League of Legends Wiki

Attack damage

2,292pages on
this wiki
Comments359

Attack damage (AD) is a value affecting the damage a unit or champion is able to deal by increasing the damage dealt by basic attacks and abilities. While every basic attack deals damage equivalent to the champions attack damage (before applying damage modifiers), abilities scale with a percentage of the champions attack damage that can range between 0% and 1200%.

Attack damage consists of two parts: Base AD and Bonus AD.

This differentiation is important as abilities are scaling with either bonus AD or total AD, while certain item effects are scaling with only the base AD.

This statistic stacks additively. Percentile attack damage bonuses are applied after adding up the AD granted from all additive sources.

Attack Damage has a theoretical gold value of 35 Gold per unit. This means that B. F. Sword item.png B. F. Sword is the most efficient AD core item, with a gold/AD ratio of 32.5. The costs of these stats are always offset by increased final costs of their upgraded items.

Increasing attack damage

Items

  • Bilgewater Cutlass item.png Bilgewater Cutlass: +25 attack damage

    , +10% life steal. Unique Active: Deals 100 magic damage and Slow icon slows the target champion's movement speed by 25% for 2 second (90 second cooldown) (550 range).
    1650Gold
    .
  • Blade of the Ruined King item.png Blade of the Ruined King: +25 attack damage

    , +40% attack speed, +10% life steal. Unique Passive: Basic attacks deal 6% of the target's current health as physical damage (60 max vs. minions). Unique Active: Deals 10% of target champion's maximum health (min. 100) as physical damage, heals for the same amount and Slow icon steals 25% of the target's movement speed for 3 seconds (90 second cooldown) (550 range).
    3400Gold
    .
  • Death's Dance item.png Death's Dance: +75 attack damage

    , +10% cooldown reduction. Unique Passive: Instantly heal for 15% of all physical damage dealt. This is 33% as effective for Area of Effect damage. Unique Passive: Stores 15% of all physical and magical damage received, and is taken as a damage over time instead, dealing one-third of the stored damage every second.
    3500Gold
    .
  • Essence Reaver item.png Essence Reaver: +65 attack damage

    , +20% critical strike chance. Unique Passive: +10% cooldown reduction. Unique Passive: Gain up to +20% additional cooldown reduction equal to your critical strike chance from other sources. Unique Passive: Critical strikes restore 3% of your maximum mana pool.
    3600Gold
    .
  • Frozen Mallet item.png Frozen Mallet: +40 attack damage

    , +650 health. Unique Passive – Icy: Basic attacks Slow icon reduce the target's movement speed by 40% (30% Slow icon slow for ranged attacks) for 1.5 seconds.
    3100Gold
    .
  • Giant Slayer item.png Giant Slayer: +10 attack damage

    . Unique Passive - Giant Slayer: Grants up to +10% physical damage against enemy champions with greater maximum Health than you (+1% damage per 50 Health difference, maxing at 500 Health difference).
    1000Gold
    .
  • Guinsoo's Rageblade item.png Guinsoo's Rageblade: +30 attack damage. Unique Passive: Ranged basic grant 1 stack, melee attacks grant 2 stacks. Each stacks grant +3 attack damage for 5 seconds (stacking up to 8 times)

    , +8% attack speed and +4 ability power. +40 ability power. Unique Passive - Guinsoo's Rage: At 8 stacks, basic attacks deal +20 (+ 15% bonus AD) (+ 7.5% AP) bonus on-hit magic damage to the target and nearby units in an area of effect.
    2800Gold
    .
  • Hexdrinker item.png Hexdrinker: +20 attack damage

    , +35 magic resistance. Unique Passive – Lifeline: Upon taking magic damage that would reduce maximum health below 30%, grants a shield that absorbs 110 - 280 (based on level) magic damage for 5 seconds. (90 second cooldown)
    1300Gold
    .
  • Hextech Gunblade item.png Hextech Gunblade: +40 attack damage

    , +80 ability power. Unique Passive - Omnivore: Instantly heal for 15% of all damage dealt, including physical, magical and true damage. Area of effect damage only heals 5% for every unit affected. Unique Active: Deals 150 (+ 40% AP) magic damage and Slow icon slows the target champion by 40% for 2 seconds (700 range) (30 second cooldown).
    3400Gold
    .
  • Jaurim's Fist item.png Jaurim's Fist: +15 attack damage

