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"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Template:Item data Archangel's StaffArchangel's Staff was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Archangel's Staff OriginalSquare.png|20xpx|border|link=Template:Item data Archangel's Staff/LoL|Template:Item data Archangel's Staff]] [[Template:Item data Archangel's Staff/LoL|Template:Item data Archangel's Staff]].

Recipe

Template:Item data Archangel's Staff

Cost Analysis

Template:Gold value math
  • 7.5 ability power (from passive) = 163 163.13
    • Total Gold Value = 2253 2253.13

Passive Gold Value

Gold efficiency

  • Archangel's Staff Archangel's Staff is 77.69% gold efficient.
    • Archangel's Staff gold efficiency is further increased by 6.62% for every 100 mana obtained using Mana Charge, or 2.1% for every 100 mana obtained from other sources.
  • The item becomes gold efficient by itself at +416 mana, or about 52 charges.
    • Alternatively, it becomes gold efficient with 1300 mana from other sources.


Builds into

  • Archangel's Staff Archangel's Staff automatically transforms into Seraph's Embrace Seraph's Embrace when the Mana Charge passive reaches 750 bonus mana.

Oops Emote
"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Template:Item data Archangel's Staff (Quick Charge)Archangel's Staff (Quick Charge) was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Archangel's Staff (Quick Charge) OriginalSquare.png|20xpx|border|link=Template:Item data Archangel's Staff (Quick Charge)/LoL|Template:Item data Archangel's Staff (Quick Charge)]] [[Template:Item data Archangel's Staff (Quick Charge)/LoL|Template:Item data Archangel's Staff (Quick Charge)]].

Recipe

Template:Item data Archangel's Staff (Quick Charge)

Cost Analysis

Template:Gold value math
  • 7.5 ability power (from passive) = 163 163.13
    • Total Gold Value = 2253 2253.13

Passive Gold Value

Gold efficiency

  • Archangel's Staff (Quick Charge) Archangel's Staff (Quick Charge) is 70.41% gold efficient.
    • Archangel's Staff (Quick Charge)'s Archangel's Staff (Quick Charge)'s gold efficiency is further increased by 6.62% for every 100 mana obtained using Mana Charge, or 2.1% for every 100 mana obtained from other sources.
  • The item becomes gold efficient by itself at +420 mana, or about 35 charges.
    • Alternatively, it becomes gold efficient with 1300 mana from other sources.


Builds into

  • Archangel's Staff Archangel's Staff automatically transforms into Seraph's Embrace Seraph's Embrace when the Mana Charge passive reaches 750 bonus mana.

Similar items

Strategy

Notes

  • Note that most champions have around 800-1100 base mana at level 18.
    • Not counting manaless champions, Kalista Kalista and Vayne Vayne have 232 mana at level one, the lowest in the game, which combined with the staff's own 250 mana already equals 482. Taking into account the time (and therefore level) it takes to get the gold to buy it, it is almost impossible for this item to be gold inefficient.
  • Archangel's Staff Archangel's Staff grants 1 ability power per ~33 mana, giving a total of 87.5 ability power by itself at zero stacks.
  • The bonus mana does not stack with multiple Archangel's Staves Archangel's Staves, Tears of the Goddess Tears of the Goddess or Manamunes Manamunes. However, once an Archangel's Staff Archangel's Staff upgrades into Seraph's Embrace Seraph's Embrace, the mana counter resets back to 0 and you can start charging another Tears of the Goddess Tears of the Goddess or Archangel's Staff Archangel's Staff. The 1000 bonus mana from the upgrade will remain.
  • Assuming a charge is gained every 4 seconds, the 750 mana Unique Passive takes 6 minutes and 16 seconds to max. (The Tears of the Goddess Tears of the Goddess takes 12 minutes and 32 seconds).
    • There is a 2 charge banking system to help burst casters.
  • Rammus' Rammus' Powerball Powerball adds one stack upon cast and another stack if ended early without a collision. Similarly, Janna's Janna's Howling Gale Howling Gale adds one stack upon activation, and a second if activated early.
  • Singed's Singed's Poison Trail Poison Trail adds one stack whenever the ability's toggle is active and the Tear/Archangel's Staff stack is not cooling down (i.e. continuously).
  • Manaless champions may charge the Tear of the Goddess Tear of the Goddess, Manamune Manamune and Archangel's Staff Archangel's Staff to get Muramana Muramana and Seraph's Embrace Seraph's Embrace. However, they won't get any bonuses of Muramana's Muramana's Awe and toggle, as well as Seraph's Embrace Seraph's Embrace's Insight and Mana Shield.

