m (Reverted edits by 124.191.49.230 (talk | block) to last version by Nanaki.bot) |
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− | {{C-top |
+ | {{C-top}} |
+ | {{champion info|{{PAGENAME}}}}{{C-ref}} |
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− | '''{{fullname|Ashe}}, {{data Ashe|pst2|title}}''' is a [[champion]] in [[League of Legends]].<ref>[http://www.leagueoflegends.com/champions/22/ashe_the_frost_archer Ashe profile page] at [[leagueoflegends.com]]</ref> |
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== Abilities == |
== Abilities == |
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{{Ability info |
{{Ability info |
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|name = Focus |
|name = Focus |
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− | |icon = Focus. |
+ | |icon = Focus.png |
− | |description = If Ashe has not attacked in the last 3 seconds, she gains {{pp|5|4|5|6|7|8|1|5|9|13|17}} Focus stacks per second. At 100 stacks, Ashe will critically strike on her next basic attack. Thereafter, Focus stacks will reset to an amount equal to her critical strike chance. |
+ | |description = If Ashe has not attacked in the last 3 seconds, she gains {{pp|5|4|5|6|7|8|1|5|9|13|17}} ''Focus'' stacks per second. At 100 stacks, Ashe will critically strike on her next basic attack. Thereafter, ''Focus'' stacks will reset to an amount equal to her critical strike chance. |
}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Focus is an [[buff|offensive buff]] that triggers if Ashe has not attacked for some seconds. |
+ | |targeting='''Focus''' is an [[buff|offensive buff]] that triggers if Ashe has not attacked for some seconds. |
|damagetype= |
|damagetype= |
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|spelleffects= |
|spelleffects= |
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|onhiteffects= |
|onhiteffects= |
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|spellshield= |
|spellshield= |
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− | |additional= |
+ | |additional= |
* Ashe's abilities will not reset nor stop the counter. |
* Ashe's abilities will not reset nor stop the counter. |
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+ | * After the initial 3 seconds, Ashe requires {{pp|5|25|20|{{fd|16.67}}|{{fd|14.30}}|{{fd|12.5}}|1|5|9|13|17}} seconds to secure her very first critical hit from initial spawn. Thereafter, stacks start at her current critical strike chance and count incrementally from there based on her level. |
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|video=Ashe IVideo |
|video=Ashe IVideo |
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}} |
}} |
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{{Ability info |
{{Ability info |
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|name = Frost Shot |
|name = Frost Shot |
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− | |icon = |
+ | |icon = Frost Shot.png |
− | |description = {{sbc|Toggle:}} Ashe enchants her basic attacks with ice, slowing her targets for 2 seconds. |
+ | |description = {{sbc|Toggle:}} Ashe enchants her basic attacks with ice, {{cctip|slow|slowing}} her targets for 2 seconds. |
|leveling = {{lc|Slow}} {{ap|15|20|25|30|35%}} |
|leveling = {{lc|Slow}} {{ap|15|20|25|30|35%}} |
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|cooldown = |
|cooldown = |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Frost Shot is a toggled [[on-hit effect]]. |
+ | |targeting='''Frost Shot''' is a toggled [[on-hit effect]]. |
|onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal. |
|onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal. |
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− | ** Frost Shot will not apply if the basic attack is {{ai|Counter Strike|Jax|dodged}}, {{ai|Aegis Protection|Pantheon|blocked}}, {{ai|Riposte|Fiora|parried}}, or if Ashe is [[blind]]ed. |
+ | ** ''Frost Shot'' will not apply if the basic attack is {{ai|Counter Strike|Jax|dodged}}, {{ai|Aegis Protection|Pantheon|blocked}}, {{ai|Riposte|Fiora|parried}}, or if Ashe is [[blind]]ed. |
|spellshield= |
|spellshield= |
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− | |additional= |
+ | |additional= |
+ | * Attacks made against structures will not consume mana. |
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− | * The slow |
+ | * The slow does not stack with {{ais|Enchanted Crystal Arrow|Ashe}} slow, but it will stack with other sources of slow. |
− | * Frost Shot cannot be toggled-on or off while [[crowd control|unable to activate abilities]]. |
+ | * ''Frost Shot'' cannot be toggled-on or off while [[crowd control|unable to activate abilities]]. |
⚫ | |||
