Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
League of Legends Week 6
- Corrected tooltip errors for Accumulate Wealth's buff.
- Attack range reduced to 400 from 480.
- Base health increased to 500 from 480.
- Tooltip now show the proper ability power bonus.
- Dark Wind
- Damage per bounce increased to 100 from 85.
- Damage increased to 170/250/330 from 150/230/330.
- Corrected tooltip errors for Meditate.
- Triumphant Roar
- Cooldown reduced to 4 seconds from 5.
- Heal amount increased to 50/75/100/125/150 from 50/70/90/110/130.
- Now has an ability power ratio.
- Ferocious Howl renamed to Unbreakable Will.
- Death's Caress
- Ability power ratio reduced to 0.5 from 1.0.
- Heal amount increased to 250/400/550 from 250/350/450.
- Corrected tooltip errors for Draw a Bead.
- Added a new particle effect.
- Ice Blast
- Slow duration reduced to 3 seconds from 4.
- Absolute Zero
- Movement speed reduction increased to 40% per second from 23%.
- Attack speed reduction reduced to 15% per second from 23%.
- Cost increased to 1850 from 1550.
- Attack damage reduced to 30 from 40.
- Combine cost reduced to 350 from 600.
- Total cost increased to 3975 from 3775.
- Cost increased to 415 from 350.
- Combine cost increased to 600 from 200.
- Attack damage reduced to 18 from 20.
- Chance on-hit to slow the target increased to 25% from 18%.
- Slow amount increased to 40% from 25%.
- Armor reduction duration reduced to 3 seconds from 5.
- Renamed to .
- Cost increased to 975 from 825.
- Damage return increased to 20 from 18.
- Combine cost reduced to 200 from 600.
- Attack damage reduced to 50 from 65.
- Cast range increased to 1100 from 800.
- Sight radius reduced to 1650 from 1800.
- Movement speed bonus reduced to 15% from 20%.
- Cooldown increased to 90 seconds from 75.
- Damage is now reduced by the target's magic resistance.
- Cooldown reduced to 360 seconds from 420.
- Movement speed bonus on reduced to 10% from 15%.
- Archer minion health increased to 280 from 260.
- Melee minion health increased to 445 from 425.
- All champions now get an additional 20 health per level.
- Turret stats will not scale as the game progresses.
- Attack move now functions correctly.
- Improved path-finding when chasing units.
- Added shortcut in the start menu for submitting logs.
- Improved chasing around corners.
- Resolved an issue where right clicking an enemy in Fog of War had not effect.
- skill now has a new particle that matches its duration.
- Minions no longer give half gold and experience when you have lost an inhibitor.
- Fixed bugs with cooldown timers not matching the UI, which could put you in bad states sometimes where it looked like you could cast a spell that had not yet cooled down.
- Fixed the issues with items that reduced cooldown not being reflected in the HUD.
- The Esc key now closes the chat box, and erases any text in it.
- Fixed an issue with in-game health bars disappearing when you hovered over a player in the HUD.
- Tooltip positions improved.
- Fixed an error with announcement messages appearing overlapped on the screen.
- Announcements now have icons for towers and minions.
- Disconnect messages have improved aesthetically.
- Shop should no longer overlap with the camera lock/unlock button, causing people to press it accidentally.
- Maximum camera distance increased by 6.5%
|April Fools' Patches|