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League of Legends

Champions

Ashe Ashe

Fiddlesticks Fiddlesticks

  • Terrify Terrify
    • Cooldown increased to 14 seconds from 12.
  • Drain Drain
    • Range decreased to 450 from 500.
    • Break range decreased to 700 from 800.
  • Dark Wind Dark Wind
    • Damage dealt to champions increased to 135 from 120 per bounce (it still deals 120 to minions).

Judicator Judicator

  • Intervention Intervention
    • Duration reduced to 4 seconds from 5.
    • Mana cost changed to 80 at all ranks from 80 / 60 / 40 / 20 / 0.

Morgana Le Morgana Le

Master Yi Master Yi

  • Alpha Strike Alpha Strike
    • Bonus damage increased to 150 / 250 / 350 from 50 / 125 / 200.
  • Meditate Meditate
    • Cooldown increased to 60 seconds from 50.

Minotaur Minotaur

  • Stats
    • Base attack range increased to 125 from 100.
  • Unbreakable Will Unbreakable Will
    • Duration increased to 10 / 15 / 20 from 5 / 10 / 15.
    • Now grants 80 bonus damage.
  • Headbutt Headbutt
    • Added a charging component.
    • Range increased to 650 from 200.

Sion Sion

  • Feel No Pain Feel No Pain
    • Damage block decreased to 30 / 40 / 50 from 30 / 45 / 60.
  • Cannibalism Cannibalism
    • Attack speed boost increased to 45% from 30%.

Sivir Sivir

  • Ricochet Ricochet
    • Number of bounces reduced to +1 / 2 / 3 / 4 / 5 from +2 / 3 / 4 / 5 / 6.

Soraka Soraka

  • Astral Blessing Astral Blessing
    • Duration reduced to 12 seconds from 16.
    • Bonus armor increased to 30 from 20.
    • Ability power ratio increased to 0.2 from 0.12.
    • Healing increased to 14 / 22 / 30 / 38 / 46 from 10 / 18 / 26 / 34 / 42.
  • Infuse Infuse
    • Mana restored increased to 50 / 100 / 150 / 200 / 250 from 40 / 80 / 120 / 160 / 200.
  • Wish Wish
    • Ability power ratio increased to 2 from 1.
    • Cooldown reduced to 120 / 90 / 60 seconds from 150 / 110 / 60.

Teemo Teemo

  • Trailblazer Trailblazer New Innate
    • Teemo leaves a trail as he moves, increasing the move speed of allies and granting him sight radius of the area for an extended period of time.
  • Blinding Dart Blinding Dart
    • causes your opponent to miss a set number of attacks instead of increasing their miss %.
  • Move Quick Move Quick
    • No longer slows you upon being hit (it does still remove the haste buff).
  • Toxic Shot Toxic Shot
    • Is now a passive skill.
  • Noxious Trap Noxious Trap New Ultimate
    • Teemo places a trap which, when triggered, will poison surrounding units, slowing and damaging them for the duration.

Neutral Minions

Baron Nashor Baron Nashor

  • Base damage increased to 500 from 400.
  • Armor increased to 120 from 100.
  • Knock-back on sweeping blow decreased to 750 from 1000.
  • Global gold bounty decreased to 400 from 500.
  • Added a global buff to the team that kills Baron Nashor Exalted with Baron Nashor Exalted with Baron Nashor, which increases your champion's damage and ability power by 60.
  • Increased neutral minions' attack speed.

Summoner Spells

  • Summoner spell cooldowns can never be reduced below 70% (from 5%).

Ghost Ghost

  • Duration reduced to 15 seconds from 25.
  • Movement speed bonus increased to 28% from 22%.

Items

Archangel's Staff Archangel's Staff

  • Bonus ability power from mana increased to 2.5% from 2%.
  • Tooltip updated to represent max cap.

Glacial Shroud Glacial Shroud

  • Effect is now Unique.

Infinity Edge Infinity Edge

  • Effect is now Unique.

Mejai's Soulstealer Mejai's Soulstealer

  • Bonus ability power from champion kills increased to 12 from 5.
  • Added a cap of +120 ability power (10 stacks).

Phantom Dancer Phantom Dancer

  • Tooltip added.

Spirit Visage Spirit Visage

  • Combine cost increased to 500 from 250.
  • Effect is now Unique.

Sunfire Cape Sunfire Cape

  • Combine cost reduced to 600 Gold 600 from 900 Gold 900.
    • Total cost reduced to 2250 Gold 2250 from 2550 Gold 2550.
  • Aura damage increased to 50 from 40.

Warmog's Armor Warmog's Armor

  • Combine cost increased to 1025 Gold 1025 from 765 Gold 765.
    • Total cost increased to 3000 Gold 3000 from 2740 Gold 2740.
  • Added a cap to Warmog the Living Armor for bonus health / regen of +400 Health, and 50 Health Regen per 5.
  • Health gain per kill modified to 4 from 5 (to 40 from 25 on champions), and health regen per kill modified to 0.1 from 0.05 (to 1 from 0.5 for champions).
  • Elixir tooltips updated.
  • Elixirs made persist through death.

Miscellaneous

  • Updated animations for Dark Binding Dark Binding, Volley Volley to make them easier to use.
  • Fixed a number of tooltips.
  • Base turrets' health decreased to 2000 from 2400.
  • Inhibitor and outer turret health decreased to 3200 from 3600.

Bug Fixes

Gameplay Changes

HUD

  • Neutral Minion Camp Icons on minimap now disappear if you see them killed, and re-appear when respawned.
  • Took out the "click to upgrade" button from level ups.
  • Can now level up skills with alt-q, alt-w, alt-e, alt-r.
  • Pinging the minimap with unlocked camera will no longer move your camera to the ping location.
  • Fixed a bug that could sometimes make you get stuck in unlocked camera mode.
  • Enemy level added back to target indicator (placeholder for now).
  • Ability Stats made bigger, easier to read on Player HUD.
  • Added map scroll speed option to "More Options".
  • Several improvements to make clicking on the minimap more accurate, and make it easier to go back to base via minimap.
  • Positions on minimap should now be more accurate.
  • Buff Icons are 20% bigger.

Gameplay

  • Heroes now play their full attack animation when last hitting.
  • Several attack animation bugs/exploits fixed with heroes.
  • Instant cast and toggle spells no longer interrupt attack timers.
  • Epic encounter now takes much longer to respawn.

New Features

  • New inking around unit models
  • New assist Functionality (gold/xp gains when assisting in a kill)
    • You now receive gold for a unit you get the last champion hit on even if a tower or minion gets the last last hit
    • New Bounty system for Champion Kills
  • Towers now respond with call for help to Champion Spells
  • Minions that are aggro'd onto you will now have an orange outline
  • New Feature – World goes Black and White when you die.
  • When Selecting your spells in Champion Selection you will now see the spells you have selected on the Main page
  • You can now see the loading bars of everyone in your game during the load screen

Bug Fixes

  • Improvements to Popping issues
  • Fixed bug where sometimes when you alt tab'd back into the game you would have a black screen with the game cursor
  • Fixed a bug where canceling attacks repeatedly caused the next attack to be delayed.
  • Fixed the Bug that made it so Neutral Minions would get into a state where they wouldn’t attack.
  • Fixed a Bug where Neutral Minions would not respawn correctly
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