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Tag: rte-source
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* ''Frosted'' targets are distinct from ''Slowed'' targets - only Ashe's ''Frost Shot'' can trigger the bonus damage. ''Other slows don't trigger it.''
 
* ''Frosted'' targets are distinct from ''Slowed'' targets - only Ashe's ''Frost Shot'' can trigger the bonus damage. ''Other slows don't trigger it.''
* ''Frost Shot's'' simplified formula for the bonus damage is AD * 1.1 + AD * X * (1 - Y)
+
* ''Frost Shot's'' simplified formula for the bonus damage is {{as|10 + (X * (1 + Y))% AD}}.
 
** '''X''' is her critical strike chance, and is measured at a equitative rate to the scaling.
 
** '''X''' is her critical strike chance, and is measured at a equitative rate to the scaling.
 
** '''Y''' is her ''bonus'' critical strike damage, measured in decimals.
 
** '''Y''' is her ''bonus'' critical strike damage, measured in decimals.

Revision as of 14:45, 30 April 2015

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Abilities

Focus

Focus

If Ashe has not attacked in the last 3 seconds, she gains Error: Parameter '3' is not accepted. Focus stacks per second. At 100 stacks, Ashe will critically strike on her next basic attack. Thereafter, Focus stacks will reset to an amount equal to her critical strike chance.

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Frost Shot

Frost Shot

Toggle: Ashe enchants her basic attacks with ice, Template:Cctip her targets for 2 seconds.

  • Slow: 15 / 20 / 25 / 30 / 35%
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Volley

Volley

Active: Ashe fires 7 arrows in a 57.5º cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. Volley also applies the current rank of Frost Shot Frost Shot, regardless of whether it is toggled on or not.

  • Physical Damage Per Arrow: 40 / 50 / 60 / 70 / 80 (+ 100% AD)
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Hawkshot

Hawkshot

Passive: Ashe gains 3 bonus gold each time she kills a unit or destroys a structure.

Active: Ashe animates a hawk to scout for her, granting sight for 2 seconds as it flies towards a target location. Hawkshot grants a 1000-radius area of sight for 5 seconds when it reaches its destination. The sight extends into brushes.

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Enchanted Crystal Arrow

Enchanted Crystal Arrow

Active: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and Template:Cctip that champion for -2.5 second(s), based on the distance the arrow traveled. Additionally, enemies within a 250-radius of the impact take half the damage and are Template:Cctip by 50% for 3 seconds.

  • Magic Damage: 250 / 425 / 600 (+ 100% AP)
  • Splash Damage: 125 / 212.5 / 300 (+ 50% AP)
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Frost Shots

Frost Shot

Innate: Ashe's basic attacks and abilities apply Frost to enemies damaged, slowing them by Error: Parameter '3' is not accepted.% for 2 seconds.

Ashe's basic attacks against frosted units always critically strike, dealing 10% AD critical damage, plus an additional 1% AD for every 1% of her critical strike chance that is modified by 1% for every 1% of her bonus critical strike damage. Ashe cannot otherwise perform critical strikes.

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Ranger's Focus

Ranger's Focus

Passive: Ashe gains a stack of Focus Focus for 4 seconds whenever she slows an enemy, stacking up to 5 times. This passive is unavailable while Ranger's Focus is on cooldown.

Active: Ashe consumes her current Focus Focus stacks and gains bonus attack speed and increases Frost Shot's Frost Shot's slow strength by 20% for 4 seconds.

  • Attack Speed: 20 / 25 / 30 / 35 / 40%
  • Empowered Slow: Error: Parameter '3' is not accepted.%

If Ashe has 5 stacks of Focus Focus on activation, Ranger's Focus will also cause each of Ashe's attacks to fire a flurry of five arrows. Each arrow deals modified damage that stacks multiplicatively with Frost Shots Frost Shots and benefits from lifesteal. The flurry will trigger on-attack effects five times but on-hit effects are only applied once.

  • Damage Per Arrow: 23 / 24 / 25 / 26 / 27% AD
  • Total Damage Per Flurry: 115 / 120 / 125 / 130 / 135% AD
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Volley

Volley

Active: Ashe fires 9 arrows in a 57.5º cone, dealing physical damage to enemies hit.

  • Physical Damage: 40 / 50 / 60 / 70 / 80 (+ 100% AD)

Enemies can intercept multiple arrows, but will not take damage from arrows beyond the first. Volley will generate Focus Focus for every arrow that hits, even if they do not hit unique enemies.

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Hawkshot

Hawkshot

Active: Ashe animates a hawk to scout for her, granting sight for 2 seconds as it flies towards a target location. Hawkshot grants a 1000-radius area of sight for 5 seconds when it reaches its destination. The sight is not obstructed by brushes or terrain.

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Enchanted Crystal Arrow

Enchanted Crystal Arrow

Active: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and Template:Cctip that champion for -2.5 second(s), based on the distance the arrow traveled. Additionally, enemies within a 250-radius of the impact take half the damage.

  • Magic Damage: 250 / 425 / 600 (+ 100% AP)
  • Splash Damage: 125 / 212.5 / 300 (+ 50% AP)
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References

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