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|name = Frost Shot |
|name = Frost Shot |
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|icon = Frost Shot.png |
|icon = Frost Shot.png |
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− | |description = {{sbc|Frost Shot:}} '''Ashe's''' [[basic attack]] |
+ | |description = {{sbc|Frost Shot:}} '''Ashe's''' [[basic attack|basic attacks]] and [[abilities]] apply [[File:Frost Shot Debuff.png|20px|link=]] '''Frost''' to affected enemies, {{cctip|slow|slowing}} them by {{pp|6|5%|9%|13%|17%|21%|25%|1|4|7|10|13|16|formula=5% plus 4% every 3 levels}} for 2 seconds and causing subsequent basic attacks against them to deal {{as|10%{{plus}}({{as|critical chance{{times}}(1{{plus}}'''bonus''' critical damage)}})% AD|AD}} bonus physical damage while they remain {{cctip|slow|slowed}}. |
|description2 = {{sbc|Critical Slow:}} '''Ashe's''' {{cctip|critical strike|critical strikes}} deal no additional damage, but instead double [[File:Frost Shot Debuff.png|20px|link=]] '''Frost's''' {{cctip|slow}} strength to {{pp|6|10%|18%|26%|34%|42%|50%|1|4|7|10|13|16|formula=10% plus 8% every 3 levels}}, decaying over the duration to its normal strength. |
|description2 = {{sbc|Critical Slow:}} '''Ashe's''' {{cctip|critical strike|critical strikes}} deal no additional damage, but instead double [[File:Frost Shot Debuff.png|20px|link=]] '''Frost's''' {{cctip|slow}} strength to {{pp|6|10%|18%|26%|34%|42%|50%|1|4|7|10|13|16|formula=10% plus 8% every 3 levels}}, decaying over the duration to its normal strength. |
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|targeting = '''Frost Shots''' is an [[buff|offensive buff]]. |
|targeting = '''Frost Shots''' is an [[buff|offensive buff]]. |
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***Adding a {{ii|Phantom Dancer}} increases the aforementioned to {{as|{{fd|75}}% AD}} bonus damage - ''{{tt|50|Critical Strike Chance}}{{times}} (1{{plus}}{{tt|0.5|Bonus Critical Strike Damage}})%'', for a total of {{as|185% AD}}. |
***Adding a {{ii|Phantom Dancer}} increases the aforementioned to {{as|{{fd|75}}% AD}} bonus damage - ''{{tt|50|Critical Strike Chance}}{{times}} (1{{plus}}{{tt|0.5|Bonus Critical Strike Damage}})%'', for a total of {{as|185% AD}}. |
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***With 100% critical strike chance and {{iis|Infinity Edge}} bonus critical damage, you will deal {{as|160% AD}} bonus damage ''10%{{plus}}({{tt|100|Critical Strike Chance}}{{times}} (1{{plus}}{{tt|0.5|Bonus Critical Strike Damage}}))%'', for a total of {{as|260% AD}}. |
***With 100% critical strike chance and {{iis|Infinity Edge}} bonus critical damage, you will deal {{as|160% AD}} bonus damage ''10%{{plus}}({{tt|100|Critical Strike Chance}}{{times}} (1{{plus}}{{tt|0.5|Bonus Critical Strike Damage}}))%'', for a total of {{as|260% AD}}. |
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− | ***{{sbc|Probable Bug:}} {{as|'''Bonus''' critical damage}} from runes is stacking '''multiplicatively''' with {{iis|Infinity Edge}} {{as|'''bonus''' critical damage}}, rather than '''additively''', for a maximum of {{as|228.265% AD}} bonus damage (''10{{plus}} ({{tt|100|Critical Strike Chance}}{{times}}(1{{plus}}{{tt|0.5|Infinity Edge's Bonus Critical Strike Damage}}){{times}} (1{{plus}} {{tt|0.4551|Runes' Bonus Critical Strike Damage}})''), for a total of {{as|328.265% AD}} instead of {{as|205.51% AD}} (for a total of {{as|305.51% AD}} damage) (''10{{plus}} ({{tt|100|Critical Strike Chance}}{{times}}(1{{plus}}{{tt|0.9551|Bonus Critical Strike Damage}}''). |
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*'''Critical Slow:''' |
*'''Critical Slow:''' |
