Archangel's Staff is a finished item in League of Legends.[1]

Recipe

Archangel's Staff item
Archangel's Staff
Gold 3200 (Gold 915)
Lost Chapter item
Gold 1100 (Gold 315)

Cost Analysis

Gold Value

Passive Gold Value

Gold Efficiency*

  • Archangel's Staff item Archangel's Staff is 83.51% gold efficient.
    • Archangel's Staff gold efficiency is further increased by 5.05% for every 100 mana obtained using Mana Charge, or 0.68% for every 100 mana obtained from other sources.


Builds into

  • Archangel's Staff item Archangel's Staff automatically transforms into Seraph's Embrace item Seraph's Embrace when the Mana Charge passive reaches 750 bonus mana.

Similar items

Archangel's Staff (Quick Charge) is a finished item in League of Legends.[1]

Recipe

Archangel's Staff (Quick Charge) item
Archangel's Staff
Gold 3200 (Gold 915)
Lost Chapter item
Gold 1100 (Gold 315)

Cost Analysis

Gold Value

Passive Gold Value

Gold Efficiency*

  • Archangel's Staff (Quick Charge) item Archangel's Staff is 83.51% gold efficient.
    • Archangel's Staff gold efficiency is further increased by 5.05% for every 100 mana obtained using Mana Charge, or 0.68% for every 100 mana obtained from other sources.


Builds into

Similar items

Strategy

  • Archangel's Staff item Archangel's Staff is commonly paired with Rod of Ages item Rod of Ages for many ability power scaling champions. These two items together can effectively eliminate any champion's mana problems and the early Tear of the Goddess item Tear of the Goddess and Catalyst of Aeons item Catalyst of Aeons are useful in lane for the healing sustain and increased mana pool. The only downside to this build is Archangel's Staff item Archangel's Staff / Tear of the Goddess item Tear of the Goddess as well as Rod of Ages item Rod of Ages take considerable time to stack.
  • Archangel's Staff item Archangel's Staff has great synergy with a Rabadon's Deathcap item Rabadon's Deathcap, as it increases ability power by 40%. This means that whenever your mana is increased, the Archangel's Staff item Archangel's Staff will increase your ability power, and then the Rabadon's Deathcap item Rabadon's Deathcap will increase it again due to the 40% increased ability power passive.
    • This is equal to 1.4% of the holder maximum mana.

Notes

  • Note that most champions have around 800-1100 base mana at level 18.
    • Not counting manaless champions, KalistaSquare Kalista and VayneSquare Vayne have 232 mana at level one, the lowest in the game, which combined with the staff's own 650 mana already equals 882. Taking into account the time (and therefore level) it takes to get the gold to buy it, it is almost impossible for this item to be gold inefficient.
  • Archangel's Staff item Archangel's Staff grants a total of 56.5 ability power by itself at zero stacks.
  • The bonus mana does not stack with multiple Archangel's Staff item Archangel's Staves, Tear of the Goddess item Tears of the Goddess or Manamune item Manamunes. However, once an Archangel's Staff item Archangel's Staff upgrades into Seraph's Embrace item Seraph's Embrace, the mana counter resets back to 0 and you can start charging another Tear of the Goddess item Tears of the Goddess or Archangel's Staff item Archangel's Staff. The 1400 bonus mana from the upgrade will remain.
  • Assuming a charge is gained every 4 seconds, the 750 mana Unique Passive takes 6 minutes and 16 seconds to max. (The Tear of the Goddess item Tears of the Goddess takes 12 minutes and 32 seconds).
    • There is a 2 charge banking system to help burst casters.
  • RammusSquare Rammus' Powerball Powerball adds one stack upon cast and another stack if ended early without a collision. Similarly, JannaSquare Janna's Howling Gale Howling Gale adds one stack upon activation, and a second if activated early.
  • SingedSquare Singed's Poison Trail Poison Trail adds one stack whenever the ability's toggle is active and the Tear/Archangel's Staff stack is not cooling down (i.e. continuously).
  • Manaless champions may not charge the Tear of the Goddess item Tear of the Goddess, Manamune item Manamune and Archangel's Staff item Archangel's Staff to get Muramana item Muramana and Seraph's Embrace item Seraph's Embrace. They do not get any bonuses from these items except for core AD/AP.