* The cost is per ''attack'', not per ''hit''. While using {{ii|Runaan's Hurricane}}, Ashe will only pay the mana cost once per attack. Likewise, she will still pay the cost even if the attack is blocked, parried, dodged or if it misses. |
* The cost is per ''attack'', not per ''hit''. While using {{ii|Runaan's Hurricane}}, Ashe will only pay the mana cost once per attack. Likewise, she will still pay the cost even if the attack is blocked, parried, dodged or if it misses. |
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− | * The slow trail is visible even if the target is |
+ | * The slow trail is visible even if the target is [[stealth]]ed. |
⚫ | |||
|video=Ashe QVideo |
|video=Ashe QVideo |
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}} |
}} |
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{{Ability info |
{{Ability info |
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|name = Volley |
|name = Volley |
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− | |icon = Volley. |
+ | |icon = Volley.png |
− | |description = {{sbc|Active:}} Ashe fires 7 arrows in a {{fd|57.5}}º cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. Volley also applies the current rank of Frost Shot, regardless of whether it is toggled on or not. |
+ | |description = {{sbc|Active:}} Ashe fires 7 arrows in a {{fd|57.5}}º cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. ''Volley'' also applies the current rank of {{ai|Frost Shot|Ashe}}, regardless of whether it is toggled on or not. |
|leveling = {{lc|Physical Damage Per Arrow}} {{ap|40|50|60|70|80}} {{as|(+ 100% AD)}} |
|leveling = {{lc|Physical Damage Per Arrow}} {{ap|40|50|60|70|80}} {{as|(+ 100% AD)}} |
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|range = 1200 |
|range = 1200 |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Volley |
+ | |targeting='''Volley''' fires 7 [[skill shot|linear, colliding skill shots]] in a [[area of effect|cone]]. |
+ | * '''Projectile Speed:''' 2000 |
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|damagetype=physical |
|damagetype=physical |
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+ | |projectile=true |
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|spelleffects=area of effect |
|spelleffects=area of effect |
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|onhiteffects= |
|onhiteffects= |
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|spellshield=Will block the ability. |
|spellshield=Will block the ability. |
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− | |additional= |
+ | |additional= |
⚫ | |||
− | * Volley has a missile speed of 2000. |
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⚫ | |||
− | * Probable bug: If an arrow kills its target, it will continue in its path to hit additional target. |
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|video=Ashe WVideo |
|video=Ashe WVideo |
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}} |
}} |
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{{Ability info |
{{Ability info |
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|name = Hawkshot |
|name = Hawkshot |
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− | |icon = Hawkshot. |
+ | |icon = Hawkshot.png |
− | |description = {{sbc|Passive:}} Ashe gains bonus gold each time she kills a unit or destroys a structure. |
+ | |description = {{sbc|Passive:}} Ashe gains 3 bonus gold each time she kills a unit or destroys a structure. |
− | |description2 = {{sbc|Active:}} Ashe animates a hawk to scout for her, granting sight for 2 seconds as it flies towards a target location. Hawkshot grants a 1000-radius area of sight for 5 seconds when it reaches its destination. The sight extends into brushes. |
+ | |description2 = {{sbc|Active:}} Ashe animates a hawk to scout for her, granting sight for 2 seconds as it flies towards a target location. ''Hawkshot'' grants a '''1000'''-radius area of sight for 5 seconds when it reaches its destination. The sight extends into brushes. |
− | |leveling = {{lc|Bonus Gold}} {{ap|1|2|3|4|5}} |
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|range = {{ap|2500|3250|4000|4750|5500}} |
|range = {{ap|2500|3250|4000|4750|5500}} |
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− | |cooldown = 60 |
+ | |cooldown = {{ap|60|55|50|45|40}} |
|cost = |
|cost = |
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|costtype = No cost |
|costtype = No cost |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Hawkshot is |
+ | |targeting='''Hawkshot's''' ''passive'' is an [[kill|on-kill effect]]. |
+ | '''Hawkshot's''' ''active'' is a [[area of effect|ground-targeted area of effect]]. |
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− | Hawk Shot also [[passive]]ly grants an [[buff|economy buff]]. |
