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Altar

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Altar Blue

An altar being captured

An altar is an area in the Twisted Treeline that grants vision and a powerful buff to the team that controls it. There are two altars on opposite sides of the map. A champion captures an altar by standing on top of it for roughly 8 seconds. When more champions stand on a single altar, it is captured in a shorter amount of time. When captured, an altar seals for 90 seconds during which it cannot be recaptured. Walking over an altar or capturing an enemy altar will cause you to be visible to the entire enemy team for the duration.

Gameplay

Capturing one altar gives the team 80 gold for each member (max 240 gold). When one altar is captured, it will grant +3 gold on kills, much like Avarice Blade item.png Avarice Blade. When two altars are captured it will also grant +10% attack damage and ability power. Altars also give vision of themselves to both teams.

The altars each have their own sets of quotes upon being captured. Some of these quotes are specific to champions aligned with the Shadow Isles.

The amount captured decays over time (if a capture is interrupted) at the same rate as it increased regardless of how many champions opposed to the capture are present. A capture can be halted by having a champion opposed to the capturing team on the altar, but this only pauses the capture; in order to reverse the capture, the capturing champion(s) must be knocked off the altar. Capturing is unaffected by recalling (in that, a champion recall while capturing).

Altars spawn at 3:00 and are locked for 90 seconds upon claiming, but can't be locked by the same team again, until control has shifted and the altar is then reclaimed.

West Altar Quotes

Upon being first captured
  • Play "I serve you because I must."
  • Play "I aid you because I must."
Upon subsequent captures
  • Play "Endless conflict."
  • Play "They will regret coming here!"
  • Play "Please, end my torment!"
  • Play "You must destroy us! ALL OF US!"
  • Play "The curse can never be broken."
  • Play "I still remember. Only fragments... but, I remember."
  • Play "Has he forgotten me?"
  • Play "The shadow of death."
  • Play "Nothing ever changes."
  • Play "Their grave awaits"
  • Play "No rest in death."
  • Play "They will share my torment!"
  • Play "Eternal suffering!"
  • Play "This place was once so... beautiful."
  • Play The west altar exhales.
  • Play The west altar exhales.
  • Play The west altar exhales.
  • Play The west altar exhales.
  • Play The west altar exhales.

When captured by EliseSquare.png Elise:

  • Play "Your power is not worth the price, Elise."
  • Play "Your humanity traded away, and for what?"

When captured by HecarimSquare.png Hecarim:

  • Play "Remember who you once were, Hecarim!"
  • Play "Mordekaiser is not to be trusted, Hecarim!"
  • Play "I aid you because I must, Hecarim."

When captured by KarthusSquare.png Karthus:

  • Play "What kind of man embraces death?"
  • Play "No good will come from your sorcery, Karthus."
  • Play "I also hear the songs of the dead."

When captured by MordekaiserSquare.png Mordekaiser:

  • Play "Mordekaiser... are you also a prisoner?"
  • Play "I serve you, because I must, Mordekaiser."

When captured by YorickSquare.png Yorick:

  • Play "Alas, poor Yorick!"
  • Play "Are you lonely Yorick?"
  • Play "As you wish, Gravedigger."

When captured by any Shadow Isles champion (including EvelynnSquare.png Evelynn and ThreshSquare.png Thresh):

  • Play "Their death is inevitable."
  • Play "Our plague spreads."
  • Play "For the King!"
  • Play "Misery loves company."
  • Play "Finish them quickly."

East Altar Quotes

Upon being first captured
  • Play "I will aid you, for now."
  • Play "I grant you my aid."
Upon subsequent captures
  • Play "The living must fall!"
  • Play "Fear the Shadow Isles!"
  • Play "Everything will die."
  • Play "For the glory of the Shadow Isles!"
  • Play "We will be unleashed!"
  • Play "Kill them! KILL THEM ALL!"
  • Play "Sometimes I - I can almost remember... her face."
  • Play "Bring swift death!"
  • Play "Make them one of us!"
  • Play "The Shadow Isles hunger for souls!"
  • Play "They will rise as one of us!"
  • Play "Slay, and be slain!"
  • Play "There can only be one end to this!"
  • Play The east altar laughs.
  • Play The east altar laughs.
  • Play The east altar laughs.
  • Play The east altar laughs.

