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(added information that Enchanted Crystal Arrow provides sight.)
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== Abilities ==
 
== Abilities ==
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* Ashe's abilities will not reset nor stop the counter.
 
* Ashe's abilities will not reset nor stop the counter.
* After the initial 3 seconds, Ashe requires {{pp|5|25|20|{{fd|16.67}}|{{fd|14.30}}|{{fd|12.5}}|1|5|9|13|17}} seconds to secure her first critical hit. Thereafter will depend of her current critical strike chance.
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* After the initial 3 seconds, Ashe requires {{pp|5|25|20|{{fd|16.67}}|{{fd|14.30}}|{{fd|12.5}}|1|5|9|13|17}} seconds to secure her very first critical hit from initial spawn. Thereafter, stacks start at her current critical strike chance and count incrementally from there based on her level.
 
|video=Ashe IVideo
 
|video=Ashe IVideo
 
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* The minimum stun duration is 1 second, and it takes 2800 units to reach the maximum stun duration.
 
* The minimum stun duration is 1 second, and it takes 2800 units to reach the maximum stun duration.
 
* ''Enchanted Crystal Arrow'' applies "Chill", a debuff that interacts with {{cai|Frostbite|Anivia}}.
 
* ''Enchanted Crystal Arrow'' applies "Chill", a debuff that interacts with {{cai|Frostbite|Anivia}}.
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* ''Enchanted Crystal Arrow'' provides [[sight]] around the arrow and briefly after detonation.
 
|video=Ashe RVideo
 
|video=Ashe RVideo
 
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{{Reflist}}
 
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Revision as of 22:46, 4 July 2014

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Abilities

Focus

Focus

If Ashe has not attacked in the last 3 seconds, she gains Error: Parameter '3' is not accepted. Focus stacks per second. At 100 stacks, Ashe will critically strike on her next basic attack. Thereafter, Focus stacks will reset to an amount equal to her critical strike chance.

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Frost Shot

Frost Shot

Toggle: Ashe enchants her basic attacks with ice, slowing her targets for 2 seconds.

  • Slow: 15 / 20 / 25 / 30 / 35%

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Volley

Volley

Active: Ashe fires 7 arrows in a 57.5º cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. Volley also applies the current rank of Frost Shot Frost Shot, regardless of whether it is toggled on or not.

  • Physical Damage Per Arrow: 40 / 50 / 60 / 70 / 80 (+ 100% AD)

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Hawkshot

Hawkshot

Passive: Ashe gains 3 bonus gold each time she kills a unit or destroys a structure.

Active: Ashe animates a hawk to scout for her, granting sight for 2 seconds as it flies towards a target location. Hawkshot grants a 1000-radius area of sight for 5 seconds when it reaches its destination. The sight extends into brushes.

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Enchanted Crystal Arrow

Enchanted Crystal Arrow

Active: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and stun that champion for -2.5 second(s), based on the distance the arrow traveled. Additionally, enemies within a 250-radius of the impact take half the damage and are slowed by 50% for 3 seconds.

  • Magic Damage: 250 / 425 / 600 (+ 100% AP)
  • Splash Damage: 125 / 212.5 / 300 (+ 50% AP)

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References

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