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Previous Lore

"It's a good idea to spread out. Ashe Ashe can hit five birds with one arrow." - Tryndamere Tryndamere
Ashe Render old

One of the perennial favorites of summoners in the League of Legends is the Freljordian beauty known as Ashe. She is a direct descendant of ProfileIcon Avarosan Avarosa - one of three legendary sisters who each claimed dominion over the scattered tribes dwelling in the icy tundra of northern Valoran.

Ashe mirrors her ancestor's unparalleled mastery of the bow, earning her the title of 'the Frost Archer' the way Avarosa did during her era. Ashe is a literal Princess amongst her people, though she prefers to be addressed by outsiders as her tribal title rather than any form of royal moniker.

There are those in Freljord, however, that would prefer to address Ashe as 'the late Frost Archer'. The ProfileIcon Winter&#039;s Claw other ProfileIcon Frostguard two tribes that are descendants from the Three Sisters are historically sworn enemies of Ashe and her people. Having survived more than one assassination attempt in her life, Ashe is always Hawkshot.png aware of her surroundings regardless of where she is.

Ashe originally came to the Institute of War in service of the League summoners, seeking enough influence and favor to finally bring peace to her realm - one that has endured civil strife since Avarosa and the Time of the Three Sisters. With countless victories under her belt, she has started to put the influence she has earned in the League to use.

Rumors abound that Ashe has begun to associate herself with fellow champion Tryndamere outside of the Fields of Justice. While she denies such talk as frivolous, all eyes will remain on Ashe now that her success in the League may finally allow her to restore lasting peace to her people.

Previous Abilities

Focus
Focus old

If Ashe has not attacked in the last 3 seconds, she gains 4 / 5 / 6 / 7 / 8 Focus stacks per second. At 100 stacks, Ashe will Critical strike icon critically strike on her next basic attack. Thereafter, Focus stacks will reset to an amount equal to her critical strike chance.

Ability Details
Focus is a self-targeted buff.

Additional Information:

  • Ashe's abilities will not reset nor stop the counter.
  • After the initial 3 seconds, Ashe requires 25 / 20 / 16.67 / 14.30 / 12.5 seconds to secure her very first Critical strike icon critical strike from initial spawn. Thereafter, stacks start at her current critical strike chance and count incrementally from there based on her level.


Frost Shot
COST: 8 mana per basic attack
Frost Shot old

Toggle: Ashe enchants her basic attacks with ice, Slow icon slowing her targets for 2 seconds.

  • Slow: 15 / 20 / 25 / 30 / 35%
Ability Details
Frost Shot is a toggle with an on-hit effect.

Additional Information:

  • Attacks made against structures will not consume mana.
  • The slow does not stack with Enchanted Crystal Arrow.png Enchanted Crystal Arrow's but will with slows from other sources.
  • Frost Shot cannot be toggled on or off while disabled.
  • The cost is per attack, not per hit. While using Runaan&#039;s Hurricane item.png Runaan's Hurricane, Ashe will not pay triple the mana cost. Likewise, she will still pay the cost even if the basic attack is Counter Strike.png dodged, Aegis Protection.png blocked, Riposte.png parried, or Blind icon misses.
  • The slow trail is visible even if the target is stealthed.
  • Toggled abilities do not count as ability activations for the purposes of Spellblade or Force Pulse.png Force Pulse.


Volley
RANGE: 600 / 57.5º
SPEED: 2000
COST: 60 mana
COOLDOWN: 16 / 13 / 10 / 7 / 4
Volley old

Active: Ashe fires 7 arrows in a cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. Volley also applies the current rank of Frost Shot, regardless of whether it is toggled on or not.

  • Damage Per Arrow: 40 / 50 / 60 / 70 / 80 (+ 100% AD)
Ability Details
Volley fires is a linear, collision skillshot with a conic area of effect component.

