movement speed bonus increased to 40% from 35%.
- Damage bonus changed to 12% of current mana from 20%.
- Fixed a bug where Move Quick did not toggle off properly after taking damage.
- Fixed a bug where Teemo was not getting bonus damage from items with his Toxic Shot active.
- Rapid Fire
- Buff duration reduced to 7 seconds from 14.
- Attack speed bonus increased to 40/60/80/100/120% from 25/35/45/55/65%.
- Cooldown reduced to 20 seconds from 30.
- Draw a Bead
- This ability no longer slows.
- This ability is now always on.
- Buster Shot
- Damage reduced to 300/450/600 from 325/465/675.
- Cooldown changed to 90/75/60 seconds from 100/75/50.
- Mana cost reduced to 150 from 200.
- Now pushes back all enemies around the target, instead of just the target itself.
- Absolute Zero
- Damage reduced to 500/750/1000 from 500/800/1200.
- No longer makes the target invulnerable.
- Damage bonus increased to 35% from 30%.
- Ability power bonus increased to 20% from 15%.
- Buff duration increased to 6 seconds from 5.
- Name changed to Summoner Ghost.
- Now allows you to walk through units.
- Added icons, borders, and backgrounds for summoner items.
- Added additional functional tabs on the Champion Select screen.
- Summoner Detail Bars on Champion Selection are no longer randomized.
- Summoner talents now work.
- Fixed an issue where it appeared that you could edit the talents of other summoners when viewing their talent trees.
- Fixed a bug where your summoner equipment would sometimes not get saved.
- Removed the Summoner search field after you have entered a game.
- Fixed a bug that caused players to lose talent points.
- Fixed a bug where Summoner Tree backgrounds were in the incorrect places.
- Fixed a scrollbar issue when changing item categories on the Equip Summoner page.
- Some summoner items have different stats than the tooltip states.
- Improved movement speed tooltips on all boots.
|April Fools' Patches|