(Adding categories) |
(Tested Tantrum interaction with tower attacks.) |
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− | {{C-top}} |
+ | {{C-top}}{{champion info|{{PAGENAME}}}}{{C-ref}} |
== Abilities == |
== Abilities == |
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{{Ability info |
{{Ability info |
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|name = Cursed Touch |
|name = Cursed Touch |
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− | |icon = |
+ | |icon = CursedTouch.jpg |
|description = Amumu's autoattacks reduce the target's magic resistance by {{pp|3|15|20|25|1|7|13}} for 3 seconds. This debuff refreshes with every basic attack. |
|description = Amumu's autoattacks reduce the target's magic resistance by {{pp|3|15|20|25|1|7|13}} for 3 seconds. This debuff refreshes with every basic attack. |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Cursed Touch is an [[on-hit]] [[debuff]]. |
+ | |targeting='''Cursed Touch''' is an [[on-hit]] [[debuff]]. |
|damagetype= |
|damagetype= |
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|spelleffects= |
|spelleffects= |
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− | |onhiteffects=Cursed Touch will not apply if the auto attack is {{ai|Counter Strike|Jax|dodged}}, {{ai|Aegis Protection|Pantheon|blocked}}, {{ai|Riposte|Fiora|parried}}, or if the attack [[blind|misses]]. |
+ | |onhiteffects=''Cursed Touch'' will not apply if the auto attack is {{ai|Counter Strike|Jax|dodged}}, {{ai|Aegis Protection|Pantheon|blocked}}, {{ai|Riposte|Fiora|parried}}, or if the attack [[blind|misses]]. |
|spellshield= |
|spellshield= |
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|additional= |
|additional= |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Bandage Toss is a [[skill shot|linear, colliding skill shot]] that causes Amumu to [[dash]] onto the enemy hit. |
+ | |targeting='''Bandage Toss''' is a [[skill shot|linear, colliding skill shot]] that causes Amumu to [[dash]] onto the enemy hit. |
* '''Projectile Speed:''' 1800 |
* '''Projectile Speed:''' 1800 |
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|damagetype=magic |
|damagetype=magic |
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|spellshield=Will block the damage and stun, but will not stop Amumu dashing. |
|spellshield=Will block the damage and stun, but will not stop Amumu dashing. |
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|additional=<br/> |
|additional=<br/> |
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− | * Bandage Toss cannot be cast while Amumu is rooted. |
+ | * ''Bandage Toss'' cannot be cast while Amumu is rooted. |
* Crowd control effects will not prevent Amumu from dashing if they hit him before the skill shot hits. However, the duration of the crowd control can persist the duration of the dash. |
* Crowd control effects will not prevent Amumu from dashing if they hit him before the skill shot hits. However, the duration of the crowd control can persist the duration of the dash. |
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* While Amumu is mid-dash, only knock-abouts crowd control effects will prevent him from reaching his target. Other forms of crowd control will still be applied, but they will not hinder his movement. |
* While Amumu is mid-dash, only knock-abouts crowd control effects will prevent him from reaching his target. Other forms of crowd control will still be applied, but they will not hinder his movement. |
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− | * Bandage Toss can hit stealthed targets. |
+ | * ''Bandage Toss'' can hit stealthed targets. |
− | * Bandage Toss does not fizzle on Amumu's death, and it can still stun and damage enemies. |
+ | * ''Bandage Toss'' does not fizzle on Amumu's death, and it can still stun and damage enemies. |
|video=Amumu QVideo |
|video=Amumu QVideo |
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}} |
}} |
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|name = Despair |
|name = Despair |
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|icon = Despair.jpg |
|icon = Despair.jpg |
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− | |description = {{sbc|Toggle |
+ | |description = {{sbc|Toggle:}} Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health. |
|leveling = {{lc|Base Magic Damage Per Second}} {{ap|8|12|16|20|24}} |
|leveling = {{lc|Base Magic Damage Per Second}} {{ap|8|12|16|20|24}} |
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{{lc|Additional Damage Per Second}} {{ap|1.5|1.8|2.1|2.4|2.7%}} {{as|(+ 1% per 100 AP)}} {{as|of enemies' maximum health}} |