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**{{ii|Statikk Shiv}} will neither deal additional damage nor {{cctip|slow}} damaged targets on {{cctip|critical strike|critical strikes}} due to ''Critical Slow''. |
**{{ii|Statikk Shiv}} will neither deal additional damage nor {{cctip|slow}} damaged targets on {{cctip|critical strike|critical strikes}} due to ''Critical Slow''. |
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|name = Ranger's Focus |
|name = Ranger's Focus |
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|icon = Ranger's Focus.png |
|icon = Ranger's Focus.png |
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− | |description = {{sbc|Passive:}} While ''Ranger's Focus'' is inactive, '''Ashe |
+ | |description = {{sbc|Passive:}} While ''Ranger's Focus'' is inactive, '''Ashe''' is granted {{ai|Focus|Ashe}} for 4 seconds [[On-attack#On-Attack_Effects.2FAuto-attack_Modifiers|on attack]], stacking up to 4 times. After 4 seconds, each stack thereafter will fall off every 1 second. |
− | |description2 = {{sbc|Active:}} For the next 5 seconds, '''Ashe''' gains {{as|bonus attack speed}} and causes each of her [[basic attack]]s to fire a flurry of five arrows. Each arrow deals modified [[physical damage]] that benefits from {{ai|Frost Shot|Ashe|Frost Shots}} and [[life steal]], and each flurry triggers [[on-hit effect |
+ | |description2 = {{sbc|Active:}} For the next 5 seconds, '''Ashe''' gains {{as|bonus attack speed}} and causes each of her [[basic attack]]s to fire a flurry of five arrows. Each arrow deals modified [[physical damage]] that benefits from {{ai|Frost Shot|Ashe|Frost Shots}} and [[life steal]], and each flurry triggers [[on-hit effect|on-hit effects]] only once. '''Ashe''' cannot gain {{ai|Focus|Ashe}} while this ability is active. |
+ | |description3 = ''Ranger's Focus'' resets '''Ashe's''' autoattack timer. |
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|leveling2 = {{lc|Bonus Attack Speed}} {{ap|20|25|30|35|40%}} |
|leveling2 = {{lc|Bonus Attack Speed}} {{ap|20|25|30|35|40%}} |
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{{ft|{{lc|Damage Per Arrow|nolist=}} {{as|{{ap|23|24|25|26|27}}% AD}}|{{lc|Total Damage Per Flurry|nolist=}} {{as|{{ap|115|120|125|130|135}}% AD}}}} |
{{ft|{{lc|Damage Per Arrow|nolist=}} {{as|{{ap|23|24|25|26|27}}% AD}}|{{lc|Total Damage Per Flurry|nolist=}} {{as|{{ap|115|120|125|130|135}}% AD}}}} |
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|cost = 50 |
|cost = 50 |
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|costtype = Mana + 4 Focus |
|costtype = Mana + 4 Focus |
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− | |targeting = '''Ranger's Focus''' is an [[buff|offensive buff]] that will also [[on-hit effect|modify Ashe's attacks]] with sufficient [[passive]] stacks. |
+ | |targeting = '''Ranger's Focus''' is an [[buff|offensive buff]] that will also [[on-hit effect|modify Ashe's attacks]] with sufficient [[passive]] stacks generated by [[on-attack effects]]. |
|additional = |
|additional = |
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*The multi-attack effect is similar to {{ai|Lightslinger|Lucian}} and {{ai|Double Strike|Master Yi}}, except that on-hit effects aren't applied by the extra attacks. |
*The multi-attack effect is similar to {{ai|Lightslinger|Lucian}} and {{ai|Double Strike|Master Yi}}, except that on-hit effects aren't applied by the extra attacks. |
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− | *Triggering |
+ | *Triggering {{ii|Runaan's Hurricane}} five times is intentional behavior. <ref>[http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/6BBcWPLy-ashe-update-feedback-thread?comment=00050000 Ranger's Focus' interaction with Runaan's Hurricane]</ref> |
− | ** |