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|damagetype= |
|damagetype= |
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|spelleffects= |
|spelleffects= |
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|onhiteffects= |
|onhiteffects= |
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|spellshield= |
|spellshield= |
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− | |additional= |
+ | |additional= |
− | * Hawkshot grants [[sight|standard sight]], which does not reveal stealthed units. |
+ | * ''Hawkshot'' grants [[sight|standard sight]], which does not reveal stealthed units. |
− | * The |
+ | * The on-kill effect will stack additively with similar effects (such as {{ii|Avarice Blade}}). |
|video=Ashe EVideo |
|video=Ashe EVideo |
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}} |
}} |
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{{Ability info |
{{Ability info |
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|name = Enchanted Crystal Arrow |
|name = Enchanted Crystal Arrow |
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− | |icon = |
+ | |icon = Enchanted Crystal Arrow.png |
− | |description = {{sbc|Active:}} Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and stun that champion for {{tt|{{ap|1-3.5}}|Reaches the max duration at 2800 range.}} second(s), based on the distance the arrow traveled. Additionally, enemies within a 250 |
+ | |description = {{sbc|Active:}} Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and {{cctip|stun|stun}} that champion for {{tt|{{ap|1-3.5}}|Reaches the max duration at 2800 range.}} second(s), based on the distance the arrow traveled. Additionally, enemies within a '''250'''-radius of the impact take half the damage and are {{cctip|slow|slowed}} by 50% for 3 seconds. |
|leveling = {{lc|Magic Damage}} {{ap|250|425|600}} {{as|(+ 100% AP)}} |
|leveling = {{lc|Magic Damage}} {{ap|250|425|600}} {{as|(+ 100% AP)}} |
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{{lc|Splash Damage}} {{ap|125|212.5|300}} {{as|(+ 50% AP)}} |
{{lc|Splash Damage}} {{ap|125|212.5|300}} {{as|(+ 50% AP)}} |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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− | |targeting=Enchanted Crystal Arrow is a [[skill shot|linear, colliding skill shot]]. |
+ | |targeting='''Enchanted Crystal Arrow''' is a [[skill shot|linear, colliding skill shot]]. |
− | * ''' |
+ | * '''Projectile Speed:''' 1600. |
|damagetype=magic |
|damagetype=magic |
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+ | |projectile=true |
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|spelleffects=area of effect |
|spelleffects=area of effect |
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|onhiteffects= |
|onhiteffects= |
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− | |spellshield=Will block the effects to the primary target. |
+ | |spellshield=Will block the effects to the primary target. They will not protect secondary targets within the area of effect. |
− | |additional= |
+ | |additional= |
− | * The slow does not stack with |
+ | * The slow does not stack with {{ais|Frost Shot|Ashe}} slow, but it will stack with other sources of slow. |
+ | * ''Enchanted Crystal Arrow'' applies "Chill", a debuff that interacts with {{cai|Frostbite|Anivia}}. |
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− | * The minimum stun duration is 1 second, and it takes 2800 units to reach the maximum stun duration. |
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− | * Enchanted Crystal Arrow |
+ | * ''Enchanted Crystal Arrow'' provides [[sight]] around the arrow and briefly after detonation. |
|video=Ashe RVideo |
|video=Ashe RVideo |
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}} |
}} |
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[[cs:Ashe]] |
[[cs:Ashe]] |
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[[ru:Ashe]] |
[[ru:Ashe]] |
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[[zh:艾希]] |
[[zh:艾希]] |
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+ | [[Category:Global champion]] |
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+ | [[Category:Marksman champion]] |
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+ | [[Category:Support champion]] |
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+ | [[Category:Stun champion]] |
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+ | [[Category:Slow champion]] |
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+ | [[Category:Scout champion]] |
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+ | [[Category:Ranged champion]] |
Revision as of 17:51, 11 December 2014
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