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(→‎Abilities: Added his changes to his W in page 4.20)
(8 intermediate revisions by 7 users not shown)
Line 34: Line 34:
 
* '''Projectile Speed:''' 1800
 
* '''Projectile Speed:''' 1800
 
|damagetype=magic
 
|damagetype=magic
  +
|projectile=true
 
|spelleffects=single target
 
|spelleffects=single target
 
|onhiteffects=
 
|onhiteffects=
 
|spellshield=Will block the damage and stun, but will not stop Amumu dashing.
 
|spellshield=Will block the damage and stun, but will not stop Amumu dashing.
|additional=<br/>
+
|additional=
 
* ''Bandage Toss'' cannot be cast while Amumu is rooted.
 
* ''Bandage Toss'' cannot be cast while Amumu is rooted.
 
* Crowd control effects will not prevent Amumu from dashing if they hit him before the skill shot hits. However, the duration of the crowd control can persist the duration of the dash.
 
* Crowd control effects will not prevent Amumu from dashing if they hit him before the skill shot hits. However, the duration of the crowd control can persist the duration of the dash.
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|description = {{sbc|Toggle:}} Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.
 
|description = {{sbc|Toggle:}} Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.
 
|leveling = {{lc|Base Magic Damage Per Second}} {{ap|8|12|16|20|24}}
 
|leveling = {{lc|Base Magic Damage Per Second}} {{ap|8|12|16|20|24}}
{{lc|Additional Damage Per Second}} {{ap|1.5|1.8|2.1|2.4|2.7%}} {{as|(+ 1% per 100 AP)}} {{as|of enemies' maximum health}}
+
{{lc|Additional Damage Per Second}} {{as|{{ap|1|1.5|2|2.5|3%}} {{as|(+ 1% per 100 AP)}} of enemies' maximum health}}
|range = 400
+
|range = 300
 
|cooldown = 1
 
|cooldown = 1
 
|cost = 8
 
|cost = 8
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|onhiteffects=
 
|onhiteffects=
 
|spellshield=
 
|spellshield=
|additional=<br/>
+
|additional=
 
* ''Despair'' has a minimum duration of 1 second.
 
* ''Despair'' has a minimum duration of 1 second.
 
* ''Despite'' the rounding in ''Despair's'' tooltip, it will do increased damage for every point of {{tt|ability power|(+0.01% per 1 AP)}}.
 
* ''Despite'' the rounding in ''Despair's'' tooltip, it will do increased damage for every point of {{tt|ability power|(+0.01% per 1 AP)}}.
Line 82: Line 83:
 
|leveling = {{lc|Physical Damage Reduction}} {{ap|2|4|6|8|10}}
 
|leveling = {{lc|Physical Damage Reduction}} {{ap|2|4|6|8|10}}
 
|leveling2 = {{lc|Magic Damage}} {{ap|75|100|125|150|175}} {{as|(+ 50% AP)}}
 
|leveling2 = {{lc|Magic Damage}} {{ap|75|100|125|150|175}} {{as|(+ 50% AP)}}
|range = 200
+
|range = 350
 
|cooldown = {{ap|10|9|8|7|6}}
 
|cooldown = {{ap|10|9|8|7|6}}
 
|cost = 35
 
|cost = 35
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|{{Ability2
 
|{{Ability2
 
|targeting='''Tantrum's''' ''passive'' is a defensive buff.
 
|targeting='''Tantrum's''' ''passive'' is a defensive buff.
  +
 
'''Tantrum's''' ''active'' is a [[area of effect|point-blank area of effect]].
 
'''Tantrum's''' ''active'' is a [[area of effect|point-blank area of effect]].
 
|damagetype=magic
 
|damagetype=magic
Line 94: Line 96:
 
|onhiteffects=
 
|onhiteffects=
 
|spellshield=
 
|spellshield=
|additional=<br/>
+
|additional=
 
* ''Tantrum's'' damage reduction is applies '''''after''''' [[armor]] reductions.
 
* ''Tantrum's'' damage reduction is applies '''''after''''' [[armor]] reductions.
* {{Pending for test}} Tower attacks do not reduce ''Tantrum's'' cooldown.
+
* Tower attacks reduce ''Tantrum's'' cooldown.
 
* {{Pending for test}} Attacks that [[blind|miss]] against Amumu will still reduce ''Tantrum's'' cooldown.
 
* {{Pending for test}} Attacks that [[blind|miss]] against Amumu will still reduce ''Tantrum's'' cooldown.
 
* ''Tantrum's'' cooldown reduction will trigger multiple times for effects such as {{ai|Double Strike|Master Yi}}.
 
* ''Tantrum's'' cooldown reduction will trigger multiple times for effects such as {{ai|Double Strike|Master Yi}}.
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[[Category:Mage champion]]
 
[[Category:Mage champion]]
 
[[Category:Stun champion]]
 
[[Category:Stun champion]]
  +
[[Category:Melee champion]]

Revision as of 20:33, 21 November 2014

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Abilities

Cursed Touch

Amumu's autoattacks reduce the target's magic resistance by Error: Parameter '3' is not accepted. for 3 seconds. This debuff refreshes with every basic attack.

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Bandage Toss

Active: Amumu tosses a sticky bandage in a straight line towards a target location. Amumu will pull himself to the enemy it contacts, dealing magic damage and stunning the target for 1 second.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)

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Despair

Toggle: Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.

  • Base Magic Damage Per Second: 8 / 12 / 16 / 20 / 24
  • Additional Damage Per Second: 1 / 1.5 / 2 / 2.5 / 3% (+ 1% per 100 AP) of enemies' maximum health

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Tantrum

Passive: Amumu takes reduced physical damage from autoattacks and abilities.

  • Physical Damage Reduction: 2 / 4 / 6 / 8 / 10

Active: Amumu releases his anger, dealing magic damage to surrounding enemies. Each autoattack that hits Amumu will reduce Tantrum's cooldown by 0.5 seconds.

  • Magic Damage: 75 / 100 / 125 / 150 / 175 (+ 50% AP)

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Curse of the Sad Mummy

Active: Amumu entangles surrounding enemy units, dealing magic damage and rendering them unable to move and attack for 2 seconds.

  • Magic Damage: 150 / 250 / 350 (+ 80% AP)

Template:Ability2


References

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