Patch history

V8.8
  • Awe conversion reduced to 1% of maximum mana from 3%. Does not affect Seraph's Embrace item Seraph's Embrace.
V8.4
V8.1
  • Mana Charge tooltip updated to "for each mana expenditure" from "for each spell cast or mana expenditure".
  • Mana Charge no longer trigger on abilities without a mana cost.
V7.21
  • Mana charge cooldown changed to 3 times per 12 seconds from 2 times per 8 seconds.
  • New Effect: Pinging the item will now display how many charges you have.
V7.10
  • Howling Abyss
    • Grants +12 maximum mana from 8 on spellcast or mana expenditure.
V6.9
  • Mana regeneration reduced to 0% from 50%.
  • New Unique Passive: Refunds 25% of mana spent.
  • (Quick Charge) Maximum mana granted per charge increased to 12 from 10.
V6.7
  • Crystal Scar version renamed to Archangel Staff (Quick Charge).
V5.22
  • Total cost increased to Gold 3100 from Gold 3000.
    • Combine cost ???
V5.13
V4.20
  • Combine cost reduced to Gold 1120 from Gold 1140.
    • Total cost unchanged.
  • Mana regeneration changes to +50% of base mana regen from +10 mana regen per 5 seconds.
V3.14
  • New icon.
V3.9
  • Unique Passive - Mana Charge
    • Mana gained increased to 8 from 6.
    • Cooldown per charge increased to 4 seconds from 3.
    • Updated the tooltip to clarify its actual functionality.
V3.8
V1.0.0.154
  • Ability power increased to 60 from 50.
  • Mana charge amount increased to 6 from 5.
V1.0.0.152
  • Item cost reduced to Gold 2700 from Gold 2855.
    • Combine cost increased to Gold 1140 from Gold 1000.
  • Base mana reduced to 250 from 400.
  • Ability power increased to 50 from 45.
  • Mana regen per 5 seconds reduced to 10 from 25.
  • Mana charge passive changed:
    • Champions may now gain bonus mana when they spend mana in addition to on ability use.
    • Maximum bonus mana reduced to 750 from 1000.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.139
  • Tooltip now updates dynamically.
V1.0.0.127
  • Again displays current bonus mana.
Undocumented
  • Tooltip no longer displays bonus mana.
V1.0.0.123
  • Now displays unique bonus mana in tooltip.
V1.0.0.94(b)
  • Mana to ability power conversion ratio increased to 3% from 2.5%.
V1.0.0.82
  • Mana cap increased to 1000 from 600.
  • Mana to ability power conversion ratio increased to 2.5% from 2%.
V1.0.0.74
  • Total cost reduced to Gold 2840 from Gold 2890.
    • Combine cost reduced to Gold 1000 from Gold 1050.
V0.8.22.115
  • Now has an internal cooldown of 3 seconds (but now works with all spells including Lay Waste Lay Waste and Hate Spike Hate Spike).
June 26, 2009 Patch
  • Total cost increased to Gold 2890 from Gold 2840.
    • Combine cost increased to Gold 1050 from Gold 1000.
June 12, 2009 Patch
  • Bonus ability power based on mana is no longer Unique.
May 23, 2009 Patch
  • Fixed a bug which caused Archangel's Staff item Archangel's Staves to stack.
May 15, 2009 Patch
  • Combine cost increased to Gold 1000 from Gold 775.
  • Ability power reduced to 45 from 50.
May 1, 2009 Patch
  • Now gains bonus ability power based on max mana (instead of current mana).
  • Tool-tip updated to make more sense.
  • Mana gain is now Unique.
April 18, 2009 Patch
  • Bonus ability power from mana increased to 2.5% from 2%.
Alpha Week 7
Alpha Week 5
  • Now increases the bearer's ability power by 2% of current mana instead of reducing nearby ally cooldowns by 15%.

References

  1. 1.0 1.1 Itemlist on leagueoflegends.com

List of Items