Patch history

V7.10
  • Howling Abyss
    • Grants +12 maximum mana from 8 on spellcast or mana expenditure.
V6.9
  • Mana regeneration reduced to 0% from 50%.
  • New Unique Passive: Refunds 25% of mana spent.
  • (Quick Charge) Maximum mana granted per charge increased to 12 from 10.
V6.7
  • Crystal Scar version renamed to Archangel Staff (Quick Charge).
V5.22
  • Total cost increased to 3100 Gold 3100 from 3000 Gold 3000.
    • Combine cost ???
V5.13
V4.20
  • Combine cost reduced to 1120 Gold 1120 from 1140 Gold 1140.
    • Total cost unchanged.
  • Mana regeneration changes to +50% of base mana regen from +10 mana regen per 5 seconds.
V3.14
  • New icon.
V3.9
  • Unique Passive - Mana Charge
    • Mana gained increased to 8 from 6.
    • Cooldown per charge increased to 4 seconds from 3.
    • Updated the tooltip to clarify its actual functionality.
V3.8
V1.0.0.154
  • Ability power increased to 60 from 50.
  • Mana charge amount increased to 6 from 5.
V1.0.0.152
  • Item cost reduced to 2700 Gold 2700 from 2855 Gold 2855.
    • Combine cost increased to 1140 Gold 1140 from 1000 Gold 1000.
  • Base mana reduced to 250 from 400.
  • Ability power increased to 50 from 45.
  • Mana regen per 5 seconds reduced to 10 from 25.
  • Mana charge passive changed:
    • Champions may now gain bonus mana when they spend mana in addition to on ability use.
    • Maximum bonus mana reduced to 750 from 1000.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.139
  • Tooltip now updates dynamically.
V1.0.0.127
  • Again displays current bonus mana.
Undocumented
  • Tooltip no longer displays bonus mana.
V1.0.0.123
  • Now displays unique bonus mana in tooltip.
V1.0.0.94(b)
  • Mana to ability power conversion ratio increased to 3% from 2.5%.
V1.0.0.82
  • Mana cap increased to 1000 from 600.
  • Mana to ability power conversion ratio increased to 2.5% from 2%.
V1.0.0.74
  • Total cost reduced to 2840 Gold 2840 from 2890 Gold 2890.
    • Combine cost reduced to 1000 Gold 1000 from 1050 Gold 1050.
V0.8.22.115
  • Now has an internal cooldown of 3 seconds (but now works with all spells including Lay Waste Lay Waste and Hate Spike Hate Spike).
June 26, 2009 Patch
  • Total cost increased to 2890 Gold 2890 from 2840 Gold 2840.
    • Combine cost increased to 1050 Gold 1050 from 1000 Gold 1000.
June 12, 2009 Patch
  • Bonus ability power based on mana is no longer Unique.
May 23, 2009 Patch
  • Fixed a bug which caused Archangel's Staves Archangel's Staves to stack.
May 15, 2009 Patch
  • Combine cost increased to 1000 Gold 1000 from 775 Gold 775.
  • Ability power reduced to 45 from 50.
May 1, 2009 Patch
  • Now gains bonus ability power based on max mana (instead of current mana).
  • Tool-tip updated to make more sense.
  • Mana gain is now Unique.
April 18, 2009 Patch
  • Bonus ability power from mana increased to 2.5% from 2%.
Alpha Week 7
Alpha Week 5
  • Now increases the bearer's ability power by 2% of current mana instead of reducing nearby ally cooldowns by 15%.

References

List of Items

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