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Amumu/Ability Details

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< Amumu | Redirected from Amumu the Sad Mummy/Ability Details

Champion Ability Details Background Strategy Skins & Trivia
Amumu
the Sad Mummy
Dash, Disabler, Interrupt, Melee, Pusher, Stun, Tank Release date 26 June 2009
20
60
80
40
Statistics
Health 472 (+84) Attack damage 47 (+3.8)
Health regen. 7.45 (+0.85) Attack speed 0.638 (+2.18%)
Mana 220 (+40) Armor 18 (+3.3)
Mana regen. 6.5 (+0.525) Magic res. 30 (+1.25)
Range 125 Mov. speed 335

Abilities Edit

Patch v1.0.0.144

Cursed Touch
(Innate): Amumu's attacks reduce the target's magic resistance by 15 / 20 / 25 for 3 seconds. The debuff doesn't stack but it refreshes with every attack.
Cursed Touch is a passive ability that grants Amumu an on-hit effect, causing his autoattacks to reduce the target's magic resistance for 3 seconds, by an amount scaling with Amumu's champion level.
Cursed Touch
Ability Description Leveling up

Bandage Toss
(Active): Amumu tosses a sticky bandage towards a target location, if it contacts an enemy Amumu pulls himself to it and will deal magic damage and stun the target for 1 second.
  • Range: 1,100
  • Projectile Speed: 1800

Cost: 80 / 90 / 100 / 110 / 120 mana

Cooldown: 16 / 14 / 12 / 10 / 8 seconds

Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.7 per ability power)

Bandage Toss is a collision linear skillshot that will deal magic damage and stun the first enemy unit it hits, while Amumu is pulled to the target's location.
  • Bandage Toss does not proc on-hit effects.
  • Bandage Toss procs spell vamp and Rylai's slow similarly with all single target spells and abilities with full effect.
  • Bandage Toss pops Spell Shield.
  • Bandage Toss will damage  Black Shield and the stun will be negated but Amumu will still be pulled to his target.
  • Bandage Toss deals damage upon encountering a target, not upon completion of the pull.
  • Amumu will attempt to attack the target he hits with Bandage Toss after pulling himself to it.
  • Bandage Toss can be used to pull Amumu through walls.
  • Bandage Toss has a brief channel time (0.2s) upon cast before it activates.
  • Bandage Toss' stun will interrupt channeled abilities.
  • Bandage Toss can hit and stun invisible enemy champions, but it won't reveal them.
  • Bandage Toss cannot be cast when Amumu is rooted
  • If Bandage Toss is cast and the Amumu is rooted, Amumu will be pulled towards the target but will be rooted afterwards for the remaining duration
  • While in the process of being pulled towards a target, Amumu becomes immune to contact-based skill-shots such as Morgana's Dark Binding
  • Amumu can be hit by targeted abilities that have been activated before he begins being pulled to the target but hit after the pull has begun (I.e. If Amumu Bandages Vayne when Vayne Condemns Amumu, Amumu's bandage will hit Vayne, Amumu will be knocked back, then pulled towards Vayne; similar to the Blitz-Nautilus effect)
  • Once channeled, Bandage Toss will proc, even if Amumu dies immediate afterwards (I.e., if Amumu casts Bandage Toss and immediately dies afterwards, Bandage Toss can still fly out and stun an enemy, possibly killing them.) Amumu's corpse stays where it fell
Bandage Toss

Despair
(Toggle): Overcome by anguish, nearby enemies will be dealt a percentage of their maximum health plus a base amount as magic damage each second.
  • Cost: 8 mana per second
  • Cooldown: 1 second
  • Diameter of AoE: 600

Base Magic Damage: 8 / 12 / 16 / 20 / 24.

Health Drain: 1.5 / 1.8 / 2.1 / 2.4 / 2.7 (+0.01 per ability power)%

Despair is a toggled point blank area of effect ability. While toggled on, Amumu deals magic damage every half second to all enemy units around himself, scaling on an affected target's maximum health.
  • Despair does not proc on-hit effects.
  • Despair procs spell vamp and Rylai's slow similarly with all area of effect spells and abilities with diminished effect.
  • Despair does not pop Spell Shield.
  • Despair will damage  Black Shield.
  • There is no cap for the damage done with Despair.
  • Despair is immediately activated and deactivated upon toggle.
    • Toggling the ability on and off will trigger a 1 second cooldown.
  • Despair scales by 1% of ability power in spite of tooltips rounding the number to the nearest integer.
  • Despair will refresh the duration of Rylai's slow for as long as the unit remains in the area of effect.
  • Despair will damage stealthed champions, but it will not reveal them.
  • Silence will not interrupt Despair, it will only prevent Amumu from toggling it off.
  • As a toggle ability, Despair will not charge  Force Pulse,  Sap Magic, Sheen, etc.
  • Despair will charge Tear of the Goddess, Manamune and Archangel's Staff.
Despair

Tantrum
(Passive): Amumu takes reduced damage from physical attacks. Each time Amumu is hit by an attack, the cooldown on Tantrum's active is reduced by half a second.

Damage Reduction: 2 / 4 / 6 / 8 / 10

(Active): Amumu deals magic damage to surrounding units.
  • Cost: 35 mana
  • Diameter of AoE: 800

Cooldown: 10 / 9 / 8 / 7 / 6 seconds

Magic Damage: 75 / 100 / 125 / 150 / 175 (+0.5 per ability power)

Tantrum passively reduces the amount of physical damage Amumu takes. When activated, Tantrum is a point blank area of effect ability that deals magic damage to all enemy units around Amumu. Taking damage will reduce the cooldown.
  • Tantrum does not proc on-hit effects.
  • Tantrum procs spell vamp and Rylai's slow similarly with all area of effect spells and abilities with diminished effect.
  • Tantrum pops Spell Shield.
  • Tantrum will damage  Black Shield.
  • The passive damage reduction is calculated after armor values.
  • Tantrum has a very brief channel time (0.1s) upon cast before it activates.
  • Tantrum can damage stealthed units. The animation will show where the unit was when hit, but it will not reveal them.
Tantrum

Curse of the Sad Mummy
(Active): Amumu entangles surrounding enemy units in bandages, dealing magic damage upfront and rendering them unable to attack or move for 2 seconds.
  • Diameter of AoE: 1100

Cost: 100 / 150 / 200 mana

Cooldown: 150 / 130 / 110 seconds

Magic Damage: 150 / 250 / 350 (+0.8 per ability power)

Curse of the Sad Mummy is a point blank area of effect ability that deals magic damage and prevent all enemy units in a wide radius from moving or attacking for 2 seconds.
  • Curse of the Sad Mummy does not proc on-hit effects.
  • Curse of the Sad Mummy procs spell vamp and Rylai's slow similarly with all area of effect spells and abilities with diminished effect.
  • Curse of the Sad Mummy pops Spell Shield.
  • Curse of the Sad Mummy will damage  Black Shield and the disable will be negated.
  • Curse of the Sad Mummy has a very brief channel time (0.1s) upon cast before it activates.
  • Curse of the Sad Mummy will not interrupt channeled abilities.
  • Curse of the Sad Mummy will damage and immobilize stealthed units in the area of effect.
  • This ability has a unique form of crowd control , entangle , which no other champion or item is able to apply.
  • Entangle only stops enemies movement and basic attacks. Abilities can still be cast, however.
  • Units teleporting away in the instant that Amumu casts the ability will reach their destination entangled
  • Curse of the Sad Mummy's entangle can be removed by Cleanse
Curse of the Sad Mummy


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