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Annie

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 511.68 (+76) Attack damage 50.41 (+2.625)
Health regen. 5.42 (+0.55) Attack speed [*] 0.579 (+1.36%)
Mana 334 (+50) Armor 19.22 (+4)
Mana regen. 6 (+0.8) Magic res. 30 (+0)
Ranged 625 Mov. speed 335


Abilities

Pyromania
Pyromania

On every fourth ability cast, Annie's next offensive ability will Stun icon stun all enemies it damages for 1.25 / 1.5 / 1.75 seconds.


Ability Details
Pyromania is a passive ability that triggers when Annie has cast 4 abilities.

Additional Information:

  • Incinerate.png Incinerate and Summon- Tibbers.png Summon: Tibbers will stun all enemies hit.
  • Molten Shield.png Molten Shield's reflected damage and TibbersSquare.png Tibbers' damaging aura will not apply the stun.
  • The stun applies to the first ability that lands when the stun is available. If you cast Disintegrate.png Disintegrate followed by Incinerate.png Incinerate while the stun is available and Disintegrate is in the air, the stun will apply to Incinerate.
  • The stun will not be consumed if the target of Disintegrate.png Disintegrate dies, becomes untargetable or the projectile is destroyed by Wind Wall.png Wind Wall.


Disintegrate
RANGE: 625
COST: 60 / 65 / 70 / 75 / 80 mana
COOLDOWN: 4
Disintegrate

Active: Annie hurls a fireball at a target enemy unit, dealing magic damage on-hit.

  • Magic damage: 80 / 115 / 150 / 185 / 220 (+ 80% AP)

If Disintegrate kills the target, it refunds its mana cost and its cooldown is halved.


Ability Details
Disintegrate is a single target ability.


Incinerate
RANGE: 625
COST: 70 / 80 / 90 / 100 / 110 mana
COOLDOWN: 8
Incinerate

Active: Annie scorches all enemies in a 50° conic area in front of her with fire, dealing magic damage.

  • Magic damage: 70 / 115 / 160 / 205 / 250 (+ 85% AP)


Ability Details
Incinerate is a conic area of effect.


Molten Shield
COST: 20 mana
COOLDOWN: 10
Molten Shield

Active: Annie grants herself a shield of fire for 5 seconds that grants bonus armor and magic resistance as well as dealing magic damage to enemies each time they attack the shield.

  • Armor & Magic Resist: 10 / 20 / 30 / 40 / 50
  • Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 20% AP)

If TibbersSquare.png Tibbers is active when Molten Shield is used he will gain the shield, while also gaining a flat 300 movement speed bonus that decays over 0.75 seconds.


Ability Details
Molten Shield is a defensive buff that deals damage on being hit.

Additional Information:

  • Molten Shield does not deal damage against towers and their attacks.
  • PENDING FOR TEST Attacks that miss against Annie will still cause the shield to deal damage.


Summon: Tibbers
RANGE: 600
COST: 100 mana
COOLDOWN: 120 / 100 / 80
Summon- Tibbers

Active: Annie summons TibbersSquare.png Tibbers to the target location in a burst of flame, dealing magic damage to enemies within 290-range. Tibbers remains on the field as a controllable minion for up to 45 seconds.

  • Magic Damage: 175 / 300 / 425 (+ 80% AP)

TibbersSquare.png Tibbers deals magical damage with his attacks, and is also surrounded by a flaming aura that deals magic damage every second to enemies within 200-range of himself.

  • Magic Damage per second: 20 / 30 / 40 (+ 20% AP)


Ability Details
Summon: Tibbers is a ground-targeted area of effect that summons TibbersSquare.png Tibbers.

Additional Information:

  • The cooldown begins when TibbersSquare.png Tibbers is summoned.


Pets

Tibbers
ATTACK RANGE: 125
GOLD: 50 gold
EXP: 0 exp
TibbersSquare
Magic damage 80 / 105 / 130
Ability power N/A
Attack speed 0.625
Health
1200 / 2100 / 3000
Health regen. N/A
Mov. speed 350
Armor
30 / 50 / 70
Magic res.
30 / 50 / 70
AoE mitigation N/A
Tibbers
Ability Details

Tibbers is a controllable minion that passively deals damage to nearby units.


References

Start a Discussion Discussions about Annie

  • DPS MASTER!

    10 messages
    • Hmm ive never played tanky Annie. But I mean who needs tank when u can kill the entire enemy team before the stun ends? Not exaggerating.
    • -when you can only land stun on half of the team (which is almost always)-when you can't catch them by surprise (Annie's range is pretty short ...

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