Additional Information:

  • Frost Shot does not need to be toggled on, nor does Ashe consume additional mana to slow targets with Volley.


Hawkshot
RANGE: 2500 / 3250 / 4000 / 4750 / 5500 / 1000
COOLDOWN: 60 / 55 / 50 / 45 / 40
Hawkshot old

Passive: Ashe gains Gold each time she kills a unit or destroys a structure.

Active: Ashe sends a hawk spirit toward the target location, granting Sight icon sight of its path for 2 seconds and in a large radius at its destination for 5 seconds. The hawk's sight is not obstructed by brush or terrain.

Ability Details

Additional Information:

  • Hawkshot grants standard Sight icon sight, which does not reveal stealthed units.
  • Hawkshot's passive will stack additively with similar effects such as Avarice Blade item.png Avarice Blade's.


Enchanted Crystal Arrow
RANGE: Global / 250
SPEED: 1600
COST: 100 mana
COOLDOWN: 100 / 90 / 80
Enchanted Crystal Arrow old

Active: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and Stun icon stun that champion for 1-3.5 seconds, based on the distance the arrow traveled.

  • Magic Damage: 250 / 425 / 600 (+ 100% AP)
  • Splash Damage: 125 / 212.5 / 300 (+ 50% AP)

Nearby enemies take half the damage and are Slow icon slowed by 50% for 3 seconds.

Ability Details
Enchanted Crystal Arrow is a global, linear, collision skillshot with an area of effect component.

Additional Information:

  • The slow does not stack with Enchanted Crystal Arrow.png Enchanted Crystal Arrow's but will with slows from other sources.
  • Enchanted Crystal Arrow applies Chill, a debuff that interacts with Frostbite.png Frostbite.
  • Enchanted Crystal Arrow grants Sight icon sight around the arrow and briefly after detonation.


Previous Quotes

Upon Selection
  • Ashe Select
    "Smart choice!"
Attacking
  • AsheOld.attack1
    "Freeze!"
  • AsheOld.attack2
    "Right between the eyes!"
  • AsheOld.attack3
    "My aim is steady."
  • AsheOld.attack4
    "He wants some of this?"
  • AsheOld.attack5
    "We must press on!"
  • AsheOld.attack6
    "Agreed!"
  • AsheOld.attack7
    "Swiftly now!"
Movement
  • AsheOld.move1
    "Agreed!"
  • AsheOld.move2
    "We must press on!"
  • AsheOld.move3
    "He wants some of this?"
  • AsheOld.move4
    "My aim is steady."
  • AsheOld.move5
    "Swiftly now!"
Taunt
  • AsheOld.taunt
    "Take a good look; it's the last you're going to get."
Joke
  • AsheOld.joke
    "No, really, put that apple on your head."
Laugh
  • AsheOld.laugh1
    Ashe laughs.
  • AsheOld.laugh2
    Ashe laughs.
  • AsheOld.laugh3
    Ashe laughs.

