(→Abilities: The 110 isn't affected by any modifiers.) Tag: sourceedit |
Tag: sourceedit |
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{{champion info|{{PAGENAME}}}}{{C-ref}} |
{{champion info|{{PAGENAME}}}}{{C-ref}} |
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− | == Abilities == |
+ | == Abilities == |
− | {{lc|Basic Attack Missile Speed}} 2500 |
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{{Ability|I |
{{Ability|I |
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|name = Frost Shots |
|name = Frost Shots |
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|description = {{sbc|Passive:}} '''Ashe''' gains a stack of {{ai|Focus|Ashe}} for 4 seconds whenever she {{cctip|slow|slows}} an enemy, stacking up to 5 times. |
|description = {{sbc|Passive:}} '''Ashe''' gains a stack of {{ai|Focus|Ashe}} for 4 seconds whenever she {{cctip|slow|slows}} an enemy, stacking up to 5 times. |
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|description2 = {{sbc|Active:}} '''Ashe''' consumes her current {{ai|Focus|Ashe}} stacks and gains bonus [[attack speed]] and increases {{ais|Frost Shot|Ashe}} {{cctip|slow}} strength by 20% for 4 seconds. |
|description2 = {{sbc|Active:}} '''Ashe''' consumes her current {{ai|Focus|Ashe}} stacks and gains bonus [[attack speed]] and increases {{ais|Frost Shot|Ashe}} {{cctip|slow}} strength by 20% for 4 seconds. |
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− | |description3 = If '''Ashe''' has 5 stacks of {{ai|Focus|Ashe}} on activation, ''Ranger's Focus'' will also cause each of Ashe's [[autoattack|basic attacks]] to fire a flurry of five arrows. Each arrow deals modified [[damage]] that stacks multiplicatively with {{ai|Frost Shot|Ashe|Frost Shots}} and benefits from [[life steal]]. The flurry will trigger [[on-hit effect|on-attack effect]]s five times but [[on-hit effect]]s are only applied once. |
+ | |description3 = If '''Ashe''' has 5 stacks of {{ai|Focus|Ashe}} on activation, ''Ranger's Focus'' will also cause each of Ashe's [[autoattack|basic attacks]] to fire a flurry of five arrows. Each arrow deals modified [[damage]] that stacks multiplicatively with {{ai|Frost Shot|Ashe|Frost Shots}} and benefits from [[life steal]]. The flurry will trigger [[on-hit effect#On-Attack_Effects|on-attack effect]]s five times but [[on-hit effect]]s are only applied once. |
|leveling2 = {{lc|Bonus Attack Speed}} {{ap|20|25|30|35|40}}% |
|leveling2 = {{lc|Bonus Attack Speed}} {{ap|20|25|30|35|40}}% |
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|leveling3 = {{ft|{{lc|Damage Per Arrow|nolist=}} {{as|{{ap|23|24|25|26|27}}% AD}}|{{lc|Total Damage Per Flurry|nolist=}} {{as|{{ap|115|120|125|130|135}}% AD}}}} |
|leveling3 = {{ft|{{lc|Damage Per Arrow|nolist=}} {{as|{{ap|23|24|25|26|27}}% AD}}|{{lc|Total Damage Per Flurry|nolist=}} {{as|{{ap|115|120|125|130|135}}% AD}}}} |
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**{{pending for test}} On-hit effects are disabled on the latter four attacks and will not be triggered even by Runaan's minor bolts. ''As such, the item's 10 on-hit damage is only applied by the first attack.'' |
**{{pending for test}} On-hit effects are disabled on the latter four attacks and will not be triggered even by Runaan's minor bolts. ''As such, the item's 10 on-hit damage is only applied by the first attack.'' |
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**{{pending for test}} Runaan's splash damage is affected by the damage modifier - dealing {{ft|10 {{as|(+57.5 / 60 / 62.5 / 65/ 67.5 AD)}} damage per flurry|{{as|{{ap|11.5|12|12.5|13|13.5}}% AD}} damage per arrow (+10 on the first)}} to secondary targets. |
**{{pending for test}} Runaan's splash damage is affected by the damage modifier - dealing {{ft|10 {{as|(+57.5 / 60 / 62.5 / 65/ 67.5 AD)}} damage per flurry|{{as|{{ap|11.5|12|12.5|13|13.5}}% AD}} damage per arrow (+10 on the first)}} to secondary targets. |
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− | *As with {{ai| |
+ | *As with {{ai|Spinning Axe|Draven}}, attacks against structures will refresh the timer on Focus but will not generate new stacks. |
*The flurry will damage structures. |
*The flurry will damage structures. |
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|video=Ashe QVideo |
|video=Ashe QVideo |
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|icon = Enchanted Crystal Arrow.png |
|icon = Enchanted Crystal Arrow.png |
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|description = {{sbc|Active:}} '''Ashe''' fires a giant arrow in a straight line. If it hits an [[champion|enemy champion]], it will deal [[magic damage]] and {{cctip|stun|stun}} that [[champion]] for {{tt|{{ap|1-3.5}}|Reaches the maximum duration at 2800 range.}} second(s), based on the distance the arrow traveled. Additionally, enemies within a '''250'''-radius of the impact take half the [[damage]]. |
|description = {{sbc|Active:}} '''Ashe''' fires a giant arrow in a straight line. If it hits an [[champion|enemy champion]], it will deal [[magic damage]] and {{cctip|stun|stun}} that [[champion]] for {{tt|{{ap|1-3.5}}|Reaches the maximum duration at 2800 range.}} second(s), based on the distance the arrow traveled. Additionally, enemies within a '''250'''-radius of the impact take half the [[damage]]. |
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− | |leveling = |
+ | |leveling = {{lc|Impact Magic Damage}} {{ap|250|425|600}} {{as|(+ 100% AP)}} |
+ | {{lc|Splash Magic Damage}} {{ap|125|212.5|300}} {{as|(+ 50% AP)}} |
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|range = Global |
|range = Global |
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|cooldown = {{ap|100|90|80}} |
|cooldown = {{ap|100|90|80}} |
Revision as of 17:32, 22 May 2015
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