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Ashe

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Champion Background Strategy Skins & Trivia
AsheSquare Ashe
the Frost Archer
Cost: IP 450 or RP 260
Primary: Marksman Secondary: Support Release date 2009-02-21
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Statistics
Health 395 (+79) Attack damage 46.3 (+2.85)
Health regen. 4.5 (+0.55) Attack speed 0.658 (+4%)
Mana 173 (+35) Armor 15.5 (+3.4)
Mana regen. 6.3 (+0.4) Magic res. 30 (+0)
Range 600 (Ranged) Mov. speed 325
Ashe, the Frost Archer is a champion in League of Legends.[1]

Abilities

Focus
    Focus

    If Ashe has not attacked in the last 3 seconds, she gains 4 / 5 / 6 / 7 / 8 Focus stacks per second. At 100 stacks, Ashe will critically strike on her next basic attack. Thereafter, Focus stacks will reset to an amount equal to her critical strike chance.

    Ability Details
    Focus is an offensive buff that triggers if Ashe has not attacked for some seconds.

    Additional Information:


    • Ashe's abilities will not reset nor stop the counter.
    • After the initial 3 seconds, Ashe requires 25 / 20 / 16.67 / 14.30 / 12.5 seconds to secure her first critical hit. Thereafter will depend of her current critical strike chance.
    Ashe IVideo


    Frost Shot
    • Cost: 8 mana per attack
    Frost Shot

    Toggle: Ashe enchants her basic attacks with ice, slowing her targets for 2 seconds.

    • Slow: 15 / 20 / 25 / 30 / 35%
    Ability Details
    Frost Shot is a toggled on-hit effect.

    Additional Information:


    • The slow does not stack with  Enchanted Crystal Arrow's slow, but it will stack with other sources of slow.
    • Frost Shot cannot be toggled-on or off while unable to activate abilities.
    • Toggled abilities do not count as ability activations for the purposes of effects such as Spellblade or  Force Pulse.
    • The cost is per attack, not per hit. While using Runaan's Hurricane, Ashe will only pay the mana cost once per attack. Likewise, she will still pay the cost even if the attack is blocked, parried, dodged or if it misses.
    • The slow trail is visible even if the target is stealthed.
    Ashe QVideo


    Volley
    • Range: 1200
    • Cooldown: 16 / 13 / 10 / 7 / 4
    • Cost: 60 mana
    Volley

    Active: Ashe fires 7 arrows in a 57.5º cone, dealing physical damage to each target hit. Each arrow will only hit one enemy, and each enemy will only be hit by one arrow. Volley also applies the current rank of  Frost Shot, regardless of whether it is toggled on or not.

    • Physical Damage Per Arrow: 40 / 50 / 60 / 70 / 80 (+ 100% AD)
    Ability Details
    Volley fires 7 linear, colliding skill shots in a cone.

    Additional Information:


    •  Frost Shot does not need to be toggled on, nor does Ashe pay additional mana to slow targets with Volley.
    • Probable bug: If an arrow kills a minion, it will continue in its path to hit additional target.
    Ashe WVideo


    Hawkshot
    • Range: 2500 / 3250 / 4000 / 4750 / 5500
    • Cooldown: 60 / 55 / 50 / 45 / 40
    • Cost: No cost
    Hawkshot

    Passive: Ashe gains 3 bonus gold each time she kills a unit or destroys a structure.

    Active: Ashe animates a hawk to scout for her, granting sight for 2 seconds as it flies towards a target location. Hawkshot grants a 1000-radius area of sight for 5 seconds when it reaches its destination. The sight extends into brushes.

    Ability Details
    Hawkshot's passive is an on-kill effect.

    Hawkshot's active is a ground-targeted area of effect.

    Additional Information:


    • Hawkshot grants standard sight, which does not reveal stealthed units.
    • The on-kill effect will stack additively with similar effects (such as Avarice Blade).
    Ashe EVideo


    Enchanted Crystal Arrow
    • Range: Global
    • Cooldown: 100 / 90 / 80
    • Cost: 100 mana
    Enchanted Crystal Arrow

    Active: Ashe fires a giant arrow in a straight line. If it hits an enemy champion, it will deal magic damage and stun that champion for 1-3.5 second(s), based on the distance the arrow traveled. Additionally, enemies within a 250-radius of the impact take half the damage and are slowed by 50% for 3 seconds.

    • Magic Damage: 250 / 425 / 600 (+ 100% AP)
    • Splash Damage: 125 / 212.5 / 300 (+ 50% AP)
    Ability Details
    Enchanted Crystal Arrow is a linear, colliding skill shot.

    Additional Information:


    • The slow does not stack with  Frost Shot's slow, but it will stack with other sources of slow.
    • The minimum stun duration is 1 second, and it takes 2800 units to reach the maximum stun duration.
    • Enchanted Crystal Arrow applies "Chill", a debuff that interacts with  Anivia's  Frostbite.
    Ashe RVideo


    References

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