Annie/Ability Details
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< Annie | Redirected from Annie the Dark Child/Ability Details
| Champion | Ability Details | Background | Strategy | Skins & Trivia |
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| Annie the Dark Child | ||
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| Patch v1.0.0.154 | ||
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![]() Pyromania | (Innate): After every 4 spell casts, Annie's next offensive spell will stun its target for 1.75 seconds. | |
Pyromania is a passive ability that gains a charge every time Annie casts a champion ability. Once she has 4 charges, her next offensive ability cast will have the added effect of stunning any enemies it hits for 1.75 seconds.
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| Ability | Description | Leveling up |
![]() ![]() Disintegrate | (Active): Annie shoots a mana infused fireball, dealing magic damage. Disintegrate's mana cost is refunded if it kills the target.
| Cost: 60 / 65 / 70 / 75 / 80 mana Magic Damage: 85 / 125 / 165 / 205 / 245 (+0.7 per ability power) |
Disintegrate is a targeted ability that sends a fireball at a target enemy unit, dealing magic damage on impact. If Disintegrate kills the target, the mana cost of the ability is refunded to Annie.
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![]() ![]() Incinerate | (Active): Annie casts a cone of fire, dealing magic damage to all enemy targets in the area.
| Cost: 70 / 80 / 90 / 100 / 110 mana Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.75 per ability power) |
Incinerate is a conic area of effect ability that instantly deals magic damage to all enemy units in the area. If enhanced with Pyromania, Incinerate will also stun all enemies in the affected area.
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![]() ![]() Molten Shield | (Active): Places a shield around Annie for 5 seconds that increases her armor and magic resistance, and also deals magic damage to enemies every time they use basic attacks on Annie.
| Armor & Magic Resistance: 20 / 30 / 40 / 50 / 60 Magic Damage: 20 / 30 / 40 / 50 / 60 (+0.2 per ability power) |
Molten Shield is a self-target ability that buffs Annie for a short duration, increasing her armor and magic resistance. In addition, enemies that strike Annie with basic attacks will receive magic damage.
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![]() ![]() Summon Tibbers | (Active): Annie releases her bear Tibbers from his toy prison, dealing damage to enemy units in the summon area. For a limited time of 45 seconds, Tibbers can attack, while continually dealing magic damage to surrounding enemies.
| Cost: 125 / 175 / 225 mana Summon Magic Damage: 200 / 325 / 450 (+0.7 per ability power) Continual Magic Damage: 35 (+0.2 per ability power) Tibbers' Attack Damage: 80 / 105 / 130 Tibbers' Health: 1200 / 1600 / 2000 Tibbers' Armor: 30 / 50 / 70 Tibbers' Magic Resist: 25 / 45 / 65 |
Summon Tibbers is a ground targeted area of effect ability that deals magic damage to all enemy units in the target area. In addition, Tibbers is summoned at the target location. Tibbers is a controllable pet that can move and auto-attack, and has an aura that will inflict magic damage on surrounding enemy units. Tibbers will disappear after 45 seconds, if his health reaches zero, or if Annie dies.
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