When captured by EliseSquare.png Elise:

  • Play "The spider welcomes you, Elise."
  • Play "We thank you for your gifts, Elise."

When captured by HecarimSquare.png Hecarim:

  • Play "Lead our charge Hecarim, and may the living tremble!"
  • Play "They will fear the thundering hooves of the dead!"

When captured by KarthusSquare.png Karthus:

  • Play "A man who chose to join us... glorious."
  • Play "Unleash us, Karthus!"
  • Play "I serve you willingly, lich."
  • Play "The dark requiem will be the last thing they hear!"

When captured by MordekaiserSquare.png Mordekaiser:

  • Play "I serve you gladly, Mordekaiser."
  • Play "Free me, my lord, so I may aid you!"

When captured by YorickSquare.png Yorick:

  • Play "Get to your task, gravedigger! Make our numbers endless!"
  • Play "Bring out your dead! Bring out your dead!"
  • Play "Slay them, gravedigger! Make them serve us!"

When captured by any Shadow Isles champion (including EvelynnSquare.png Evelynn and ThreshSquare.png Thresh):

  • Play "The living must die!"
  • Play "Make them suffer!"
  • Play "This place will be their tomb!"
  • Play "Bind their spirits to the Shadow Isles!"

Trivia

  • The phrase, "Alas, poor Yorick," is a reference to the play Hamlet by William Shakespeare.
  • The phrase, "Are you lonely, Yorick?" is told with sarcasm.
  • The phrase, "Morderkaiser... are you also a prisoner?" is a reference to the Iron Maiden Song The Prisoner, which was also the previous title of the Children of the Grave Buff.
  • The phrase, "Bring out your dead! Bring out your dead!" is a reference to Monty Python and the Holy Grail.
  • The west altar behaves aggressively against the Shadow Isles champions, reminding them of their apparent errors, mocking them, and questioning them. On the other hand, the east altar is friendly to them, asking them for help, glorifying them and offering them his service.
  • The West altar is often referred to as the 'Lady' and the east altar as the 'Lord' due to the images that appear after capturing them and their voices.
  • TwistedFateSquare.png Twisted Fate's Gate.png Gate is a useful way to capture both altars in quick succession because its range is slightly larger than the distance between the two altars.
  • The western altar's quote, "This place was once so... beautiful.", suggests that the Shadow Isles, and all its inhabitants, were transformed by some past event, possibly the Rune wars.
    • It is confirmed in MaokaiSquare.png Maokai's new lore that the Shadow Isles once was a peaceful place, but when the king of the Shadow Isles ordered his sorcerers to crack open the barrier separating life and death everything became corrupted.
      • MaokaiSquare.png Maokai carries the last piece of the former Shadow Isles with him.
  • The two spirits that appear when an altar is captured are husband and wife. They died there thousands of years ago.[1]
    • The face that the East Altar is remembering is most likely the spirit from the West Altar, his wife.
  • The reason why EvelynnSquare.png Evelynn has no quotes coming from the altars is that Riot didn't want to give too much information about her lore. But they did, however, confirm that she did come from the Shadow Isles.[2]
    • Riot also stated that EvelynnSquare.png Evelynn and ThreshSquare.png Thresh will get Altar quotes, but that this will need time.
  • The West and East alter may be the husband and wife from the tales of black mist ( https://www.youtube.com/watch?v=s2FFGBPXNeU ) but is just speculation.
  • A useful thing to note is that starting to recall will not interrupt the capture process, and that the time for the capture process with one champion on the altar is identical to the time required to complete recalling (less if multiple champions are capturing). Therefore, starting to recall just after beginning to capture an altar is an efficient way to get back to base promptly while still securing the altar.

References

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