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Alpha Week 4

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League of Legends Week 4

Champions

Annie Annie

  • Molten Shield.png Molten Shield
    • Ability power ration increased to 0.2 from 0.15.
    • Return damage increased to 20/30/40/50/60 from 10/20/30/40/50.
  • Fixed a bug where Pyromania.png Pyromania's stun was too long if applied with Disintegrate.png Disintegrate.

Ashe Bowmaster

Fiddlesticks Fiddlesticks

  • Drain.png Drain
    • Mana cost increased to 100/120/140/160/180 from 90/105/120/135/150.
    • Drain amount changed to 25/50/75/100/125 per second from 30/50/70/90/110.
  • Dark Wind.png Dark Wind
    • Ability power ratio increased to 0.25 from 0.2.
    • Damage dealt to each target reduced to 80 from 100.
  • Crowstorm.png Crowstorm
    • Damage per second increased to 120/200/280 from 120/180/240.
  • Fixed a bug with the particle effect for Terrify.png Terrify.

Master Yi Master Yi

  • Meditate.png Meditate
    • Mana cost reduced to 100/120/140/160/180 from 120/140/160/180/200.
    • Heal amount changed to 50/100/150/200/250 health per second from 2/4/6/8/10% of maximum health per second.
  • Alpha Strike.png Alpha Strike
    • Cooldown changed to 90 seconds at all ranks from 150/120/90.
    • Damage changed to 200/300/400 + 100% of attack damage from 300% of attack damage.
    • Fixed a bug where it was doing too much damage and could crit.

Alistar Minotaur

Ryze Ryze

  • Spell Flux.png Spell Flux
    • Damage increased to 300/400/500 from 260/340/420.
  • Rune Prison.png Rune Prison
    • Cast range reduced to 600 from 625.
    • Damage increased to 80 per second from 75 per second.
  • Overload.png Overload
    • Fixed a tooltip error.

Sivir Sivir

  • Ricochet.png Ricochet
    • Projectile speed increased to 1000 from 900.
    • Bounce radius increased to 500 from 400.
  • Spell Shield.png Spell Shield
    • Cooldown reduced to 30/25/20/15/10 seconds from 44/38/30/22/14.
  • On The Hunt.png On The Hunt
    • Movement speed bonus reduced to 35% from 40%.
    • Attack speed bonus increased to 30/55/80% from 25/50/75%.

Soraka Soraka

  • Astral Blessing.png Astral Blessing
    • Mana cost increased to 60/90/120/150/180 from 60/80/100/120/140.
    • Resistance bonus removed.
    • Heal changed to 10/18/26/34/42 health per 2 seconds for 16 seconds.

Teemo Teemo

  • Stats
    • Base attack damage increased to 41 from 39.
  • Blinding Dart.png Blinding Dart
    • Miss chance increased to 10/20/30/40/50% from 14/22/30/38/44%.
  • Toxic Shot.png Toxic Shot
    • Damage changed from 2/4/6/8/10 per stack to 8/16/24/32/40 and no longer stacks.
  • Scout's Bounty:
    • Armor reduction increased to 30/45/60 from 20/40/60.
    • Bonus gold increased to 100/150/200 from 500/100/150.

Tristana Tristana

  • Stats
    • Attack range increased to 500 from 350.
  • Rending Shot.png Rending Shot: Fixed tooltip to properly show that the spell slows targets by 10/15/20/25/30%.

Summoner Spells

Cleanse.png Boost

  • Cooldown reduced to 360 seconds from 480.

Clairvoyance.png Clairvoyance:

  • Cooldown reduced to 90 seconds from 120.
  • Sight range increased to 1800 from 1500.

Exhaust.png Exhaust

  • Cooldown reduced to 240 seconds from 300.

Flash.png Flash

  • Cooldown increased to 210 seconds from 150.

Fortify.png Fortify

  • Cooldown increased to 360 seconds from 300.

