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Abilities
References
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Innate: Ashe's basic attacks and abilities apply File:Frost Shot Debuff.png Frost to enemies damaged, Template:Cctip them by Error: Parameter '3' is not accepted.% for 2 seconds.
Ashe's basic attacks against frosted enemies always critically strike for modified critical damage, but Ashe otherwise cannot perform critical strikes.
Total Damage: 110 + (%Critical Strike Chance × (1 + Bonus Critical Strike Damage)) %AD
Passive: Ashe gains a stack of Focus for 4 seconds whenever she Template:Cctip an enemy, stacking up to 5 times. Volley and Enchanted Crystal Arrow only grant up to one stack of Focus per cast.
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「 Damage Per Arrow: 23 / 24 / 25 / 26 / 27% AD 」「 Total Damage Per Flurry: 115 / 120 / 125 / 130 / 135% AD 」 |
Active: Ashe fires 9 arrows in a 57.5° cone, dealing physical damage to enemies hit.
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Enemies can intercept multiple arrows, but will not take damage from arrows beyond the first.
Active: Ashe animates a hawk to scout for her, granting Template:Cctip for 2 seconds as it flies towards a target location. Hawkshot grants a 1000-radius area of sight for 5 seconds when it reaches its destination. The sight is not obstructed by brush or terrain.
Hawkshot can store up to 2 charges upon reaching rank 2.
Active: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and Template:Cctip that champion for -2.5 second(s), based on the distance the arrow traveled. Enemies around the main target also take half damage.
「 Magic Damage: 250 / 425 / 600 (+ 100% AP) 」「 Secondary Magic Damage: 125 / 212.5 / 300 (+ 50% AP) 」 |
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