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(Replaced content with " Category:2009 release Category:Beta stage release Category:Released champion")
(Undid revision 1952159 by 82.21.229.83 (talk))
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{{C-top}} {{champion info|Amumu}}
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'''{{fullname|Amumu}}, {{data Amumu|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://na.leagueoflegends.com/champions/32/amumu_your_sad_mummy Amumu's profile page at [[Leagueoflegends.com]]]</ref>
   
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== Abilities ==
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{{Ability frame|I|
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{{Ability info
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|name = Cursed TouchFiora|parried}}, or if the attack [[blind|misses]].
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|spellshield=
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|additional=
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|video=Amumu IVideo
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}}
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}}
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{{Ability frame|Q|
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{{Ability info
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|name = Bandage Toss
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|icon = BandageToss.jpg
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|description = {{sbc|Active:}} Amumu tosses a sticky bandage in a straight line towards a target location. Amumu will pull himself to the enemy it contacts, dealing magic damage and stunning the target for 1 second.
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|leveling = {{lc|Magic Damage}} {{ap|80|130|180|230|280}} {{as|(+ 70% AP)}}
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|range = 1100
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|cooldown = {{ap|16|14|12|10|8}}
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|cost = {{ap|80|90|100|110|120}}
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|costtype = mana
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}}
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|{{Ability2
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|targeting=Bandage Toss is a [[skill shot|linear, colliding skill shot]] that causes Amumu to [[dash]] onto the enemy hit.
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* '''Projectile Speed:''' 1800
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|damagetype=magic
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|spelleffects=single target
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|onhiteffects=
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|spellshield=Will block the damage and stun, but will not stop Amumu dashing.
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|additional=<br/>
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* Bandage Toss cannot be cast while Amumu is rooted.
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* Crowd control effects will not prevent Amumu from dashing if they hit him before the skill shot hits. However, the duration of the crowd control can persist the duration of the dash.
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* While Amumu is mid-dash, only knock-abouts crowd control effects will prevent him from reaching his target. Other forms of crowd control will still be applied, but they will not hinder his movement.
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* Bandage Toss can hit stealthed targets.
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* Bandage Toss does not fizzle on Amumu's death, and it can still stun and damage enemies.
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|video=Amumu QVideo
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}}
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}}
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{{Ability frame|W|
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{{Ability info
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|name = Despair
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|icon = Despair.jpg
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|description = {{sbc|Toggle:}} While toggled on, Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.
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|leveling = {{lc|Base Magic Damage Per Second}} {{ap|8|12|16|20|24}}
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{{lc|Additional Damage Per Second}} {{ap|1.5|1.8|2.1|2.4|2.7%}} {{as|(+ 1% per 100 AP)}} {{as|of enemies' maximum health}}
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|range = 400
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|cooldown = 1
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|cost = 8
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|costtype = mana per second
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}}
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|{{Ability2
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|targeting=Despair is a [[area of effect|point-blank, persistent area of effect]].
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|damagetype=magic
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|spelleffects=area of effect
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|onhiteffects=
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|spellshield=
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|additional=<br/>
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* Despair has a minimum duration of 1 second.
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* Despite the rounding in Despair's tooltip, it will do increased damage for any amounts of AP.
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* Despair cannot be toggled-off while [[crowd control|unable to activate abilities]].
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* Toggled abilities do not count as ability activations for the purposes of effects such as [[named item effect#Spellblade|Spellblade]] or {{ai|Force Pulse|Kassadin}}.
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|video=Amumu WVideo
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}}
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}}
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{{Ability frame|E|
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{{Ability info
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|name = Tantrum
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|icon = Tantrum.jpg
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|description = {{sbc|Passive:}} Amumu takes reduced physical damage from autoattacks and abilities.
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|description2 = {{sbc|Active:}} Amumu releases his anger, dealing magic damage to surrounding enemies. Each autoattack that hits Amumu will reduce the cooldown on Tantrum's active by {{fd|0.5}} seconds.
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|leveling = {{lc|Physical Damage Reduction}} {{ap|2|4|6|8|10}}
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|leveling2 = {{lc|Magic Damage}} {{ap|75|100|125|150|175}} {{as|(+ 50% AP)}}
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|range = 200
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|cooldown = {{ap|10|9|8|7|6}}
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|cost = 35
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|costtype = mana
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}}
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|{{Ability2
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|targeting=Tantrum's active is a [[area of effect|point-blank area of effect]].
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Tantrum's passive is a defensive buff.
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|damagetype=magic
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|spelleffects=area of effect
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|onhiteffects=
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|spellshield=
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|additional=<br/>
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* The damage reduction applies after [[armor]].
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* {{Pending for test}} Tower attacks do not reduce Tantrum's cooldown.
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* {{Pending for test}} Attacks that [[blind|miss]] against Amumu will still reduce Tantrum's cooldown.
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* Tantrum's cooldown reduction will trigger multiple times for effects such as {{ai|Double Strike|Master Yi}}.
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|video=Amumu EVideo
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}}
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}}
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{{Ability frame|R|
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{{Ability info
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|name = Curse of the Sad Mummy
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|icon = CurseoftheSadMummy.jpg
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|description = {{sbc|Active:}} Amumu entangles surrounding enemy units, dealing magic damage and rendering them unable to move and attack for 2 seconds.
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|leveling = {{lc|Magic Damage}} {{ap|150|250|350}} {{as|(+ 80% AP)}}
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|range = 550
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|cooldown = {{ap|150|130|110}}
 
[[Category:2009 release]]
 
[[Category:2009 release]]
 
[[Category:Beta stage release]]
 
[[Category:Beta stage release]]

Revision as of 13:55, 27 November 2013

Template:C-top Template:Champion info Template:Fullname, is a champion in League of Legends.[1]

Abilities

Cursed TouchFiora

ChampionSquare

{{{description}}}

, or if the attack misses.


}}

Bandage Toss

Active: Amumu tosses a sticky bandage in a straight line towards a target location. Amumu will pull himself to the enemy it contacts, dealing magic damage and stunning the target for 1 second.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)

Template:Ability2


Despair

Toggle: While toggled on, Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.

  • Base Magic Damage Per Second: 8 / 12 / 16 / 20 / 24
  • Additional Damage Per Second: 1.5 / 1.8 / 2.1 / 2.4 / 2.7% (+ 1% per 100 AP) of enemies' maximum health

Template:Ability2


Tantrum

Passive: Amumu takes reduced physical damage from autoattacks and abilities.

  • Physical Damage Reduction: 2 / 4 / 6 / 8 / 10

Active: Amumu releases his anger, dealing magic damage to surrounding enemies. Each autoattack that hits Amumu will reduce the cooldown on Tantrum's active by 0.5 seconds.

  • Magic Damage: 75 / 100 / 125 / 150 / 175 (+ 50% AP)

Template:Ability2


{{Ability frame|R| {{Ability info |name = Curse of the Sad Mummy |icon = CurseoftheSadMummy.jpg |description = Active: Amumu entangles surrounding enemy units, dealing magic damage and rendering them unable to move and attack for 2 seconds. |leveling =

  • Magic Damage: 150 / 250 / 350 (+ 80% AP)

|range = 550 |cooldown = 150 / 130 / 110