Previous Splash Art



Patch History

V6.21
  • Ranger&#039;s Focus.png Ranger's Focus
    • Bug Fix: Fixed a bug where rapidly pressing Q the instant Focus reaches four stacks could cause Ranger's Focus's mana cost to apply multiple times.
V6.20
  • Frost Shot.png Frost Shot
    • Base slow changed to 10% - 20% (based on level) from 5% - 25% (based on level).
    • Critical strikes slow increased to 30% - 60% (based on level) from 10% - 50% (based on level).
    • New Effect: Critical strikes slow now decays to the base slow value over the first half of the slow duration.
  • Ranger&#039;s Focus.png Ranger's Focus
    • New Effect: Instead of fully resetting Ashe's basic attack, casting Ranger's Focus reduces her basic attack delay to 40% of the full value (no reduction if the delay is already below 40%). If Ashe's delay between basic attacks is 1 second, casting Ranger’s Focus brings that delay down to 0.4 seconds for the next attack.
    • Active's damage per arrow reduced to 21 / 22 / 23 / 24 / 25% AD from 23 / 24 / 25 / 26 / 27% AD.
      • Total damage per flurry reduced to 105 / 110 / 115 / 120 / 125% AD from 115 / 120 / 125 / 130 / 135% AD.
V6.18
  • Volley.png Volley
    • Cooldown increased to 15 / 12.5 / 10 / 7.5 / 5 seconds from 12 / 10 / 8 / 6 / 4.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Bug Fix: PROJECT: Ashe's Enchanted Crystal Arrow no longer explodes slightly earlier than Ashe's other skins upon hitting an enemy champion.
V6.17
V6.4
  • Ranger&#039;s Focus.png Ranger's Focus
    • Flurry duration increased to 5 seconds from 4.
    • New Effect: Stacks now decay one every 4 seconds, instead of all at once.
V5.24
V5.23
V5.22
  • Stats
    • Base attack damage increased to 56.51 from 51.89
    • Attack damage growth reduced to 2.26 from 2.85
    • Base mana increased to 280 from 231.8
    • Mana growth reduced to 32 from 35.
  • Frost Shot.png Frost Shot
    • Slow reduced to 5 - 25% (based on level) from 5 - 35% (based on level).
    • Removed: Critical strike icon On-crit effects against Frosted targets.
    • New Effect - Critical Slow: Ashe now has a 1% chance per 1% of her critical strike chance to double Frost Shot's Slow icon slow to 10 - 50% (based on level) and trigger Critical strike icon On-crit effects. The slow decays to the standard amount over the duration.
      • Volley.png Volley will always trigger the enhanced slow versus champions.
  • Ranger&#039;s Focus.png Ranger's Focus
    • removed: Cooldown
    • removed: Casting at less than 5 Focus.png Focus stacks.
    • removed: Volley.png Volley and Enchanted Crystal Arrow.png Enchanted Crystal Arrow granting Focus.png Focus stacks. Basic attacks only.
    • removed: 20% increase of Frost Shot.png Frost Shot's Slow icon Slow.
    • Activation consumes all Focus.png Focus stacks and Ashe will not generate stacks while the effect is active.

V5.12:

V5.11:

  • General
    • Recommended items updated.
  • Ranger&#039;s Focus.png Ranger's Focus
    • The 5-stack flurry attack no longer triggers on attacks against turrets.
  • Volley.png Volley
    • Base damage reduced to 20 / 35 / 50 / 65 / 80 from 40 / 50 / 60 / 70 / 80.
  • Hawkshot.png Hawkshot
    • Vision radius while traveling reduced to 1000 from 1500.
    • Hawks update their vision more frequently as they travel.

V5.9: Gameplay rework.

