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Annie

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Champion Ability Details Background Strategy Skins & Trivia
Annie
the Dark Child
Cost: IP 450 or RP 260
Ranged, Recommended, Mage Release date 21 February 2009
20
30
100
40
Statistics
Health 384 (+76) Attack damage 49 (+2.625)
Health regen. 4.5 (+0.55) Attack speed 0.579 (+1.36%)
Mana 250 (+50) Armor 12.5 (+4)
Mana regen. 6.9 (+0.6) Magic res. 30 (+0)
Range 625 Mov. speed 335

Annie Hastur, the Dark Child is a champion in League of Legends.[1]

Abilities

Pyromania
    Pyromania

    After every 4 spell casts, Annie's next offensive spell will stun all damaged enemies for 1.75 seconds. The stunning spell does not count towards Pyromania's counter.

    Disintegrate
    • Range: 625
    • Cooldown: 4
    • Cost: 60 / 65 / 70 / 75 / 80 mana
    Disintegrate

    Active: Annie deals magic damage to a target enemy. If Disintegrate kills the target, it refunds its mana cost.

    • Magic damage: 85 / 125 / 165 / 205 / 245 (+ 70% AP)
    Incinerate
    • Range: 625
    • Cooldown: 8
    • Cost: 70 / 80 / 90 / 100 / 110 Mana
    Incinerate

    Active: Annie deals magic damage to all enemies in a 50° area within range.

    • Magic damage: 80 / 130 / 180 / 230 / 280 (+ 75% AP)
    Molten Shield
    • Cooldown: 10
    • Cost: 20 Mana
    Molten Shield

    Active: For 5 seconds, Annie has increased armor and magic resistance and deals magic damage to enemies whenever they use a basic attack against her.

    • Armor, Magic Resist: 20 / 30 / 40 / 50 / 60
    • Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 20% AP)
    Summon Tibbers
    • Range: 600
    • Cooldown: 120
    • Cost: 125 / 175 / 225 Mana
    SummonTibbers

    Active: Annie summons Tibbers to the target location in a burst of flame, dealing magic damage to enemies within 290 range. Tibbers remains on the field for up to 45 seconds, and Annie can control his movement and his physical attacks. Tibbers is also surrounded by a flaming aura that deals magic damage every second to enemies within 200 range of himself.

    • Summon magic damage: 200 / 325 / 450 (+ 70% AP)
    • Continual magic damage: 35 (+ 20% AP)
    • Diameter of Summon's AoE: 560
    • Diameter of Tibbers' Aura AoE: 200
    • Health: 1200 / 1600 / 2000
    • Attack damage: 80 / 105 / 130
    • Armor: 30 / 50 / 70
    • Magic resistance: 25 / 45 / 65

    References

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