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− | '''Attack speed''' (often shortened as '''AS '''or''' ASPD''') is the frequency of a [[champion]]'s basic attacks. They are measured and displayed as attacks per second |
+ | '''Attack speed''' (often shortened as '''AS '''or''' ASPD''') is the frequency of a [[champion]]'s basic attacks. They are measured and displayed as attacks per second. |
+ | *'''Attack speed cannot be increased beyond {{fd|2.5}} attacks per second''' ''(or 1 attack every two fifths of a second, or {{fd|0.4}} seconds)''. |
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− | Attack speed bonuses (from items or abilities, etc.) are in percent. The bonus is a percentage of the champions base attack speed. Therefore, the higher a champions base attack speed the more he benefits from AS items. Like all stats, one's attack speed can be increased via leveling up, [[item]]s, [[rune]]s, [[masteries]], [[buff]]s, and [[abilities]]. Some items and abilities (only those two) decrease enemy attack speed. |
+ | Attack speed bonuses (from items or abilities, etc.) are in '''percent'''. The bonus is a percentage of the champions base attack speed. Therefore, the higher a champions base attack speed the more he benefits from AS items. Like all stats, one's attack speed can be increased via leveling up, [[item]]s, [[rune]]s, [[masteries]], [[buff]]s, and [[abilities]]. Some items and abilities (only those two) decrease enemy attack speed. |
== Calculations == |
== Calculations == |
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=== Bonus attack speed sources === |
=== Bonus attack speed sources === |
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− | * Champions gain AS% at each level, not including level 1. This amount ranges from roughly 0% to 4% and depends on the champion. |
+ | * Champions gain AS% at each level, not including level 1. This amount ranges from roughly '''0% to 4%''' and depends on the champion. |
* [[Item]]s |
* [[Item]]s |
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* Champion [[Ability|abilities]] |
* Champion [[Ability|abilities]] |
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'''Notes:''' |
'''Notes:''' |
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− | * Final attack speed cannot go above the cap of {{fd|2.5}} attacks per second. |
+ | * Final attack speed cannot go above the cap of '''{{fd|2.5}} attacks per second'''. |
* Many in-game tooltip percentages (such as runes) have been rounded, so results may be slightly different unless the precise numbers are known. |
* Many in-game tooltip percentages (such as runes) have been rounded, so results may be slightly different unless the precise numbers are known. |
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** The number seen in game is rounded to 3 decimal places: 0.651. |
** The number seen in game is rounded to 3 decimal places: 0.651. |
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* Calculating "bonus attack speed": |
* Calculating "bonus attack speed": |
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− | ** Every time {{ci|Twisted Fate|Twisted Fate}} levels up, he gains {{fd|3.22 |
+ | ** Every time {{ci|Twisted Fate|Twisted Fate}} levels up, he gains {{fd|3.22%}} as bonus AS%. |
*** At level 18 he has gained \(3.22\% \times 17 = 54.74\%\) as bonus AS%. |
*** At level 18 he has gained \(3.22\% \times 17 = 54.74\%\) as bonus AS%. |
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** At 18 he has maxed {{ai|Stacked Deck|Twisted Fate}} increasing his attack speed by 30%. |
** At 18 he has maxed {{ai|Stacked Deck|Twisted Fate}} increasing his attack speed by 30%. |
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== Increasing attack speed == |
== Increasing attack speed == |
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− | {{outdated if new patch|V5. |
+ | {{outdated if new patch|V5.12}} |
=== Items === |
=== Items === |
||
* {{ile|Berserker's Greaves|+25% attack speed|. Unique Passive – [[Enhanced Movement]]: +45 movement speed.|1000}} |
* {{ile|Berserker's Greaves|+25% attack speed|. Unique Passive – [[Enhanced Movement]]: +45 movement speed.|1000}} |