    , +150 health. Unique Passive: Killing a unit grants 5 maximum health. This bonus stacks up to 30 times.
    1200Gold
    .
  • Lord Dominik's Regards item.png Lord Dominik's Regards: +40 attack damage

    . Unique Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference). Unique Passive - Last Whisper: +45% Bonus Armor Penetration.
    2700Gold
    .
  • Manamune item.png Manamune: +25 attack damage. Unique Passive – Awe: Grants (2% of your maximum mana) attack damage

    . +250 mana, +25% base mana regeneration. Unique Passive – Mana Charge: Each time you cast a spell or spend mana, grants + 4 / 8 maximum mana (occurs up to 2 times every 8 / 6 seconds) while also passively generating 1 maximum mana every 8 seconds. Transforms into Muramana item.png Muramana at +750 mana.
    2400Gold
    .
  • Maw of Malmortius item.png Maw of Malmortius: +55 attack damage

    , +50 magic resistance, +10 armor penetration. Unique Passive – Lifeline: Upon taking magic damage that would reduce maximum health below 30%, grants a shield that absorbs 300 (+ 100% Bonus magic resistance) for 5 seconds (90 second cooldown). Unique Passive - Lifegrip: When Lifeline triggers, gain +25% Attack Speed, +10% Spell Vamp, and +10% Life Steal until out of combat.
    3250Gold
    .
  • Muramana item.png Muramana: +25 attack damage. Unique Passive – Awe: Grants (2% of your maximum mana) attack damage

    . +1000 mana, +25% base mana regeneration. Unique: Single target spells and attacks on Champions (on-hit) consume 3% of current mana to deal 6% of current mana as physical damage.This effect only activates while you have greater than 20% maximum Mana.
    2400Gold
    .
  • Phage item.png Phage: +15 attack damage

    , +200 health. Unique Passive – Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. This movement speed bonus is halved for ranged champions.
    1250Gold
    .
  • Ravenous Hydra item.png Ravenous Hydra: +75 attack damage

    , +100% base health regeneration, +12% life steal. Passive: Life steal applies to 50% of damage dealt by this item. Unique Passive – Cleave: Basic attacks deal 20% to 60% of your attack damage to units around your target – (20% AD near the edge). Unique Active – Crescent: Deals 60% to 100% of your attack damage to units around you – (60% AD near the edge) (10 second cooldown). Can only be purchased on melee champions.
    3500Gold
    .
  • Serrated Dirk item.png Serrated Dirk: +20 attack damage

    . Unique Passive: +10 armor penetration. Unique Passive: After killing a unit, your next basic attack (on-hit) or single target ability deals +15 bonus damage.
    1100Gold
    .
  • Sterak's Gage item.png Sterak's Gage: +25% base attack damage. Unique Passive – Sterak's Fury Grants increased size, +25% additional base attack damage, and a rapidly decaying shield based of 30% maximum health for 8 seconds.

    +500 health. Passive: Grants Sterak's Fury upon taking 400 - 1800 (based on level) damage within 5 seconds (45 second cooldown).
    2700Gold
    .
  • The Black Cleaver item.png The Black Cleaver: +55 attack damage

    , +300 health, +20% cooldown reduction. Unique Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 5% for 6 seconds (stacks up to 6 times, up to 30%). Unique Passive – Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This movement speed bonus is halved for ranged champions.
    3500Gold
    .
  • Tiamat item.png Tiamat: +30 attack damage

    , +50% base health regen. Unique Active – Crescent: Deals 60% to 100% of your attack damage to units around you – (60% AD near the edge) (10 second cooldown) (400 range).
    1200Gold
    .
  • Titanic Hydra item.png Titanic Hydra: +35 attack damage

    , +450 health, +100% base health regeneration. Unique Passive – Cleave: Basic Attacks deal 5 (+ 1% maximum health) bonus on-hit physical damage. Additionally, basic attacks also deal 40 (+ 2.5% maximum health) physical damage in a cone to units behind the target (385 range). Unique Active – Crescent: On your next basic attack, Cleave's damage to all targets is increased to 40 (+ 10% maximum health) and has a larger cone (20 second cooldown). Can only be purchased on melee champions.
    3500Gold
    .
  • Trinity Force item.png Trinity Force: +25 attack damage

    , +15% attack speed, +20% critical strike chance, +10% cooldown reduction, +5% movement speed, +250 health, +250 mana. Unique Passive – Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. This movement speed bonus is halved for ranged champions. Unique Passive – Spellblade: After using an ability, the next basic attack deals 200% base AD bonus physical damage (1.5 second cooldown).
    3800Gold
    .
  • Youmuu's Ghostblade item.png Youmuu's Ghostblade: +65 attack damage

    , +10% cooldown reduction. Unique Passive: +20 armor penetration. Unique Active: Grants +20% movement speed and +40% attack speed for 6 seconds (45 second cooldown).
    3200Gold
    .


Variable Availability

  • STH Cull item.png Cull: +7 attack damage

    , +3 health on-hit. Unique Passive: Killing a minion grants +Gold, up to a maximum of +100 Gold. After having killed 100 minions, grants an additional +350 Gold and permanently disables this passive.
    450Gold
    .
  • STH Doran's Blade item.png Doran's Blade: +8 attack damage

    , +80 health, +3% life steal.
    450Gold
    .
  • STH Elixir of Wrath item.png Elixir of Wrath: +30 attack damage

    . Unique Passive - Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.
    500Gold
    .
  • CH Entropy item.png Entropy: +55 attack damage

    , +275 health. Unique Passive – Rage: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. This movement speed bonus is halved for ranged champions. Unique Active: For 5 seconds, basic attacks Slow icon reduces the target's movement speed by 30% and deal 80 true damage over 2.5 seconds (60 second cooldown).
    2600Gold
    .
  • TC Lord Van Damm's Pillager item.png Lord Van Damm's Pillager: +65 attack damage

    , +30% critical strike chance. Unique Passive: Critical strike icon Critical strikes cause enemies to bleed for an additional 150% of bonus AD as magic damage over 3 seconds and Sight icon reveal them for the duration.
    3600Gold
    .
  • SH Mercurial Scimitar item.png Mercurial Scimitar: +75 attack damage

    , +35 magic resistance, +10% life steal. Unique Active – Quicksilver: Removes all debuffs and also grants 50% bonus movement speed for 1 second (90 second cooldown).
    3700Gold
    .
  • TCH Sanguine Blade item.png Sanguine Blade: +45 attack damage. Unique Passive: Basic attacks grant +6 attack damage

    , and +1% life steal for 8 seconds on hit (stacks up to 5 times). +10% life steal.
    2400Gold
    .
  • SH The Bloodthirster item.png The Bloodthirster: +75 attack damage

    . Unique Passive: +20% life steal. Unique Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50 - 350 (based on level) damage, based on champion level. This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
    3700Gold
    .
  • CH The Lightbringer item.png The Lightbringer: +30 attack damage

    , +30% critical strike chance. Unique Passive: Critical strike icon Critical strikes cause enemies to bleed for 90% of bonus AD as magic damage over 3 seconds and Sight icon reveals them for the duration. Unique Passive – Trap Detection: Nearby stealthed enemy traps are revealed. Unique Active: A stealth-detecting mist grants vision in the target area for 5 seconds, revealing enemy champion that enter for 3 seconds (60 second cooldown).
    2350Gold
    .
  • ST Warrior item.png Warrior: +60 attack damage

    , +10% cooldown reduction.
    1575Gold
    .
  • TCH Wicked Hatchet item.png Wicked Hatchet: +20 attack damage

    , +10% critical strike chance. Unique Passive: Critical strike icon Critical strikes cause your target to bleed for an additional 60% of bonus AD as magic damage over 3 seconds.
    1200Gold
    .


Champion abilities

Note: Only the attack damage bonus effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

  • Alistar Alistar's Unbreakable Will.png Unbreakable Will increases his attack damage by 60 / 75 / 90 for 7 seconds.
  • Dr. Mundo Dr. Mundo's Masochism.png Masochism increases his attack damage by 20 / 40 / 60 / 80 / 100, increased by 1% per 1% health he is missing for 5 seconds.
  • Hecarim Hecarim's Warpath.png Warpath passive gains attack damage equal to 15% - 30 (based on level) of his bonus movement speed.
  • Janna Janna's Eye of the Storm.png Eye Of The Storm increases an allied unit's attack damage by 14 / 23 / 32 / 41 / 50 (+ 10% AP) for 5 seconds or until the shield breaks.
  • Jhin Jhin's Whisper.png Whisper increases his attack damage by 2% - 40% (based on level) (+ 4% per 10% critical chance) (+ 2.5% per 10% bonus attack speed).
  • Master Yi Master Yi's Wuju Style.png Wuju Style passively increases his attack damage by 10% of his attack damage when the ability is not on cooldown.
  • Nasus Nasus's Fury of the Sands.png Fury of the Sands grants him 6.375% of the damage it deals as attack damage.
  • Nocturne Nocturne's Duskbringer.png Duskbringer grants him 15 / 25 / 35 / 45 / 55 attack damage as long as he is on the trail created by the ability.
  • Rammus Rammus's Spiked Shell.png Spiked Shell passively increases his attack damage by 25% of his armor.
  • Rengar Rengar's Empowered Savagery.png Empowered Savagery increases his attack damage by 20% for 5 seconds.
  • Riven Riven's Blade of the Exile.png Blade of the Exile gives 20% of her total AD as bonus attack damage for 15 seconds.
  • Taric Taric's Radiance.png Radiance increases his attack damage by 30 / 50 / 70 and half of that to nearby allied champions for 10 seconds.
  • Trundle Trundle's Chomp.png Chomp increases his attack damage by 20 / 25 / 30 / 35 / 40 for 8 seconds.
  • Tryndamere Tryndamere's Bloodlust.png Bloodlust passively increases his attack damage by 5 / 10 / 15 / 20 / 25 plus 0.15 / 0.20 / 0.25 / 0.30 / 0.35 per 1% of his maximum health missing.
  • Twitch Twitch's Rat-Ta-Tat-Tat.png Rat-Ta-Tat-Tat increases his attack damage by 20 / 30 / 40 for 7 seconds.
  • Vayne Vayne's Final Hour.png Final Hour increases her attack damage by 30 / 50 / 70 for 8 / 10 / 12 seconds.
  • Zed Zed's Living Shadow.png Living Shadow passively grants Zed 5 / 10 / 15 / 20 / 25% increased bonus attack damage.

Masteries

  • Arcane Mastery mastery s4.png Natural Talent increases your champions's attack damage by 2 / 4 / 6 / 8 / 10 and ability power by 3 / 6 / 9 / 12 / 15 at level 18.

Runes

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Attack damage Mark

GMarks (1)

0.53

5 IP

0.74

35 IP

0.95

205 IP

Seal

GSeals (1)

X X 0.43

205 IP

Glyph

GGlyphs (1)

X X 0.28

205 IP

Quintessence

GQuintessences (1)

1.25

15 IP

1.75

100 IP

2.25

1025 IP

Attack Damage, Scaling

(Attack Damage per level)

Mark

GMarks (3)

X X 0.13 per level (2.43)

410 IP

Seal

GSeals (2)

X X 0.06 per level (1.09)

205 IP

Glyph

GGlyphs (2)

X X 0.04 per level (0.73)

205 IP

Quintessence

GQuintessences (2)

X X 0.25 per level (4.5)

515 IP

Neutral buffs

  • The Hand of Baron.png Hand of Baron buff grants up to 40 attack power and ability power (scaling with game time) for 3 minutes.

Decreasing attack damage

Champion's abilities

Note: Only the attack damage reduction effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them. Effects that reduces damage is not the same as decreasing a champion's attack damage.

  • Tryndamere Tryndamere's Mocking Shout.png Mocking Shout reduces surrounding enemy champions' attack damage by 20 / 35 / 50 / 65 / 80 for 4 seconds.
  • Trundle Trundle's Chomp.png Chomp reduces the opponent's attack damage by 10 / 12.5 / 15 / 17.5 / 20 for 8 seconds.

List of champions' attack damage

The highest and lowest base damage champions
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Maokai Maokai 63.544 AD 1. Orianna Orianna 40.368 AD
2. Warwick Warwick 62.43 AD 2. Karthus Karthus 45.66 AD
3. Singed Singed 62.32 AD 3. Lulu Lulu 46.368 AD
4. Galio Galio 61.97 AD 4. Teemo Teemo 49.54 AD
4. Jax Jax
4. Malphite Malphite
4. Poppy Poppy
5. Irelia Irelia 61.544 AD 5. Thresh Thresh 47.696 AD
Level 18 1. Mordekaiser Mordekaiser 146 AD 1. Orianna Orianna 84.568 AD
2. Darius Darius 140.88 AD 2. Thresh Thresh 85.096 AD
3. Skarner Skarner 133.5 AD 3. Kindred Kindred 81.79 AD
4. Garen Garen 134.38 AD 4. Lulu Lulu 90.568 AD
5. Cho'Gath Cho'Gath 132.556 AD 5. Fiddlesticks Fiddlesticks 92.985 AD

Trivia


Around Wikia's network

Random Wiki