+ | **On-hit effects are disabled on the latter four attacks and will not be triggered even by {{iis|Runaan's Hurricane}} bolts. Each flurry only applies on-hit damage from {{iis|Runaan's Hurricane}} bolts once. |
− | **Runaan's splash damage is affected by the damage modifier - dealing {{ft|15 {{as|(+{{ap|5.75|6|6.25|6.5|6.75}}% AD)}} damage per arrow| |
+ | **Runaan's splash damage is affected by the damage modifier - dealing {{ft|15 {{as|(+{{ap|5.75|6|6.25|6.5|6.75}}% AD)}} damage per arrow|15 {{as|(+{{ap|28.75|30|31.25|32.5|33.75}}% AD)}} damage per flurry}} to each secondary target. |
+ | * Each arrow from a flurry applies [[File:Frost Shot Debuff.png|20px|link=Ashe#Frost Shot]] [[Ashe#Frost Shot|Frost]] and the bonus damage from {{ai|Frost Shot|Ashe}} is calculated individually per arrow. |
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+ | ** Similarly, since a flurry is 5 instances of physical damage, {{ii|The Black Cleaver}} allows her to cleave the enemy target 5 times per flurry. |
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*As with {{ai|Spinning Axe|Draven}}, attacks against structures will refresh the timer on Focus but will not generate new stacks. |
*As with {{ai|Spinning Axe|Draven}}, attacks against structures will refresh the timer on Focus but will not generate new stacks. |
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*The flurry attack can be used on structures. |
*The flurry attack can be used on structures. |
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|description = {{sbc|Active:}} '''Ashe''' fires 9 arrows in a cone in the target direction, dealing [[physical damage]] to all enemies hit and applying {{ais|Frost Shot|Ashe}} doubled {{cctip|slow}} to enemy [[champion]]s hit. |
|description = {{sbc|Active:}} '''Ashe''' fires 9 arrows in a cone in the target direction, dealing [[physical damage]] to all enemies hit and applying {{ais|Frost Shot|Ashe}} doubled {{cctip|slow}} to enemy [[champion]]s hit. |
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|description2 = Enemies can intercept multiple arrows, but do not take [[damage]] from arrows beyond the first. |
|description2 = Enemies can intercept multiple arrows, but do not take [[damage]] from arrows beyond the first. |
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+ | |description3 = This ability can {{cctip|critical strike|critically strike}} but deals no additional damage for the purpose of {{ai|Frost Shot|Ashe}}. |
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|leveling = {{lc|Physical Damage}} {{ap|20|35|50|65|80}} {{as|(+ 100% AD)}} |
|leveling = {{lc|Physical Damage}} {{ap|20|35|50|65|80}} {{as|(+ 100% AD)}} |
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|range = {{ap|{{tt|1200|Cast range}}|{{tt|<nowiki>57.5°</nowiki>|Cone width}}|{{tt|20|Missile width}}}} |
|range = {{ap|{{tt|1200|Cast range}}|{{tt|<nowiki>57.5°</nowiki>|Cone width}}|{{tt|20|Missile width}}}} |
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|speed = 1400 |
|speed = 1400 |
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|static = 5 |
|static = 5 |
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− | |customlabel = {{tt|Recharge Time|Affected by cooldown reduction |
+ | |customlabel = {{tt|Recharge Time|Affected by cooldown reduction.}} |
|custominfo = {{ap|90|80|70|60|50}} |
|custominfo = {{ap|90|80|70|60|50}} |
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|cost = 1 |
|cost = 1 |
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[[Category:260 RP champion]] |
[[Category:260 RP champion]] |
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[[Category:450 IP champion]] |
[[Category:450 IP champion]] |
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+ | [[Category:Female Champion]] |
Revision as of 01:51, 26 March 2016
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