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Atma's Impaler

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Atma's Impaler
Atma's Impaler
Tier Legendary
Stats +45 armor
+15% critical strike chance
Passive Unique: You gain attack damage equal to 1.5% of your maximum health.
Menu Attack > Attack Damage
Attack > Critical Strike
Defense > Armor
Item cost 2300g (780g)
Sell value 1610g
Item Code 3005

Atma's Impaler is a legendary item in League of Legends.[1]


Atma's Impaler item
Atma's Impaler
2300 gold (780 gold)
Chain Vest item
720 gold
Avarice Blade item
800 gold (400 gold)

Cost Analysis

Gold Value

Passive Gold Value

Gold Efficiency

  • The base stats are 71.7% gold efficient.
  • The item is 100% gold efficient when the champion has 1204 maximum health.


  • All champions have between 1260-1764 base health at lvl 13, therefore, this item is cost efficient for every champion in the game by level 13.
  • Atma's Impaler adds directly to attack damage. It is not an "on-hit" effect. [1].
  • At 3000 health, the unique passive grants the same amount of attack damage as a B. F. Sword (45).
  • Atma's Impaler's passive does not include bonus health from masteries, despite having the same tooltip as Warmog's Armor which benefits from it. This is most likely due to a bug.


  • Champions with large health pools or health-gaining abilities, like  Sion and  Cho'Gath, profit greatly from Atma's Impaler.
  • Atma's Impaler is one of the most cost-effective items in game, surpassing Pickaxe on any lvl 18 AD champion (without HP items).
    • Along with being built from a gold-gen item ( Avarice Blade), the cost-effectiveness is increased.
  • Atma's Impaler can be combined with items such as Frozen Mallet and Warmog's Armor to utilize both damage and survivability. These builds are known in the community as "Fratma's" and "Atmog's", respectively, "Fratmog's" for both at the same time.
  • Atma's Impaler is one of only a handful of items beneficial to an attack-based character that provides armor, the only others being The Lightbringer, which along with not being available on SR, provides less: armor, late-game AD and no crit chance; and Iceborn Gauntlet which (while not giving any direct stat boost to AD) provides bonus damage on-hit damage on basic attacks and provides more armor at a higher cost.
    • However, some champions can use this armor in synergy with AD magic resist items for a balanced defense, and making use of the Atma's Impaler's critical chance to boost items like Infinity Edge.


  • The weapon's name is a reference to the Ultima Weapon (originally called "Atma Weapon") from Final Fantasy VI and subsequent games, a sword which deals damage according to the hero's health.

Patch History


  • New recipe: Chain Vest + Avarice Blade
  • Item cost reduced to 2300g from 2355g.
  • Combine cost reduced to 780g from 825g.
  • Critical strike chance reduced to 15% from 18%.


  • Tooltip now updates dynamically.


  • Health to damage conversion reduced to 1.5% from 2%.


  • Unique passive tooltip clarified to state that it adds to your bonus attack damage.


  • Fixed an issue causing it to not gain damage based on max health.


  • Passive property now Unique.
  • Recipe cost increased to 825g from 600g.
  • Armor reduced to 50 from 60.
  • Critical strike chance reduced to 18% from 20%.


  • Bonus damage based on maximum health now.
  • Combine cost increased to 600g from 400g.

July 10, 2009 Patch:

  • Combine cost reduced to 400g from 800g.
  • Armor reduced to 60 from 70.
  • Critical strike chance reduced to 20% from 22%.

May 15, 2009 Patch:

  • Armor reduced to 60 from 65.
  • Critical strike chance reduced to 20% from 25%.

May 9, 2009 Patch:

  • +Health effect removed and +65 armor added.
  • Combine cost increased to 800g gold from 750g.
  • Attack damage bonus increased to 2% from 1.5% of maximum health.

April 11, 2009 Patch:

  • Cost increased to 750g from 700g.


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