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Gameplay
- Champion Spotlight
With the Freljord event coming to a close, this edition of the Champion Spotlight focuses on one of the leaders of the three tribes. Take aim with a
and your enemies into frigid oblivion as Ashe, the Frost Archer.With her full suite of crowd-control and utility,
has the ability to harass in lane and deliver high-impact damage complemented by one of the strongest in the game. Ashe demonstrates natural kiting power with , while provides efficient wave clear and 's active effect allows her to spot a sneaky gank attempt. Use to start a fight, or pick off an opponent with a cross-map snipe to end one.Check out the video for tips, tricks, and sample runes and masteries for Ashe, an ADC with a chilly disposition.
- Recommended Items
Tips
- Playing As
- Try to fire in the same direction enemies are moving, so it is more likely to hit.
- arrows are blocked by the first enemy they hit, so keep your distance to avoid having them all absorbed by enemy frontliners.
- reveals units in brush. If a team fight is occurring in the jungle it can give you a significant advantage.
- Playing Against
- Ashe has very few defensive options, and she's a good target to gank.
- Be wary of moving around the map alone if Ashe has not recently cast her .
Tricks
- Ability Usage
- strength as a marksman comes from the utility of her kit particularly, the permaslow from , a global range scouting tool from and a global range crowd control from .
- Learning how to kite enemies is essential in mastering , for she doesn't have an escape mechanism. Besides clever positioning, her array of stun and slows is her only way to keep enemies at bay.
- Since her basic attacks against frosted enemies are guaranteed to critically strike, the mastery has a good synergy on .
adds a slow to basic attack and damaging spells.
- The flurry of attacks works on towers, letting her push with ease.
- You only get a stack of for every cast of both and even if it hits multiple enemies. The best way to fully stack it is to weave in between basic attacks.
- Try building up stacks on minions if you're going to trade against your lane opponent.
gives her a massive attack speed upon activation and transforms her basic attack into a flurry, that adds a substantial damage to her basic attacks.
- has a fairly large cone and decent damage early/mid game. Use this to your advantage by positioning yourself to last hit minions and harass the enemy champions with it. Avoid spamming it early game as you most likely end up pushing the minions to the enemy tower.
- diminishes quickly in the late game; however, it still provides a great deal of utility. can slow a great majority of the enemy team, can still be used between auto attacks, hit enemy chasing/retreating in bushes and it can pop s.
- Use
- If your team is engaging either of those monsters, will give you advance notice of enemy approach, but also inform them of your general location.
- You could scout the entire enemy jungle when using from a side lane.
to check the nearby jungle for enemies that may be attempting to gank you. It is also useful to check if the enemy is fighting the or from a distance.
- You can use lane. If your allies have the advantage, shoot it further up their enemies' lane, and if not, aim further down your allies' lane. This may help your allies the opportunity to strike a killing blow or make a getaway.
- Keep in mind that there is a low chance you'll hit them and you lose a lot of lane control if your opponent knows it's on cooldown.
to help your allies from another - is also a great skill for ganking. A well-aimed arrow can stun the target long enough for you or your jungler to apply their CC as well.
- When shooting towards another lane, ping the area it will hit. This will alert your teammates that you have shot your ultimate.
is one of the best initiators in the game, able to stun an enemy (preferably someone squishy) from a distance.
- Don't be afraid to use to escape. However, be aware that the duration of the stun is based upon how far the arrow has traveled before impact.
- Try to fire in the same direction enemies are moving, so it is more likely to land a hit. It has a surprisingly large hitbox.
- Dominion, as the enemy champion's attempted capture would be interrupted while they are being stunned for several seconds and repeatedly shot at by the turret. is very powerful in
- Item Usage
- Stacking 2 lane presence, and are later sold for stronger items.
- presents a different alternative, allowing you to farm for items faster at the cost of lower starting attack damage.
s early game gives Ashe a much stronger - If your enemy is stacking armor, try to get or in your item build, depending on what the enemy builds. is better for those stacking health, while is better against those with high health regen.
- Standard crit items include the likes of , , and . buffs her attacks, is good in 1v1 situations, and is good if spamming abilities and stacking cooldown reduction.
is a standard ranged carry and should be built accordingly. Her build path varies depending on the style of play and the enemy team.
- Rage also provides nice bursts of movement speed, helping her kite even easier, and complementing her passive slow. synergizes well with Ashe's . As an attack speed steroid, it helps apply the passive armor shred frighteningly quickly - one autoattack applies five stacks of 's passive immediately, removing over a quarter of the target's armor. This lets Ashe punish targets even quicker, and gives her the option to wear down multiple enemies in a team fight, inherently making her team deal increased damage. 's
- crowd control. It grants her far more durability from her natural squishiness. Other possible item is for both a good attack damage bonus and the -like active. is extremely good when fighting enemies with strong
- Building Ashe as support is not ineffective considering she does have a low damage output. Building auras and cooldown reduction is an extremely effective way to play her. With her permaslow, cone slow, global vision, global stun, and requirement to be in the back during a teamfight, she can do just fine supporting her team.
- It does give her good multi-target damage output in teamfights, as the bolts can target multiple champions, readying critical strikes, and once is activated, the flurry will cause Runaan's to fire additional bolts.
lets Ashe apply on up to 3 targets. This is not sufficient reason, since can apply a similar effect in a higher range and to a larger amount of targets. But it's also the best item for a ranged champion wanting to focus on wave clear, whether for gold, or experience, or to splitpush.
- very useful (as slows are the most common CC), and the minor Attack Speed bonus that gives is relatively negligible, and better built elsewhere. Simply put, you get a lot more bang for your buck with . is highly recommended for three reasons - the difference in movement speed is quite noticeable (and very much appreciated by such a 'slow' champion), the slow reduction is
has mediocre movement speed. Buying early game can help her with this, and later, once you leave lane, consider upgrading this item for a or to help her escape and chase even better.
- Countering
- Beware of
- Movement speed and Tenacity items can help counter her kiting.
's kiting capability. combined with will keep you from reaching her.
- mainly deals damage by using auto-attacks, so buying can help counter or even kill if she has low health.
- Although zoned. has great harassment during the laning phase, but her low health is a great disadvantage. Putting pressure on her can keep her
- sbc. alone packs a stun, something unique and very rare for ADCs, as well as having a sort of in .
- Due to this 's ability to gank or assist in a gank is the best for any ADC in game, watch out if paired with strong gankers such as or as they will simply CC lock you until you die.
is an unusual ADC, relying on something that almost every other ADC barely has if at all: - If starts to chain attack you with , you will most likely not be able to escape if you lack a dash or a blink (even with those, fear the ).
- Being tied for the lowest movement speed for champions in the game leaves vulnerable to skillshots.
- Gapclosers can quickly take advantage of this, since her slows cannot counter them.
has little to no defensive capabilities. Use this to your advantage.
- Watch for when
- At the same time, beware for the inverse. You might be tricked into thinking an area is un-warded because she just used her , while it was just used to lure you there after the effects wore off.
uses her . This tells what part of the map her team has no vision of.
- The most unique part of 's kit is , giving her a significant nuke and much appreciated hard CC (for an ADC this is extremely rare), simultaneously, she is quite dependent on her ultimate, so if you force her to burn it for an escape she is losing a large portion of her power and ganking abilities
References
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