Ghost.png Ghost

  • Cooldown reduced to 120 seconds from 360.
  • Movement speed bonus increased to 20% from 10%.

Heal.png Heal

  • Cooldown increased to 300 seconds from 270.

Rally.png Rally

  • Fixed tooltip to reflect correct functionality.

Revive.png Revive

  • Cooldown reduced to 300 seconds from 480.
  • Fixed a tooltip error.

Teleport.png Teleport

  • Cooldown increased to 180 seconds from 120.

Recall.png Teleport Home

  • Cast time increased to 8 seconds from 4.

Masteries

Spatial Accuracy mastery s1.png Spatial Accuracy

  • Cast time reduction on Teleport.png Teleport reduced to 0.5 seconds from 1.

Plentiful Bounty mastery s1.png Plentiful Bounty

  • Bonus gold from Smite.png Smite reduced to 5 from 10.

Mender's Faith mastery s1.png Mender's Faith

  • Heal amount bonus on Heal.png Heal reduced to 75 from 100.

Preservation mastery s1.png Preservation

  • Health bonus duration on Revive.png Revive increased to 120 seconds from 90.

Items

Avarice Blade item.png Avarice Blade

  • Combine cost increased to 320 from 250.
  • Fixed a bug that caused it to generate too much gold.

Bag of Tea item.png Bag of Tea

  • Fixed a bug where it was showing the wrong particle effect.

The Black Cleaver item.png The Black Cleaver

  • Combine cost increased to 800 from 600.

Cloak of Agility item.png Cloak of Agility

  • Critical strike chance increased to 18% from 10%.

Frozen Heart item.png Frozen Heart

  • Combine cost increased to 1000 from 800.

Infinity Edge item.png Infinity Edge

  • Combine cost increased to 600 from 200.

Mejai's Soulstealer item.png Mejai's Soulstealer

  • Removed from recipe for Zhonya's Ring item.png Zhonya's Ring.
  • Combine cost increased to 600 from 400.
  • Ability power bonus per kill increased to 10 from 5.

Philosopher's Stone item.png Passion's Embrace

Pickaxe item.png Pickaxe

  • Fixed a bug where it did not properly show what it built into in the shop.

Recurve Bow item.png Recurve Bow

  • Fixed a bug where it did not properly show what it built into in the shop.

Rod of Ages item.png Rod of Ages

  • Now caps after 3 bonuses.

Sheen item.png Sheen

  • Now has a 100% chance on spell cast to cause your next attack to deal 100% extra damage, increased from 50%.

Zhonya's Ring item.png Zhonya's Ring

  • Recipe now requires Sage's Ring item.png Sage's Ring instead of Mejai's Soulstealer item.png Mejai's Soulstealer.
  • Recipe cost increased to 900 from 600.
  • Stats changed:
    • +550 mana
    • +100 ability power
    • +20% magic damage.

Bug Fixes

  • Fixed a bug where the wrong icons were being used in-game for summoner spells.
  • Fixed a bug where damage over time spells did not consistently deal the right amount of ticks.

Miscellaneous

  • Tuned all recommended items in shops.
  • Fountain healing increased to 6.5% from 5%.
  • Base inhibitor health increased to 6000 from 5000.
  • Melee minion gold bounty increased to 26 from 22.
  • Ranged minion gold bounty reduced to 18 from 22.
  • Neutral minion gold bounty increased by 50-125%.
  • Minions now spawn after 1 minute instead of 1 minute and 40 seconds.
  • Minions now spawn from the Nexus instead of inhibitors.
  • Baron Nashor Epic Worm encounter tuned.
  • Middle lane turret health increased to 4500 from 4000.
  • Fixed a bug where the screen would randomly jump to another champion.
  • A message is now displayed when a player disconnects.
  • Fixed some Vista compatibility issues.
  • Changed the side of the HUD to take up smaller percentages of the screen on higher resolutions.

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