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Amumu

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Champion Background Strategy Skins & Trivia
AmumuSquare Amumu
the Sad Mummy
Cost: IP 1350 or RP 585
Primary: Tank Secondary: Mage Release date 2009-06-26
Attackpower.png 20
Defensepower.png 60
Abilitypower.png 80
Difficulty.png 40
Statistics
Health 472 (+84) Attack damage 47 (+3.8)
Health regen. 7.45 (+0.85) Attack speed 0.638 (+2.18%)
Mana 220 (+40) Armor 22 (+3.3)
Mana regen. 6.5 (+0.525) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 335
Amumu, the Sad Mummy is a champion in League of Legends [1].

Abilities

Cursed Touch
Cursed Touch

Amumu's autoattacks reduce the target's magic resistance by 15 / 20 / 25 for 3 seconds. This debuff refreshes with every basic attack.

Ability Details
Cursed Touch is an on-hit debuff.
Bandage Toss
RANGE: 1100
COST: 80 / 90 / 100 / 110 / 120 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
Bandage Toss

Active: Amumu tosses a sticky bandage in a straight line towards a target location. Amumu will pull himself to the enemy it contacts, dealing magic damage and stunning the target for 1 second.

  • Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 70% AP)
Ability Details
Bandage Toss is a linear, colliding skill shot that causes Amumu to dash onto the enemy hit.

Additional Information:

  • Bandage Toss cannot be cast while Amumu is rooted.
  • Crowd control effects will not prevent Amumu from dashing if they hit him before the skill shot hits. However, the duration of the crowd control can persist the duration of the dash.
  • While Amumu is mid-dash, only knock-abouts crowd control effects will prevent him from reaching his target. Other forms of crowd control will still be applied, but they will not hinder his movement.
  • Bandage Toss can hit stealthed targets.
  • Bandage Toss does not fizzle on Amumu's death, and it can still stun and damage enemies.
Despair
RANGE: 300
COST: 8 mana per second
COOLDOWN: 1
Despair

Toggle: Amumu is surrounded by a small pool of damaging tears. Enemies in the area take magic damage each second equal to a base amount plus a percentage of their maximum health.

  • Base Magic Damage Per Second: 8 / 12 / 16 / 20 / 24
  • Additional Damage Per Second: 1.5 / 1.8 / 2.1 / 2.4 / 2.7% (+ 1% per 100 AP) of enemies' maximum health
Ability Details
Despair is a point-blank, persistent area of effect.

Additional Information:

  • Despair has a minimum duration of 1 second.
  • Despite the rounding in Despair's tooltip, it will do increased damage for every point of ability power.
  • Despair cannot be toggled-off while unable to activate abilities.
  • Toggled abilities do not count as ability activation for the purposes of effects such as Spellblade or Force Pulse.png Force Pulse.
Tantrum
RANGE: 350
COST: 35 mana
COOLDOWN: 10 / 9 / 8 / 7 / 6
Tantrum

Passive: Amumu takes reduced physical damage from autoattacks and abilities.

  • Physical Damage Reduction: 2 / 4 / 6 / 8 / 10

Active: Amumu releases his anger, dealing magic damage to surrounding enemies. Each autoattack that hits Amumu will reduce Tantrum's cooldown by 0.5 seconds.

  • Magic Damage: 75 / 100 / 125 / 150 / 175 (+ 50% AP)
Ability Details
Tantrum's passive is a defensive buff.

Tantrum's active is a point-blank area of effect.

Additional Information:

  • Tantrum's damage reduction is applies after armor reductions.
  • Tower attacks reduce Tantrum's cooldown.
  • PENDING FOR TEST Attacks that miss against Amumu will still reduce Tantrum's cooldown.
  • Tantrum's cooldown reduction will trigger multiple times for effects such as Double Strike.png Double Strike.
Curse of the Sad Mummy
RANGE: 550
COST: 100 / 150 / 200 mana
COOLDOWN: 150 / 130 / 110
Curse of the Sad Mummy

Active: Amumu entangles surrounding enemy units, dealing magic damage and rendering them unable to move and attack for 2 seconds.

  • Magic Damage: 150 / 250 / 350 (+ 80% AP)
Ability Details
Curse of the Sad Mummy is a point-blank area of effect.

References

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