Annie Hastur, the Dark Child
In the time shortly before
, there were those within the sinister city-state of
who did not agree with the evils perpetrated by the
High Command. The High Command had just put down a coup attempt from the self-proclaimed Crown Prince Raschallion, and a crack down on any form of dissent against the new government was underway. These political and social outcasts, known as the Grey Order, sought to leave their neighbors in peace as they pursued dark arcane knowledge. The leaders of this outcast society were a married couple: Gregori Hastur, the Grey Warlock, and his wife Amoline, the Shadow Witch. Together they led an exodus of magicians and other intelligentsia from Noxus, resettling their followers beyond
the Great Barrier
to the northern reaches of the unforgiving
. Though survival was a challenge at times, the Grey Order's colony managed to thrive in a land where so many others would have failed.
Years after the exodus, Gregori and Amoline had a child:
Annie. Early on, Annie's parents knew there was something special about their daughter. At the age of two, Annie miraculously ensorcelled a shadow bear - a ferocious denizen of the petrified forests outside the colony - turning it into her pet. To this day she keeps her bear Tibbers by her side, often keeping him spellbound as a stuffed doll to be carried like a child's toy. The combination of Annie's lineage and the dark magic of her birthplace have given this little girl tremendous arcane power. It is this same girl who now finds herself as one of the most sought-after champions within the League of Legends - even by the city-state who would have exiled her parents had they not fled beforehand.
may be one of the most powerful champions ever to have fought in a Field of Justice. I shudder to think of her capabilities when she becomes an adult."
High Councilor Kiersta Mandrake
"You wanna play too? It'll be fun!"
"Don't make me hurt you!"
"Eeny, meeny, miny, burn!"
"Let's count to five!"
"I want a turn!"
"Can they do this?"
"This is fun!"
"Ashes, ashes, they all fall down."
"Have you seen my bear Tibbers?"
"Try to keep up!"
"Are we there yet?"
"I never play with matches."
"Don't be a scaredy cat!"
"Hop, skip, jump!"
"Come out, come out, wherever you are!"
"You smell like burning!"
"What's your favorite aminal
[sic]? A bear?"
"Beaten by a little girl... ha!"
"You can't come to Tibbers' tea party! Bleh!"
"I'm rubber and you're... on fire!"
"Get 'em, Tibbers!"
"Hi! My friend Tibbers wants to meet you..."
Player team victory
Player team defeat
"C'mon Tibbers, let's play one more."
"Woops.. Beaten again!"
Annie was designed by .
Ezreal and Guinsoo
1st Classic Annie splash art 2nd Classic Annie splash art 1st Goth Annie splash art 1st Red Ridding Annie splash art Frostfire Annie initial splash art (by Riot Artist Knockwurst) Annie concept Panda Annie concept 1 (by Riot Artist Avery Coleman) Panda Annie concept 2 (by Riot Artist Avery Coleman) Old Annie model Old and Visually Updated Annie & Tibbers Promqueen Annie model 1 Promqueen Annie model 2 Promqueen Annie 3D model Red Riding Annie model 1 Red Riding Annie model 2 Red Riding Annie 3D model Wonderland Annie model 1 Wonderland Annie model 2 Wonderland Annie 3D model Panda Annie concept Panda Annie sculpture Panda Annie model Panda Annie render Annie & Tibbers sketch (by Riot Artist Ironstylus)
Ghastly Shield (Active): Annie's ghostly guardians corporealize, protecting her from harm.
Announcement made by
Hide your combustibles! The Dark Child herself is receiving a visual upgrade in an upcoming patch, and will soon be taking names and melting faces more brilliantly than ever before.
Annie's visual update screenshots
Base armor increased to 12.5 from 8.5.
Base damage reduced to 80 / 115 / 150 / 185 / 220 from 85 / 125 / 165 / 205 / 245.
AP scaling increased to (+80% AP) from (+70% AP).
50 / 100 / 150 / 200 / 250 AP offsets the base damage nerf.
If Disintegrate kills its target, the cooldown is reduced by half (in addition to refunding the mana).
Damage changed to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.
AP scaling increased to (+85% AP) from (+75% AP).
100 / 150 / 200 / 250 / 300 AP offsets the base damage nerf.
Damage changed to 175 / 300 / 425 (+80% AP) from 200 / 325 / 450 (+70% AP).
* 250 AP offsets the base damage nerf.