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'''Note:''' Only the attack speed buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them. |
'''Note:''' Only the attack speed buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them. |
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− | * {{cai|Blood Well|Aatrox}} passively increases his attack speed by {{pp|6|0.6|0.7|0.8|0.9|1|1.1|1|4|7|10|13|16}}% for every 2% in the Blood Well. |
+ | * {{cai|Blood Well|Aatrox}} passively increases his attack speed by {{pp|6|0.6|0.7|0.8|0.9|1|1.1|1|4|7|10|13|16}}% for every 2% in the ''Blood Well''. |
− | * {{cai|Massacre|Aatrox}} increases his attack speed by {{ap|40|50|60%}} for 12 seconds. |
+ | ** {{cai|Massacre|Aatrox}} increases his attack speed by {{ap|40|50|60%}} for 12 seconds. |
* {{cai|Shurima's Legacy|Azir}} passively increases his attack speed by {{fd|1.25}}% for every every 1% of his [[cooldown reduction]]. |
* {{cai|Shurima's Legacy|Azir}} passively increases his attack speed by {{fd|1.25}}% for every every 1% of his [[cooldown reduction]]. |
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* {{cai|Overdrive|Blitzcrank}} increases his attack speed by {{ap|30|38|46|54|62%}} for 8 seconds. |
* {{cai|Overdrive|Blitzcrank}} increases his attack speed by {{ap|30|38|46|54|62%}} for 8 seconds. |
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* {{cai|Ravage|Evelynn}} increases her attack speed by {{ap|60|75|90|105|120%}} for 3 seconds after attacking with {{ai|Ravage|Evelynn}}. |
* {{cai|Ravage|Evelynn}} increases her attack speed by {{ap|60|75|90|105|120%}} for 3 seconds after attacking with {{ai|Ravage|Evelynn}}. |
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* {{cai|Rising Spell Force|Ezreal}} passively increases his attack speed by 10% whenever he hits a target with any of his abilities. This bonus lasts for 6 seconds and stacks up to 5 times. |
* {{cai|Rising Spell Force|Ezreal}} passively increases his attack speed by 10% whenever he hits a target with any of his abilities. This bonus lasts for 6 seconds and stacks up to 5 times. |
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− | * {{cai|Essence Flux|Ezreal}} increases the attack speed of allied champions it passes through by {{ap|20|25|30|35|40%}} for 5 seconds. |
+ | ** {{cai|Essence Flux|Ezreal}} increases the attack speed of allied champions it passes through by {{ap|20|25|30|35|40%}} for 5 seconds. |
* {{cai|Burst of Speed|Fiora}} increases her attack speed by {{ap|60|75|90|105|120%}} for 3 seconds. |
* {{cai|Burst of Speed|Fiora}} increases her attack speed by {{ap|60|75|90|105|120%}} for 3 seconds. |
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* {{cai|Rage Gene|Gnar}} increases his attack speed by ({{fd|5.5}}{{times}}''Gnar's level'') % when in {{ci|Mini Gnar}}. |
* {{cai|Rage Gene|Gnar}} increases his attack speed by ({{fd|5.5}}{{times}}''Gnar's level'') % when in {{ci|Mini Gnar}}. |
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* {{cai|Relentless Assault|Jax}} causes his basic attacks to increase his attack speed by {{pp|6|4|6|8|10|12|14|1|4|7|10|13|16}}%. This bonus lasts for {{fd|2.5}} seconds and stacks up to six times. |
* {{cai|Relentless Assault|Jax}} causes his basic attacks to increase his attack speed by {{pp|6|4|6|8|10|12|14|1|4|7|10|13|16}}%. This bonus lasts for {{fd|2.5}} seconds and stacks up to six times. |
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* {{cai|Hyper Charge|Jayce}} increases his attack speed by 300% for three basic attacks. |
* {{cai|Hyper Charge|Jayce}} increases his attack speed by 300% for three basic attacks. |
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− | * {{cai|Pow-Pow|Jinx}} causes her basic attacks grant bonus attack speed for {{fd|2.5}} seconds, stacking up to 3 times for a maximum 0% - 70% increase, plus {{ap|10|13.3|16.7|20|23.3%}}. This bonus lasts for {{fd|2.5}} seconds and stacks up to three times(up to {{ap|30|40|50|60|70%}}). |
+ | * {{cai|Pow-Pow|Jinx}} causes her basic attacks grant bonus attack speed for {{fd|2.5}} seconds, stacking up to 3 times for a maximum 0% - 70% increase, plus {{ap|10|13.3|16.7|20|23.3%}}. This bonus lasts for {{fd|2.5}} seconds and stacks up to three times (up to {{ap|30|40|50|60|70%}}). |