  • Stats
    • Basic attack's projectile speed increased to 2500 from 2000.
    • Attack speed growth reduced to 3.333% from 4%.
  • Frost Shot.png Frost Shots - Repurposed Ability
    • New Innate: Ashe's basic attacks and abilities apply Frost to enemies damaged, slowing them by 5 - 35 (based on level)% for 2 seconds. Ashe's basic attacks against frosted units always critically strike, dealing 「 10 + (X * (1 + Y))% AD bonus critical damage, where X is her critical strike chance and Y is her bonus critical strike damage (both in decimal format) 」「 10% AD bonus critical damage, plus an additional 1% AD for every 1% of her critical strike chance that is modified by 1% for every 1% of her bonus critical strike damage 」. Ashe cannot otherwise critically strike.
    • Notes:
      • Frosted targets are distinct from Slowed targets - only Ashe's Frost Shot can trigger the bonus damage. Other slows don't trigger it.
      • Ashe's empowered attacks (even the base 10% AD with no crit chance) are classified as critical strikes for gameplay purposes and will trigger effects such as Frenzy mastery s4.png Frenzy and Reinforced Armor mastery s4.png Reinforced Armor.[1] As such, it is also not applied by Runaan&#039;s Hurricane item.png Runaan's Hurricane.
      • Here are examples on the behaviour of Frost Shot's bonus damage.[2] None of the following considers the 100% AD base damage from basic attacks.
        • Infinity Edge item.png Infinity Edge will deal 40% AD bonus damage (10 + (20 × (1 + 0.5)).
        • Adding a Phantom Dancer item.png Phantom Dancer increases the aforementioned to 92.5% AD bonus damage (10 + (55 × (1 + 0.5)).
        • With 100% critical strike chance and Infinity Edge item.png Infinity Edge's bonus critical damage, you will deal 160% AD bonus damage (10 + (100 × (1 + 0.5)).
        • Probable Bug: Critical strike damage from runes is stacking multiplicatively with Infinity Edge, rather than additively, for a maximum of 228.265% bonus damage (10 + 100 × 1.5 × 1.4551).
  • Ranger&#039;s Focus.png Ranger's Focus - New Ability
    • Passive: Ashe gains a stack of Focus.png Focus for 4 seconds whenever she slows an enemy, stacking up to 5 times. Ashe will not generate stacks while Ranger's Focus is on cooldown.
    • Active: Ashe consumes all Focus.png Focus stacks to gain 20 / 25 / 30 / 35 / 40% bonus attack speed and increases Frost Shot.png Frost Shot's slow strength 「 by 20% 」「 to 25 - 55 (based on level)% 」 for 4 seconds. If Ashe consumes 5 stacks of Focus.png Focus on activation, Ranger's Focus will also cause each of Ashe's attacks to fire a flurry of five arrows, dealing 「 23 / 24 / 25 / 26 / 27% modified attack damage with each arrow 」「 a total of 115 / 120 / 125 / 130 / 135% attack damage on each empowered attack 」. The flurry will stack multiplicatively with Frost Shot.png Frost Shots, will benefit from life steal and triggers on-attack effects five times, but on-hit effects are only applied once.
    • Cost: 50 mana
    • Cooldown: 18 seconds
    • Notes:
      • The multi-attack effect is similar to Lightslinger.png Lightslinger and Double Strike.png Double Strike, except that on-hit effects aren't applied by the extra attacks.
      • Triggering On Attack Effects multiple times is intentional. [3] - namely, Runaan&#039;s Hurricane item.png Runaan's Hurricane and Pix Pix. Note that Pix's cannot attack more than twice per second.
        • On-hit effects are disabled on the latter four attacks and will not be triggered even by Runaan's minor bolts. As such, the item's 10 on-hit damage is only applied by the first attack.
        • Runaan's splash damage is affected by the damage modifier - dealing 「 10 (+57.5 / 60 / 62.5 / 65 / 67.5 AD) damage per flurry 」「 11.5 / 12 / 12.5 / 13 / 13.5% AD damage per arrow (+ 10 on the first) 」 to secondary targets.
      • As with Headshot.png Headshot, attacks against structures will refresh the timer on Focus but will not generate new stacks.
      • The multi-attack effect will work on structures - i.e. you will plink towers faster than Jinx Jinx.
  • Volley.png Volley
    • Arrows increased to 9 from 7. Radius is unaffected.
    • Cost reduced to 50 mana from 60.
    • Cooldown reduced to 12 / 10 / 8 / 6 / 4 seconds from 16 / 13 / 10 / 7 / 4.
    • New Effect: Targets can now intercept multiple arrows, but will take no damage from arrows beyond the first. Arrows beyond the first will still generate Focus.
  • Hawkshot.png Hawkshot
    • Passive gold generation removed.
    • Range increased to Global from 2500 / 3250 / 4000 / 4750 / 5500.
    • New Effect: Now works with a stock system, able to hold up to two charges.
      • Static cooldown implemented at 5 seconds.
      • Recharge time increased to 90 / 80 / 70 / 60 / 50 versus the current 60 / 55 / 50 / 45 / 40 cooldown.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • No longer innately slows, but will apply Frost Shot.png Frost Shot's slow.
      • Slow percentage effectively reduced to 5 - 35 (based on level) (+20% during Ranger's Focus)% from 50%.
      • Slow duration effectively reduced to 2 from 3.