Stun duration reduced to 1. / 25 1. / 5 1. seconds from 1. 75 75 at all levels.
Cooldown reduced to 120 / 100 / 80 seconds from 120.
Tibbers' health increased to 1200/2100/3000 from 1200/1600/2000.
Tibbers' magic resist increased to 30/50/70 from 25/45/65.
Mana cost reduced to 100 at all ranks from 125/175/225.
Mana cost reduced to 60/65/70/75/80 from 60/70/80/90/100.
Targeting cone is now attached to Annie.
Cooldown reduced to 10 seconds from 16.
Duration reduced to 5 seconds from 8.
Base movement speed increased to 335 from 310.
Reactivating the ability while is active now allows you to control your pet, similar to Alt+Right Clicking.
Tibbers You will also see a self-only targeting particle when using this ability, depicting what command your pet is following.
Base health increased to 460 from 424.
Mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140.
Fixed a bug where it was returning damage to turrets.
Duration reduced to 8 seconds from 15.
Cooldown reduced to 16 seconds from 30.
Mana cost reduced to 20 from 25.
Armor and magic resist bonus increased to 20/30/40/50/60 from 10/20/30/40/50.
Now works like other charged passives; activating a spell with the stun no longer builds a charge, but the number of charges required to energize reduced to 4 from 5.
Base damage reduced to 85/125/165/205/245 from 90/130/170/210/250.
Ability power ratio reduced to 0.7 from 0.75.
Base damage reduced to 80/130/180/230/280 from 85/135/185/235/285.
Ability power ratio reduced to 0.75 from 0.8.
Fixed a bug where damage wouldn't trigger if the damage done to Annie was absorbed by other shields.
Reverted last patch's walking animation update.
Base damage changed to 90/130/170/210/250 from 80/125/170/215/260.
Ability power ratio increased to 0.75 from 0.6.
Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120.
Ability power ratio increased to 0.8 from 0.6.
Damage reduced to 85/135/185/235/285 from 85/145/205/265/325.
Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
Mana cost reduced to 125/175/225 from 150/200/250.
No longer gives experience on death.
Gold bounty increased to 50 from 15.
Tibber's health increased to 1200/1600/2000 from 1200 at all ranks.
Now gains armor per rank: 30/50/70.
Now gains magic resist per rank: 25/45/65.
Reduced the duration to 45 seconds from 60 seconds.
Area-of-effect burn damage is now 35 at all ranks from 40/60/80, but now has a 0.2 ability power ratio.
Walking animation updated.
Added a gray version of the charging icon.
Classic Skin Splash Art updated.
Updated tooltips for Annie.
Tooltip cleaned up for clarity and included the damage values for Tibbers' area of effect damage.
Corrected the buff tooltip on so it correctly states that all attackers receive magic damage.
Now reflects damage to all normal attacks instead of just melee attacks.
Fixed a bug that allowed Annie to double stun.
Basic attack projectile speed increased to 1200 from 780.
If Tibbers kills a sigil monster, Annie will now receive the sigil.
Spell projectile changed back to previous look.
Area of effect on Tibbers' burning aura reduced to 350 from 400.
Base damage increased to 90/130/170/215/260 from 80/125/170/215/260.
July 10, 2009 Patch:
Attack speed reduced to be in line with other casters.
Damage reduced to 200/325/450 from 250/375/500.
June 26, 2009 Patch:
Attack speed reduced to be in line with other casters.
: stun duration modified to 1.75 from 1/1.25/1.5/1.75/2/2.25/2.5 sec.
June 19, 2009 Patch:
June 12, 2009 Patch:
Base damage increased to 49 from 40.
May 15, 2009 Patch:
Made new recommended items.
April 25, 2009 Patch:
Updated recommended items.
Alpha Week 7:
Damage increased to 85/145/205/265/325 from 80/135/190/245/300.
Damage increased to 250/375/500 from 200/325/450
Ability power growth per level reduced to 0 from 6.
Fixed tooltip errors for Annie.
Alpha Week 4:
Ability power ration increased to 0.2 from 0.15.
Damage to attacker increased to 20/30/40/50/60 from 10/20/30/40/50.
Alpha Week 3:
Stun duration increased to 5 seconds from 4.
Base damage reduced to 80/125/170/215/260 from 80/130/180/230/280.
Ability power ratio reduced to 0.6 from 0.75.
Alpha Week 2: