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Atma's Impaler

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Atma's Impaler
Atma's Impaler
Tier Legendary
Stats +45 armor
+15% critical strike chance
Passive Unique: You gain attack damage equal to 1.5% of your maximum health.
Menu Attack > Attack Damage
Attack > Critical Strike
Defense > Armor
Item cost 2300g (780g)
Sell value 1610g
Item Code 3005

Atma's Impaler was a legendary item in League of Legends.


Atma's Impaler item
Atma's Impaler
2300 Gold (780 Gold)
Avarice Blade item
800 Gold (400 Gold)

Cost Analysis

Gold Value

Passive Gold Value

Gold Efficiency*

  • The base stats were 71.7% gold efficient.
  • The item was 100% gold efficient when the champion has 1204 maximum health.


  • All champions have between 1260-1764 base health at level 13, therefore, this item was cost efficient for every champion in the game by level 13.
  • Atma's Impaler item.png Atma's Impaler adds directly to attack damage. It is not an "on-hit" effect.
  • The unique passive grants the same amount of attack damage as a B. F. Sword item.png B. F. Sword (50) at 3333 health.


  • Champions who had large health pools or health-gaining abilities, like SionSquare.png Sion and ChoGathSquare.png Cho'Gath, profited greatly from Atma's Impaler item.png Atma's Impaler.
  • Atma's Impaler item.png Atma's Impaler was one of the most cost-effective items in game, surpassing Pickaxe item.png Pickaxe on any level 18 AD champion (without HP items).
    • Along with being built from a gold-gen item (Avarice Blade item.png Avarice Blade), the cost-effectiveness was increased.
  • Atma's Impaler item.png Atma's Impaler could be combined with items such as Frozen Mallet item.png Frozen Mallet and Warmog's Armor item.png Warmog's Armor to utilize both damage and survivability. These builds are known in the community as "Fratma's" and "Atmog's", respectively, "Fratmog's" for both at the same time.
  • Atma's Impaler item.png Atma's Impaler was the only item beneficial to an attack-based character that provides armor.
    • However, some champions could use this armor in synergy with AD magic resist items for a balanced defense, and making use of the Atma's Impaler item.png Atma's Impaler's critical chance to boost items like Infinity Edge item.png Infinity Edge.


  • The weapon's name was a reference to the Ultima Weapon (originally called "Atma Weapon") from Final Fantasy VI and subsequent games, a sword which deals damage according to the hero's health.

Patch History

  • Removed from the game.


  • Removed from Summoner's Rift.


  • New recipe: Chain Vest item.png Chain Vest + Avarice Blade item.png Avarice Blade
  • Item cost reduced to 2300g from 2355g.
  • Combine cost reduced to 780g from 825g.
  • Critical strike chance reduced to 15% from 18%.


  • Tooltip now updates dynamically.


  • Health to damage conversion reduced to 1.5% from 2%.


  • Unique passive tooltip clarified to state that it adds to your bonus attack damage.


  • Fixed an issue causing it to not gain damage based on max health.


  • Passive property now Unique.
  • Recipe cost increased to 825g from 600g.
  • Armor reduced to 50 from 60.
  • Critical strike chance reduced to 18% from 20%.


  • Bonus damage based on maximum health now.
  • Combine cost increased to 600g from 400g.

July 10, 2009 Patch:

  • Combine cost reduced to 400g from 800g.
  • Armor reduced to 60 from 70.
  • Critical strike chance reduced to 20% from 22%.

May 15, 2009 Patch:

  • Armor reduced to 60 from 65.
  • Critical strike chance reduced to 20% from 25%.

May 9, 2009 Patch:

  • +Health effect removed and +65 armor added.
  • Combine cost increased to 800g gold from 750g.
  • Attack damage bonus increased to 2% from 1.5% of maximum health.

April 11, 2009 Patch:

  • Cost increased to 750g from 700g.

November 19, 2014 Patch:


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