V4.17:

  • General
    • Texture update to Classic, Amethyst, Freljord, Queen, Sherwood Forest, and Woad Ashe.

V4.5:

  • Stats
    • Base armor increased to 15.5 from 11.5.

V4.2:

  • New ability icons.
  • Hawkshot.png Hawkshot
    • Passive gold changed to 3 from 1 / 2 / 3 / 4 / 5.
    • Cooldown reduced to 60 / 55 / 50 / 45 / 40 from 60.

V3.13:

V3.10:

  • Focus.png Focus
    • Focus stacks per second increased to 4 / 5 / 6 / 7 / 8 from 3 / 4 / 5 / 6 / 7.
    • Fixed a bug where Focus was granting stacks while on cooldown in certain situations.

V3.8:

  • Focus.png Focus
    • Ashe now gains 3 / 4 / 5 / 6 Focus stacks every second while not attacking instead of gaining critical strike chance.
    • Ashe will critically strike on her next basic attack when she reaches 100 Focus stacks.
    • Initial Focus stacks are equal to Ashe's critical strike chance.

V3.5:

  • Focus.png Focus
    • Now displays the critical strike chance bonus on the buff bar.

V3.03:

  • Stats
    • Attack speed per level increased to 4% from 3.4%.

V3.02:

  • Focus.png Focus
    • Is no longer consumed when attacking wards.

V1.0.0.152:

  • Stats
    • Base movement speed increased to 325 from 300.

V1.0.0.148:

  • General
    • Tooltips have been updated.

V1.0.0.142:

  • Hawkshot.png Hawkshot
    • Now displays the correct buff icon.

V1.0.0.140:

V1.0.0.133

  • Stats
    • Base health increased to 474 from 438
    • Base armor increased to 14.9 from 12.7
    • Mana per level increased to 35 from 27
  • Volley.png Volley
    • Cooldown reduced to 16 / 13 / 10 / 7 / 4 seconds from 20 / 16 / 12 / 8 / 4.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Now grants vision while in flight.

V1.0.0.125:

  • Frost Shot.png Frost Shot
    • Fixed a bug where mana was not draining properly.

V1.0.0.123:

  • Frost Shot.png Frost Shot
    • Fixed a bug where it would consume mana if Ashe canceled her autoattack early.

V1.0.0.121:

  • Ashe Ashe's Hawkshot.png Hawkshot
    • Added minimap range indicator.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Slow duration reduced to 3 seconds at all ranks from 3 / 4 / 5.
    • Cooldown increased to 100 / 90 / 80 seconds from 75 at all ranks.

V1.0.0.116:

  • Frost Shot.png Frost Shot
    • Changed the general frost slow particle to significantly reduce frame lag.

V1.0.0.111:

  • Updated tooltips for Ashe.

V1.0.0.102:

V1.0.0.97:

  • Focus.png Focus
    • Now displays a buff showing how much extra crit chance Ashe has.

V1.0.0.94(b):

  • Volley.png Volley
    • Range reduced to 1200 from 1300.
    • Damage reduced to 40 / 50 / 60 / 70 / 80 from 40 / 55 / 70 / 85 / 100.

