League of Legends Week 6


Ashe Ashe

Fiddlesticks Fiddlesticks

  • Stats
    • Attack range reduced to 400 from 480.
    • Base health increased to 500 from 480.
  • Drain.png Drain
    • Tooltip now show the proper ability power bonus.
  • Dark Wind.png Dark Wind
    • Damage per bounce increased to 100 from 85.
  • Crowstorm.png Crowstorm
    • Damage increased to 170/250/330 from 150/230/330.

Master Yi Master Yi

  • Highlander.png Highlander:
    • Cooldown changed to 20 seconds at all ranks from 30/25/22/18/14.
    • Can no longer break "net" effects such as Ryze Ryze's Rune Prison.png Rune Prison.
  • Corrected tooltip errors for Meditate.png Meditate.

Alistar Minotaur

Sion Sion

Soraka Soraka

  • Wish.png Wish
    • Heal amount increased to 250/400/550 from 250/350/450.

Tristana Tristana

Twisted Fate Twisted Fate

  • Gate.png Gate
    • Added a new particle effect.

Nunu Yeti

  • Ice Blast.png Ice Blast
    • Slow duration reduced to 3 seconds from 4.
  • Absolute Zero.png Absolute Zero
    • Movement speed reduction increased to 40% per second from 23%.
    • Attack speed reduction reduced to 15% per second from 23%.


B. F. Sword item.png B. F. Sword

  • Cost increased to 1850 from 1550.

Frozen Mallet item.png Frozen Mallet

  • Attack damage reduced to 30 from 40.

Infinity Edge item.png Infinity Edge

  • Combine cost reduced to 350 from 600.
  • Total cost increased to 3975 from 3775.

Long Sword item.png Long Sword

  • Cost increased to 415 from 350.

Phage item.png Phage

  • Combine cost increased to 600 from 200.
  • Attack damage reduced to 18 from 20.
  • Chance on-hit to slow the target increased to 25% from 18%.
  • Slow amount increased to 40% from 25%.
  • Armor reduction duration reduced to 3 seconds from 5.

Philosopher's Stone item.png Passion's Embrace

Pickaxe item.png Pickaxe

  • Cost increased to 975 from 825.

Thornmail item.png Thornmail

  • Damage return increased to 20 from 18.

Tiamat item.png Tiamat

  • Combine cost reduced to 200 from 600.
  • Attack damage reduced to 50 from 65.

Summoner Spells

Clairvoyance.png Clairvoyance

  • Cast range increased to 1100 from 800.
  • Sight radius reduced to 1650 from 1800.

Ghost.png Ghost

  • Movement speed bonus reduced to 15% from 20%.

Smite.png Smite

  • Cooldown increased to 90 seconds from 75.
  • Damage is now reduced by the target's magic resistance.

Teleport.png Teleport

  • Cooldown reduced to 360 seconds from 420.


Haste mastery 2011.png Haste

  • Movement speed bonus on Ghost.png Ghost reduced to 10% from 15%.


  • Archer minion health increased to 280 from 260.
  • Melee minion health increased to 445 from 425.
  • All champions now get an additional 20 health per level.
  • Turret stats will not scale as the game progresses.
  • Attack move now functions correctly.
  • Improved path-finding when chasing units.
  • Added shortcut in the start menu for submitting logs.
  • Improved chasing around corners.
  • Resolved an issue where right clicking an enemy in Fog of War had not effect.
  • Recall.png Teleport Home skill now has a new particle that matches its duration.
  • Minions no longer give half gold and experience when you have lost an inhibitor.

HUD Changes

  • Fixed bugs with cooldown timers not matching the UI, which could put you in bad states sometimes where it looked like you could cast a spell that had not yet cooled down.
  • Fixed the issues with items that reduced cooldown not being reflected in the HUD.
  • The Esc key now closes the chat box, and erases any text in it.
  • Fixed an issue with in-game health bars disappearing when you hovered over a player in the HUD.
  • Tooltip positions improved.
  • Fixed an error with announcement messages appearing overlapped on the screen.
  • Announcements now have icons for towers and minions.
  • Disconnect messages have improved aesthetically.
  • Shop should no longer overlap with the camera lock/unlock button, causing people to press it accidentally.
  • Maximum camera distance increased by 6.5%