League of Legends Week 6
- Corrected tooltip errors for Accumulate Wealth's buff.
- Attack range reduced to 400 from 480.
- Base health increased to 500 from 480.
- Tooltip now show the proper ability power bonus.
- Dark Wind
- Damage per bounce increased to 100 from 85.
- Damage increased to 170/250/330 from 150/230/330.
- Corrected tooltip errors for Meditate.
- Triumphant Roar
- Cooldown reduced to 4 seconds from 5.
- Heal amount increased to 50/75/100/125/150 from 50/70/90/110/130.
- Now has an ability power ratio.
- Ferocious Howl renamed to Unbreakable Will.
- Death's Caress
- Ability power ratio reduced to 0.5 from 1.0.
- Heal amount increased to 250/400/550 from 250/350/450.
- Corrected tooltip errors for Draw a Bead.
- Added a new particle effect.
- Ice Blast
- Slow duration reduced to 3 seconds from 4.
- Absolute Zero
- Movement speed reduction increased to 40% per second from 23%.
- Attack speed reduction reduced to 15% per second from 23%.
- Cost increased to 1850 from 1550.
- Attack damage reduced to 30 from 40.
- Combine cost reduced to 350 from 600.
- Total cost increased to 3975 from 3775.
- Cost increased to 415 from 350.
- Combine cost increased to 600 from 200.
- Attack damage reduced to 18 from 20.
- Chance on-hit to slow the target increased to 25% from 18%.
- Slow amount increased to 40% from 25%.
- Armor reduction duration reduced to 3 seconds from 5.
- Renamed to .
- Cost increased to 975 from 825.
- Damage return increased to 20 from 18.
- Combine cost reduced to 200 from 600.
- Attack damage reduced to 50 from 65.
- Cast range increased to 1100 from 800.
- Sight radius reduced to 1650 from 1800.
- Movement speed bonus reduced to 15% from 20%.
- Cooldown increased to 90 seconds from 75.
- Damage is now reduced by the target's magic resistance.
- Cooldown reduced to 360 seconds from 420.
- Movement speed bonus on reduced to 10% from 15%.
- Archer minion health increased to 280 from 260.
- Melee minion health increased to 445 from 425.
- All champions now get an additional 20 health per level.
- Turret stats will not scale as the game progresses.
- Attack move now functions correctly.
- Improved path-finding when chasing units.
- Added shortcut in the start menu for submitting logs.
- Improved chasing around corners.
- Resolved an issue where right clicking an enemy in Fog of War had not effect.
- skill now has a new particle that matches its duration.
- Minions no longer give half gold and experience when you have lost an inhibitor.
- Fixed bugs with cooldown timers not matching the UI, which could put you in bad states sometimes where it looked like you could cast a spell that had not yet cooled down.
- Fixed the issues with items that reduced cooldown not being reflected in the HUD.
- The Esc key now closes the chat box, and erases any text in it.
- Fixed an issue with in-game health bars disappearing when you hovered over a player in the HUD.
- Tooltip positions improved.
- Fixed an error with announcement messages appearing overlapped on the screen.
- Announcements now have icons for towers and minions.
- Disconnect messages have improved aesthetically.
- Shop should no longer overlap with the camera lock/unlock button, causing people to press it accidentally.
- Maximum camera distance increased by 6.5%
|April Fool's Patches|