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(→‎Abilities: Added his changes to his W in page 4.20)
(3 intermediate revisions by 3 users not shown)
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* '''Projectile Speed:''' 1800
 
* '''Projectile Speed:''' 1800
 
|damagetype=magic
 
|damagetype=magic
  +
|projectile=true
 
|spelleffects=single target
 
|spelleffects=single target
 
|onhiteffects=
 
|onhiteffects=
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|description = {{sbc|Toggle:}} Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.
 
|description = {{sbc|Toggle:}} Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.
 
|leveling = {{lc|Base Magic Damage Per Second}} {{ap|8|12|16|20|24}}
 
|leveling = {{lc|Base Magic Damage Per Second}} {{ap|8|12|16|20|24}}
{{lc|Additional Damage Per Second}} {{ap|1.5|1.8|2.1|2.4|2.7%}} {{as|(+ 1% per 100 AP)}} {{as|of enemies' maximum health}}
+
{{lc|Additional Damage Per Second}} {{as|{{ap|1|1.5|2|2.5|3%}} {{as|(+ 1% per 100 AP)}} of enemies' maximum health}}
 
|range = 300
 
|range = 300
 
|cooldown = 1
 
|cooldown = 1
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[[Category:Mage champion]]
 
[[Category:Mage champion]]
 
[[Category:Stun champion]]
 
[[Category:Stun champion]]
  +
[[Category:Melee champion]]

Revision as of 20:33, 21 November 2014

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Abilities

Cursed Touch

Amumu's autoattacks reduce the target's magic resistance by Error: Parameter '3' is not accepted. for 3 seconds. This debuff refreshes with every basic attack.

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Bandage Toss

Active: Amumu tosses a sticky bandage in a straight line towards a target location. Amumu will pull himself to the enemy it contacts, dealing magic damage and stunning the target for 1 second.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)

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Despair

Toggle: Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.

  • Base Magic Damage Per Second: 8 / 12 / 16 / 20 / 24
  • Additional Damage Per Second: 1 / 1.5 / 2 / 2.5 / 3% (+ 1% per 100 AP) of enemies' maximum health

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Tantrum

Passive: Amumu takes reduced physical damage from autoattacks and abilities.

  • Physical Damage Reduction: 2 / 4 / 6 / 8 / 10

Active: Amumu releases his anger, dealing magic damage to surrounding enemies. Each autoattack that hits Amumu will reduce Tantrum's cooldown by 0.5 seconds.

  • Magic Damage: 75 / 100 / 125 / 150 / 175 (+ 50% AP)

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Curse of the Sad Mummy

Active: Amumu entangles surrounding enemy units, dealing magic damage and rendering them unable to move and attack for 2 seconds.

  • Magic Damage: 150 / 250 / 350 (+ 80% AP)

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References

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