* {{cai|Caustic Spittle|Kog'Maw}} passively increases his attack speed by {{ap|10|15|20|25|30%}}. |
* {{cai|Caustic Spittle|Kog'Maw}} passively increases his attack speed by {{ap|10|15|20|25|30%}}. |
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* {{cai|Flurry|Lee Sin}} increases the attack speed by 40% of his next two 2 autoattacks within the next three seconds after casting an ability. |
* {{cai|Flurry|Lee Sin}} increases the attack speed by 40% of his next two 2 autoattacks within the next three seconds after casting an ability. |
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* {{cai|Shroud of Darkness|Nocturne}} passively grants himself {{ap|20|25|30|35|40%}} attack speed. Upon activation, it summons a spell shield for {{fd|1.5}} seconds, if the shield successfully blocks a spell, the attack speed bonus is doubled for 5 seconds. |
* {{cai|Shroud of Darkness|Nocturne}} passively grants himself {{ap|20|25|30|35|40%}} attack speed. Upon activation, it summons a spell shield for {{fd|1.5}} seconds, if the shield successfully blocks a spell, the attack speed bonus is doubled for 5 seconds. |
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* {{cai|Blood Boil|Nunu}} increases an allied unit's and his own attack speed by {{ap|25|30|35|40|45%}} for 12 seconds. |
* {{cai|Blood Boil|Nunu}} increases an allied unit's and his own attack speed by {{ap|25|30|35|40|45%}} for 12 seconds. |
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− | * {{cai|Berserker Rage|Olaf}} passively increases his attack speed by 1% per 1% health he is missing. |
+ | * {{cai|Berserker Rage|Olaf}} passively increases his attack speed by 1% per {{as|1% health he is missing}}. |
− | * {{cai|Vicious Strikes|Olaf}} increases his attack speed by {{ap|40|50|60|70|80%}} for 6 seconds. |
+ | ** {{cai|Vicious Strikes|Olaf}} increases his attack speed by {{ap|40|50|60|70|80%}} for 6 seconds. |
* {{cai|Heightened Senses|Quinn}} increases Quinn's attack speed by {{ap|20|25|30|35|40%}} for 3 seconds if she attacks a target that's marked by {{ai|Harrier|Quinn}}; passively grants {{ci|Valor}}'s attack speed by {{ap|40|50|60|70|80%}}. |
* {{cai|Heightened Senses|Quinn}} increases Quinn's attack speed by {{ap|20|25|30|35|40%}} for 3 seconds if she attacks a target that's marked by {{ai|Harrier|Quinn}}; passively grants {{ci|Valor}}'s attack speed by {{ap|40|50|60|70|80%}}. |
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* {{cai|Void Rush|Rek'Sai}} passively grants her {{pp|3|20|40|60|6|11|16}}% bonus attack speed. |
* {{cai|Void Rush|Rek'Sai}} passively grants her {{pp|3|20|40|60|6|11|16}}% bonus attack speed. |
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* {{cai|Ambush|Twitch}} increases his attack speed by {{ap|30|40|50|60|70%}} for up to 5 seconds after revealing himself. |
* {{cai|Ambush|Twitch}} increases his attack speed by {{ap|30|40|50|60|70%}} for up to 5 seconds after revealing himself. |
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* {{cai|Monkey's Agility|Udyr}} increases his attack speed by 10% upon switching stances. This bonus lasts for 5 seconds and stacks up to 3 times. |
* {{cai|Monkey's Agility|Udyr}} increases his attack speed by 10% upon switching stances. This bonus lasts for 5 seconds and stacks up to 3 times. |
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− | * {{cai|Tiger Stance|Udyr}} increases his attack speed by {{ap|30|40|50|60|70%}} for 5 seconds on activation. |
+ | ** {{cai|Tiger Stance|Udyr}} increases his attack speed by {{ap|30|40|50|60|70%}} for 5 seconds on activation. |
* {{cai|Living Vengeance|Varus}} increases attack speed by 20% for 3 seconds on minion kills, while a champion kill/assist will grant 40% for 6 seconds. |
* {{cai|Living Vengeance|Varus}} increases attack speed by 20% for 3 seconds on minion kills, while a champion kill/assist will grant 40% for 6 seconds. |
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* {{cai|Denting Blows|Vi}} will increase Vi's attack speed by {{ap|30|35|40|45|50%}} for 4 seconds after attacking the same target 3 times. |
* {{cai|Denting Blows|Vi}} will increase Vi's attack speed by {{ap|30|35|40|45|50%}} for 4 seconds after attacking the same target 3 times. |
