Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
League of Legends
- Enchanted Crystal Arrow
- Damage increased to 350/550/750 from 250/425/600.
- Cooldown increased to 14 seconds from 12.
- Range decreased to 450 from 500.
- Break range decreased to 700 from 800.
- Dark Wind
- Damage dealt to champions increased to 135 from 120 per bounce (it still deals 120 to minions).
- Duration reduced to 4 seconds from 5.
- Mana cost changed to 80/80/80/80/80 from 80/60/40/20/0.
- Tormented Soil
- Ability power ratio increased to 0.3 from 0.2.
- Alpha Strike
- Bonus damage increased to 150/250/350 from 50/125/200.
- Cooldown increased to 60 seconds from 50.
- Base attack range increased to 125 from 100.
- Unbreakable Will
- Duration increased to 10/15/20 from 5/10/15.
- Now grants 80 bonus damage.
- Added a charging component.
- Range increased to 650 from 200.
- Feel No Pain
- Damage block decreased to 30/40/50 from 30/45/60.
- Attack speed boost increased to 45% from 30%.
- Number of bounces reduced to +1/2/3/4/5 from +2/3/4/5/6.
- Astral Blessing
- Duration reduced to 12 seconds from 16.
- Bonus armor increased to 30 from 20.
- Ability power ratio increased to 0.2 from 0.12.
- Healing increased to 14/22/30/38/46 from 10/18/26/34/42.
- Mana restored increased to 50/100/150/200/250 from 40/80/120/160/200.
- Ability power ratio increased to 2 from 1.
- Cooldown reduced to 120/90/60 seconds from 150/110/60.
- New Innate: Trailblazer
- Teemo leaves a trail as he moves, increasing the move speed of allies and granting him sight radius of the area for an extended period of time.
- Blinding Dart
- causes your opponent to miss a set number of attacks instead of increasing their miss %.
- Move Quick
- No longer slows you upon being hit (it does still remove the haste buff).
- Toxic Shot
- Is now a passive skill.
- New Ultimate: Noxious Trap
- Teemo places a trap which, when triggered, will poison surrounding units, slowing and damaging them for the duration.
- Base damage increased to 500 from 400.
- Armor increased to 120 from 100.
- Knock-back on sweeping blow decreased to 750 from 1000.
- Global gold bounty decreased to 400 from 500.
- Added a global buff to the team that kills Baron Nashor Exalted with Baron Nashor, which increases your champion's damage and ability power by 60.
- Increased neutral minions' attack speed.
- Summoner spell cooldowns can never be reduced below 70% (from 5%).
- Duration reduced to 15 seconds from 25.
- Movement speed bonus increased to 28% from 22%.
- Bonus ability power from mana increased to 2.5% from 2%.
- 'Growth' item tooltips updated to represent their max caps.
- Effect is now Unique.
- Effect is now Unique.
- Bonus ability power from champion kills increased to 12 from 5.
- Added a cap of +120 ability power (10 stacks).
- Tooltip added.
- Combine cost increased to 500 from 250.
- Effect is now Unique.
- Aura damage increased to 50 from 40.
- Combine cost decreased to 600 from 900.
- Combine cost increased to 1025 from 765 (total cost increased to 3000 from 2740).
- Added a cap to Warmog the Living Armor for bonus health / regen of +400 Health, and 50 Health Regen per 5.
- Health gain per kill modified to 4 from 5 (to 40 from 25 on champions), and health regen per kill modified to 0.1 from 0.05 (to 1 from 0.5 for champions).
- Elixir tooltips updated.
- Elixirs made persist through death.
- Updated animations for Dark Binding, Volley to make them easier to use.
- Fixed a number of tooltips.
- Base turrets' health decreased to 2000 from 2400.
- Inhibitor and outer turret health decreased to 3200 from 3600.
- Fixed channel bug with Drain, Absolute Zero, Infinite Duress, and Dark Binding where damage/effect would continue if the channeling unit died.
- Fixed Channel bug with Drain, Absolute Zero, Infinite Duress, which threw up errors if the target dies while you are channeling.
- Fixed Warwick's Infinite Duress Channeling bug which would cause it to break / be breakable.
- Added a buff texture to Summoner .
- Fixed proper buff duration for the following champion passives: Pyromania, Double Strike, Colossal Strength, Feel No Pain, and Trailblazer.
- Fixed 's buff type to fix an issue with its buff duration.
- Assorted Lua error fixes.
- Neutral Minion Camp Icons on minimap now disappear if you see them killed, and re-appear when respawned.
- Took out the "click to upgrade" button from level ups.
- Can now level up skills with alt-q, alt-w, alt-e, alt-r.
- Pinging the minimap with unlocked camera will no longer move your camera to the ping location.
- Fixed a bug that could sometimes make you get stuck in unlocked camera mode.
- Enemy level added back to target indicator (placeholder for now).
- Ability Stats made bigger, easier to read on Player HUD.
- Added map scroll speed option to "More Options".
- Several improvements to make clicking on the minimap more accurate, and make it easier to go back to base via minimap.
- Positions on minimap should now be more accurate.
- Buff Icons are 20% bigger.
- Heroes now play their full attack animation when last hitting.
- Several attack animation bugs/exploits fixed with heroes.
- Instant cast and toggle spells no longer interrupt attack timers.
- Epic encounter now takes much longer to respawn.
- New inking around unit models
- New assist Functionality (gold/xp gains when assisting in a kill)
- You now receive gold for a unit you get the last champion hit on even if a tower or minion gets the last last hit
- New Bounty system for Champion Kills
- Towers now respond with call for help to Champion Spells
- Minions that are aggro'd onto you will now have an orange outline
- New Feature – World goes Black and White when you die.
- When Selecting your spells in Champion Selection you will now see the spells you have selected on the Main page
- You can now see the loading bars of everyone in your game during the load screen
- Improvements to Popping issues
- Fixed bug where sometimes when you alt tab'd back into the game you would have a black screen with the game cursor
- Fixed a bug where canceling attacks repeatedly caused the next attack to be delayed.
- Fixed the Bug that made it so Neutral Minions would get into a state where they wouldn’t attack.
- Fixed a Bug where Neutral Minions would not respawn correctly
|April Fools' Patches|