{{lc|Additional Damage Per Second}} {{ap|1.5|1.8|2.1|2.4|2.7%}} {{as|(+ 1% per 100 AP)}} {{as|of enemies' maximum health}} |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Despair is a [[area of effect|point-blank, persistent area of effect]]. |
+ | |targeting='''Despair''' is a [[area of effect|point-blank, persistent area of effect]]. |
|damagetype=magic |
|damagetype=magic |
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|spelleffects=area of effect |
|spelleffects=area of effect |
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|spellshield= |
|spellshield= |
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|additional=<br/> |
|additional=<br/> |
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− | * Despair has a minimum duration of 1 second. |
+ | * ''Despair'' has a minimum duration of 1 second. |
− | * Despite the rounding in Despair's tooltip, it will do increased damage for |
+ | * ''Despite'' the rounding in ''Despair's'' tooltip, it will do increased damage for every point of {{tt|ability power|(+0.01% per 1 AP)}}. |
− | * Despair cannot be toggled-off while [[crowd control|unable to activate abilities]]. |
+ | * ''Despair'' cannot be toggled-off while [[crowd control|unable to activate abilities]]. |
* Toggled abilities do not count as ability activation for the purposes of effects such as [[named item effect#Spellblade|Spellblade]] or {{ai|Force Pulse|Kassadin}}. |
* Toggled abilities do not count as ability activation for the purposes of effects such as [[named item effect#Spellblade|Spellblade]] or {{ai|Force Pulse|Kassadin}}. |
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|video=Amumu WVideo |
|video=Amumu WVideo |
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|icon = Tantrum.jpg |
|icon = Tantrum.jpg |
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|description = {{sbc|Passive:}} Amumu takes reduced physical damage from autoattacks and abilities. |
|description = {{sbc|Passive:}} Amumu takes reduced physical damage from autoattacks and abilities. |
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− | |description2 = {{sbc|Active:}} Amumu releases his anger, dealing magic damage to surrounding enemies. Each autoattack that hits Amumu will reduce |
+ | |description2 = {{sbc|Active:}} Amumu releases his anger, dealing magic damage to surrounding enemies. Each autoattack that hits Amumu will reduce ''Tantrum's'' cooldown by {{fd|0.5}} seconds. |
|leveling = {{lc|Physical Damage Reduction}} {{ap|2|4|6|8|10}} |
|leveling = {{lc|Physical Damage Reduction}} {{ap|2|4|6|8|10}} |
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|leveling2 = {{lc|Magic Damage}} {{ap|75|100|125|150|175}} {{as|(+ 50% AP)}} |
|leveling2 = {{lc|Magic Damage}} {{ap|75|100|125|150|175}} {{as|(+ 50% AP)}} |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Tantrum's |
+ | |targeting='''Tantrum's''' ''passive'' is a defensive buff. |
− | Tantrum's |
+ | '''Tantrum's''' ''active'' is a [[area of effect|point-blank area of effect]]. |
|damagetype=magic |
|damagetype=magic |
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|spelleffects=area of effect |
|spelleffects=area of effect |
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|spellshield= |
|spellshield= |
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|additional=<br/> |
|additional=<br/> |
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− | * |
+ | * ''Tantrum's'' damage reduction is applies '''''after''''' [[armor]] reductions. |
− | * |
+ | * Tower attacks reduce ''Tantrum's'' cooldown. |
− | * {{Pending for test}} Attacks that [[blind|miss]] against Amumu will still reduce Tantrum's cooldown. |
+ | * {{Pending for test}} Attacks that [[blind|miss]] against Amumu will still reduce ''Tantrum's'' cooldown. |
− | * Tantrum's cooldown reduction will trigger multiple times for effects such as {{ai|Double Strike|Master Yi}}. |
+ | * ''Tantrum's'' cooldown reduction will trigger multiple times for effects such as {{ai|Double Strike|Master Yi}}. |
|video=Amumu EVideo |
|video=Amumu EVideo |
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}} |
}} |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Curse of the Sad Mummy is a [[area of effect|point-blank area of effect]]. |
+ | |targeting='''Curse of the Sad Mummy''' is a [[area of effect|point-blank area of effect]]. |
|damagetype=magic |
|damagetype=magic |
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|spelleffects=area of effect |
|spelleffects=area of effect |
Revision as of 12:00, 15 April 2014
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