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Ancient Coin

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Ancient Coin is a basic item in League of Legends.[1] 

Cost Analysis*

Gold Value

Gold Efficiency*

  • Ancient Coin item.png Ancient Coin is 73.81% gold efficient.
  • Ancient Coin item.png Ancient Coin becomes gold efficient in about 23 minion deaths, or about 6 minion deaths if healing is factored in (Each minion heals for 13.33 Gold worth of Health Potion item.png Health Potions).


Builds Into

Similar Items

Notes

  • Because the Favor passive does not benefit the player who gets the last hit, Ancient Coin item.png Ancient Coin is best purchased on supports who plan on spending a lot of time in-lane.
  • On Summoner's Rift, if Ancient Coin item.png Ancient Coin's user is within range of all minion deaths in a lane, it provides:
    • 8.4 Gold per 10 seconds before the 20-minute mark.
    • After 20 minutes, it provides 8.7 Gold per 10 seconds before the 35-minute mark.
    • After 35 minutes, it provides 9.3 Gold per 10 seconds
  • On Summoner's Rift, if Ancient Coin item.png Ancient Coin's user is within range of all minion deaths in a lane, it provides:
    • 5.3 health regen per 5 seconds before the 20-minute mark.
    • After 20 minutes, it provides 5.4 health regen per 5 seconds before the 35-minute mark.
    • After 35 minutes, it provides 5.8 health regen per 5 seconds

Trivia

Patch History

V6.13
  • Cooldown reduction increased to 5% from 0%.
V5.22
  • Cost reduced to 350 Gold from 365 Gold.
  • Gold generation removed.
  • Movement speed removed.
  • Bonus gold changed to Gold per nearby minion death from Gold per nearby minion death.
V5.10
  • Unique Passive – Favor:
    • Bonus gold changed to Gold per nearby minion death from Gold per nearby minion death.
    • Range increased to 1400 from 1100.
V4.20
  • Mana regeneration changed to 25% of base mana regeneration from 3 mana regeneration per 5 seconds.
V4.3
  • Health regeneration removed.
  • Unique Passive – Favor:
    • Now heals for 5 health per minion death.
V3.14 Added
  • +5 health regeneration
  • +3 mana regeneration
  • Unique Passive – Favor: Being near a minion death without granting the killing blow grants Gold.
  • Unique Passive – Gold Income: You may only be in possession of 1 Gold Income item.

References



List of Items

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