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Archangel's Staff

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Archangel's Staff
Availability
Tier Legendary
Stats +250 mana
+60 ability power
+10 mana regen per 5 seconds
Passive

Unique Passive – Insight: Gain ability power equal to 3% of your maximum mana.
Unique Passive – Mana Charge: Each time you cast a spell or spend mana, you gain 6 maximum mana (3 second cooldown). Bonus caps at +750 bonus mana.

Transforms into Seraph's Embrace at +750 mana.
Menu Magic > Ability Power
Magic > Mana
Magic > Mana Regen
Item cost 2700g (1140g)
Sell value 1890g
Item code 3003
Archangel's Staff is a legendary item available in League of Legends.[1]

Recipe Edit

Cost Analysis Edit

Gold Value

Passive Gold Value

Total Gold Value (Fully Stacked) = 4559g

Gold Efficiency

  • Archangel's Staff is gold efficient when the champion's maximum mana is at least 606.
  • Alternatively, Mana Charge must have stored at least 88 bonus mana for Archangel's Staff to be gold efficient.

Builds intoEdit

  • Archangel's Staff automatically transforms into Seraph's Embrace when the Mana Charge passive reaches 750 bonus mana.

Similar items Edit

Notes Edit

  • Note that most champions have around 800-1000 base mana at level 18.
  • Archangel's Staff grants 1 ability power per ~33 mana, giving a total of 67.5 ability power at zero stacks.  It gives as much ability power per gold as a  Needlessly Large Rod at 2833 mana.
  • The bonus mana does not stack with multiple Archangel's Staves, Tears of the Goddess or Manamunes.
  • Assuming a charge is gained every 3 seconds, the 750 mana Unique Passive takes 7 minutes and 30 seconds to max.  (The  Tears of the Goddess takes 9 minutes and 20 seconds).
    • There is a 3 charge banking system to help burst casters.
  • Archangel's Staff has great synergy with a Rabadon's Deathcap, as it increases ability power by 30%. This means that whenever your mana is increased, the Archangel's Staff will increase your ability power, and then the Rabadon's Deathcap will increase it again due to the 30% ability power passive.
  • By building a full set of items giving mana, (fully stacked Archangel's Staff, maxed Rod of Ages, Banshee's Veil, Frozen Heart and Lich Bane ) you will acquire total bonus 2950 mana, which will grant total 88.5 bonus ability power, not counting for champion's base mana rating and other stats given by those items indefinitely.
  • To gain more AP from the Archangel's Staff than a single Rabadon's Deathcap (which gives 150 ability power if alone) a champion would need more than 3334 mana. However, a champion would only need 2334 mana for the Archangel's Staff to provide more ability power than a second Rabadon's Deathcap.
  • Rammus's  Powerball adds one stack upon cast and another stack if ended early without a collision. Similarly, Janna's  Howling Gale adds one stack upon activation, and a second if activated early.
  • Singed's  Poison Trail adds one stack whenever the ability's toggle is active and the Tear/Archangel's Staff stack is not cooling down (ie, continuously).
  • Manaless champions may charge the Tear of the Goddess, Manamune and Archangel's Staff to get Muramana and Seraph's Embrace. However, they won't get any bonuses of Muramana's Awe and toggle, as well as Seraph's Embrace's Insight and Mana Shield.
  • By itself, Archangel's Staff grants 67.5 AP.

Patch history Edit

V1.0.0.154:
  • Ability power increased to 60 from 50.
  • Mana charge amount increased to 6 from 5.

V1.0.0.152:

  • Item cost reduced to 2700 from 2855.
  • Combine cost increased to 1140 from 1000.
  • Base mana reduced to 250 from 400.
  • Ability power increased to 50 from 45.
  • Mana regen per 5 seconds reduced to 10 from 25.
  • Mana charge passive changed:
    • Champions may now gain bonus mana when they spend mana in addition to on ability use.
    • Maximum bonus mana reduced to 750 from 1000.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.139:

  • Tooltip now updates dynamically.

V1.0.0.127:

V1.0.0.123:

  • Now displays your unique bonus mana in its tooltip.

V1.0.0.94(b):

  • Conversion ratio raised to 3% from 2.5%

V1.0.0.82:

  • Mana cap raised to 1000 from 600.
  • Mana to ability power conversion ratio increased to 2.5% from 2%.

V1.0.0.74:

  • Recipe cost reduced to 1000 from 1050.

V0.8.22.115:

  • Now has an internal cooldown of 3 seconds (but now works with all spells including  Lay Waste and  Hate Spike).

June 26, 2009 Patch:

  • Combine cost increased to 1050 from 1000.

June 12, 2009 Patch:

  • Bonus ability power based on mana is no longer Unique.

May 23, 2009 Patch:

  • Fixed a bug which caused Archangel's Staves to stack.

May 15, 2009 Patch:

  • Ability power reduced to 45 from 50.
  • Combine cost increased to 1000 from 775.

May 1, 2009 Patch:

  • Now gains bonus ability power based on max mana (instead of current mana).
  • Tool-tip updated to make more sense.
  • Mana gain is now Unique.

April 18, 2009 Patch:

  • Bonus ability power from mana increased to 2.5% from 2%.

References Edit

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