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This article or section may contain obsolete information, but exists here for historical purposes.
Utility Mastery Tree
(2013)
Summoner's Insight: Revive grants bonus health for 120 seconds after reviving; Teleport's cast time is reduced to 3.5 seconds; Flash's cooldown is reduced by 15 seconds; Clarity restores 25% bonus mana; Clairvoyance grants persistent sight of enemies revealed for 5 seconds.Wanderer: Grants 0.66 / 1.33 / 2 % movement speed when out of combat.Meditation: Grants 1 / 2 / 3 mana regen.Improved Recall: Reduces cast time of Recall by 1 second and Enhanced Recall by 0.5 seconds.Scout: Wards see for 25% further for the first 5 seconds.Mastermind: Reduces the cooldown of Summoner Spells by 4 / 7 / 10 %.Expanded Mind: Grants 72 / 126 / 180 mana at level 18 (4 / 7 / 10 mana per level)Artificer: The cooldown of activatable items are reduced by 7.5 / 15 %.Greed: Grants 0.5 / 1 / 1.5 / 2 gold per 10 seconds.Runic Affinity: Increases shrine, relic and neutral buff durations by 20%.Vampirism: Grants 1 / 2 / 3 % life steal and spell vamp.Biscuiteer: You start the game with a Total Biscuit of Rejuvenation, that restores 80 health and 50 mana over 10 seconds.Wealth: Increases starting gold by 25 / 50.Awareness: Increases experience earned by 1.25 / 2.5 / 3.75 / 5 %.Strength of Spirit: Grants 1 / 2 / 3 bonus health regen for every 400 mana you have.Explorer: On Summoner's Rift, you start the game with an Explorer's Ward, that places an invisible ward that lasts for 60 seconds. On other maps: you gain +25 starting gold.Pickpocket: Your attacks against enemy champions grant gold (+3 ranged attacks; +5 melee attacks). 5 second cooldown.Intelligence: Grants 2 / 4 / 6 % cooldown reduction.Nimble: Grants 3% movement speed.Season 3 Utility
Other Mastery Trees:
Daggers profileicon OffenseSpike Shield profileicon Defense
Artificer mastery 2013

Artificer was a tier 2 Utility mastery with 2 ranks.


Effect per Rank[]

Requirements[]

  • Requires 4 points in Utility.

Notes[]

  • Unlike summoner spells, active ability items always display their effects' base cooldown on their in-game tooltips (not a bug) but Artificer still reduces them.
Item Name Base Cooldown [s] 7.5% Reduction [s] 15% Reduction [s]
Banner of Command Banner of Command 180 166.5 153
Bilgewater Cutlass Bilgewater Cutlass 90 83.25 76.5
Blade of the Ruined King Blade of the Ruined King 90 83.25 76.5
Deathfire Grasp Deathfire Grasp 60 55.5 51
Entropy Entropy 60 55.5 51
Grez's Spectral Lantern Grez's Spectral Lantern 60 55.5 51
Hextech Gunblade Hextech Gunblade 60 55.5 51
Hextech Sweeper Hextech Sweeper 60 55.5 51
Locket of the Iron Solari Locket of the Iron Solari 60 55.5 51
Mercurial Scimitar Mercurial Scimitar 90 83.25 76.5
Mikael's Crucible Mikael's Crucible 180 166.5 153
Odyn's Veil Odyn's Veil 90 83.25 76.5
Ohmwrecker Ohmwrecker 120 111 102
Quicksilver Sash Quicksilver Sash 90 83.25 76.5
Randuin's Omen Randuin's Omen 60 55.5 51
Ravenous Hydra Ravenous Hydra 10 9.25 8.5
Seraph's Embrace Seraph's Embrace 120 111 102
Shard of True Ice Shard of True Ice 60 55.5 51
Shurelya's Reverie Shurelya's Reverie 60 55.5 51
Sword of the Divine Sword of the Divine 60 55.5 51
Tiamat Tiamat 10 9.25 8.5
Twin Shadows Twin Shadows 120 111 102
Wriggle's Lantern Wriggle's Lantern 90 83.25 76.5
Youmuu's Ghostblade Youmuu's Ghostblade 45 41.625 38.25
Zhonya's Hourglass Zhonya's Hourglass 90 83.25 76.5


Patch History[]

V3.14
  • Removed due to Season 2014.
V1.0.0.152
  • Added
  • Tier 2 Utility mastery with 2 ranks.
  • Reduces the cooldown of active ability items' effects by 7.5 / 15% each.


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