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League of Legends Wiki
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|{{User:Emptylord/Template:Ability2
 
|{{User:Emptylord/Template:Ability2
|targeting='''(Innate)''': Amumu's attacks reduce the target's magic resistance by {{pp|3|15|20|25|1|7|13}} for 3 seconds. The debuff doesn't stack but it refreshes with every attack.
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|targeting=Cursed Touch is a passive ability that grants Amumu an [[on-hit effect]], causing his [[autoattack]]s to reduce the target's [[magic resistance]] for 3 seconds, by an amount scaling with Amumu's champion level.
|innatedetail = Cursed Touch is a passive ability that grants Amumu an [[on-hit effect]], causing his [[autoattack]]s to reduce the target's [[magic resistance]] for 3 seconds, by an amount scaling with Amumu's champion level.
 
 
* Cursed Touch does not stack but the duration is refreshed with every [[auto attack]].
 
* Cursed Touch does not stack but the duration is refreshed with every [[auto attack]].
 
* Cursed Touch cannot be blocked by spell shields or {{ai|Black Shield|Morgana}}.
 
* Cursed Touch cannot be blocked by spell shields or {{ai|Black Shield|Morgana}}.

Revision as of 06:57, 7 October 2013

Template:C-top Template:Champion info Template:Fullname, Template:Data Amumu/LoL is a champion in League of Legends.[1]

Abilities

Cursed Touch

Amumu's autoattacks reduce the target's magic resistance by Error: Parameter '3' is not accepted. for 3 seconds. This debuff refreshes with every autoattack.

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Bandage Toss

Active: Amumu tosses a sticky bandage in a straight line towards a target location. Amumu will pull himself to the enemy it contacts, dealing magic damage and stunning the target for 1 second.

  • Projectile Speed: 2000

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)

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Despair

Toggle: While toggled on, Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.

  • Base Magic Damage Per Second: 8 / 12 / 16 / 20 / 24
  • Additional Damage Per Second: 1.5 / 1.8 / 2.1 / 2.4 / 2.7% (+ 1% per 100 AP) of enemies' maximum health

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Tantrum

Passive: Amumu takes reduced physical damage from autoattacks and abilities.

  • Physical Damage Reduction: 2 / 4 / 6 / 8 / 10

Active: Amumu releases his anger, dealing magic damage to surrounding enemies. Each autoattack that hits Amumu will reduce the cooldown on Tantrum's active by 0.5 seconds.

  • Magic Damage: 75 / 100 / 125 / 150 / 175 (+ 50% AP)

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Curse of the Sad Mummy

Active: Amumu entangles surrounding enemy units, dealing magic damage and rendering them unable to move and attack for 2 seconds.

  • Magic Damage: 150 / 250 / 350 (+ 80% AP)

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References

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