V1.0.0.94:

  • Frost Shot.png Frost Shot
    • Slow changed to 15 / 20 / 25 / 30 / 35% from 10 / 18 / 26 / 32 / 38%.
    • No longer stacks with Volley.png Volley.
  • Volley.png Volley
    • Bonus damage increased to 40 / 55 / 70 / 85 / 100 from 40 / 50 / 60 / 70 / 80.
    • Attack damage scaling reduced to (+ 100% AD) from (+ 150% AD).
    • Now fires 7 missiles instead of 9.
  • Plentiful Bounty.png Plentiful Bounty renamed to Hawkshot.png Hawkshot:
    • Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Fixed a bug where it was slowing for too long at ranks 2 and 3.
    • Fixed a bug where it was stunning for more than the maximum stun duration.
    • Distance required to get a maximum duration stun increased.

V1.0.0.87:

  • Volley.png Volley
    • Fixed a bug where it was slowing more than it should.
    • Fixed a bug allowing Volley.png Volley and Frost Shot.png Frost Shot slow to stack.

V1.0.0.86:

V1.0.0.82:

  • Volley.png Volley
    • Fixed a bug that allowed Ashe to hit the same target with multiple arrows.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Fixed a bug where it was slowing attack speed.

V1.0.0.63:

  • Volley.png Volley
    • Fixed a bug where it could hit a target multiple times per cast if the target was immune to buffs.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • No longer reveals Ashe to enemies that cannot see her.

V1.0.0.61:

  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Damage reduced to 250 / 425 / 600 from 300 / 500 / 700.
    • Max stun duration reduced to 3.5 seconds from 4.5.
    • Slow duration changed to 3.5 / 3.5 / 3.5 seconds from 3 / 4 / 5 seconds.

V1.0.0.32:

  • Updated particles.

V0.9.25.34:

  • New loading screen image.
  • Updated critical strike animations.

V0.9.22.15:

  • Frost Shot.png Frost Shot
    • Slow increased to 15 / 20 / 25 / 30 / 35% from 10 / 17 / 24 / 31 / 38%.
  • Volley.png Volley
    • Damage increased to 40 / 50 / 60 / 70 / 80 from 15 / 30 / 45 / 60 / 75.
    • Fixed a bug where it was slowing by too much.
  • Plentiful Bounty.png Plentiful Bounty
    • Bonus gold reduced to 1 / 2 / 3 / 4 / 5 from 1 / 2 / 3 / 5 / 7.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Improved accuracy.

V0.9.22.7:

  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Max stun duration reduced to 4.5 seconds from 5.
    • Now applies slow to the primary target (for when the stun duration is low).
    • Added a minimum stun duration of 1 second.

V0.8.22.115:

June 26, 2009 Patch:

May 1, 2009 Patch:

  • Frost Shot.png Frost Shot
    • Slow reduced to 10 / 17 / 24 / 31 / 38% from 10 / 18 / 26 / 34 / 42%.

April 25, 2009 Patch:

  • Volley.png Volley
    • Fixed particle bug.
    • Made cone reticle match closer to the way the arrows spread.
  • Plentiful Bounty.png Accumulate Wealth renamed to Plentiful Bounty.png Plentiful Bounty
    • Bonus gold reduced to 1 / 2 / 4 / 6 / 9 from 2 / 4 / 6 / 8 / 10.
    • Added the toggle spell glow.
  • Updated Ashe's recommended items.

April 18, 2009 Patch:

  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Damage increased to 350 / 550 / 750 from 250 / 425 / 600.
  • Updated animations updated for Volley.png Volley to make it easier to use.

April 11, 2009 Patch:

Alpha Week 7:

  • Volley.png Volley
    • Cone radius reduced to 1300 from 1600.
    • Fixed a bug where it was applying Frost Shot.png Frost Shot with an incorrect slow percentage, and gaining extra damage from ability power.
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow
    • Damage reduced to 250 / 425 / 600 from 350 / 525 / 700.
    • Now stuns the hit target for up to 5 seconds, and deals half damage and slows nearby targets by 50% for 3 / 4 / 5 seconds.
    • Can now be targeted via the minimap.

Alpha Week 6:

Alpha Week 5:

Alpha Week 4:

Alpha Week 2:

References

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