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=== Items === |
=== Items === |
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* {{ii|Frozen Heart}}: Unique Aura: Reduces the attack speed of nearby enemies by 15%. |
* {{ii|Frozen Heart}}: Unique Aura: Reduces the attack speed of nearby enemies by 15%. |
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− | * {{ii|Randuin's Omen}}: Unique Passive – Cold Steel: If you are hit by a basic attack, you slow the attacker's attack speed by 15% for 1 second. |
+ | * {{ii|Randuin's Omen}}: Unique Passive – {{nie|Cold Steel}}: If you are hit by a basic attack, you slow the attacker's attack speed by 15% for 1 second. |
− | * {{ii|Warden's Mail}}: Unique Passive – Cold Steel: If you are hit by a basic attack, you slow the attacker's attack speed by 15% for {{fd|1}} second. |
+ | * {{ii|Warden's Mail}}: Unique Passive – {{nie|Cold Steel}}: If you are hit by a basic attack, you slow the attacker's attack speed by 15% for {{fd|1}} second. |
=== Summoner Spells === |
=== Summoner Spells === |
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* {{cai|Wither|Nasus}} reduces an enemy unit's attack speed by {{fd|17.5%}} plus an additional {{ap|1.5|3|4.5|6|7.5%}} per second for 5 seconds. |
* {{cai|Wither|Nasus}} reduces an enemy unit's attack speed by {{fd|17.5%}} plus an additional {{ap|1.5|3|4.5|6|7.5%}} per second for 5 seconds. |
||
* {{cai|Absolute Zero|Nunu}} slows the attack speed of all nearby enemy units by 25% while channeling for 3 seconds. |
* {{cai|Absolute Zero|Nunu}} slows the attack speed of all nearby enemy units by 25% while channeling for 3 seconds. |
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− | * {{cai|Ice Blast|Nunu}} reduces an enemy unit's attack speed by 25% for 3 seconds. |
+ | ** {{cai|Ice Blast|Nunu}} reduces an enemy unit's attack speed by 25% for 3 seconds. |
== Notes == |
== Notes == |
||
* All percentages listed in a [[champion]]'s attack speed statistic are approximations. |
* All percentages listed in a [[champion]]'s attack speed statistic are approximations. |
||
− | * Attack speed reduction duration is '''not''' affected by [[Crowd Control#Reduction|crowd control reduction]]. However if attack speed reduction is in one ability with crowd control like {{cai|Ice Blast|Nunu}}, then the crowd control reduction reduces its duration. So attack speed reduction is reduced by the effect only along with other crowd control. This has been changed with Patch |
+ | * Attack speed reduction duration is '''not''' affected by [[Crowd Control#Reduction|crowd control reduction]]. However if attack speed reduction is in one ability with crowd control like {{cai|Ice Blast|Nunu}}, then the crowd control reduction reduces its duration. So attack speed reduction is reduced by the effect only along with other crowd control. This has been changed with Patch [[V3.13]], as Attack Speed Reductions are now counted as Slows. |
{{cai|The Culling|Lucian}} and {{Cai|Steel Tempest|Yasuo}} (bonus attack speed only) are so far the only abilities to directly scale with a champion's attack speed statistic. Many other abilities can scale indirectly (for example, through the flat [[cooldown reduction]] per attack with {{cai|Alpha Strike|Master Yi}}). |
{{cai|The Culling|Lucian}} and {{Cai|Steel Tempest|Yasuo}} (bonus attack speed only) are so far the only abilities to directly scale with a champion's attack speed statistic. Many other abilities can scale indirectly (for example, through the flat [[cooldown reduction]] per attack with {{cai|Alpha Strike|Master Yi}}). |
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Revision as of 09:24, 3 July 2015
Attack speed (often shortened as AS or ASPD) is the frequency of a champion's basic attacks. They are measured and displayed as attacks per second.
- Attack speed cannot be increased beyond 2.5 attacks per second (or 1 attack every two fifths of a second, or 0.4 seconds).
Attack speed bonuses (from items or abilities, etc.) are in percent. The bonus is a percentage of the champions base attack speed. Therefore, the higher a champions base attack speed the more he benefits from AS items. Like all stats, one's attack speed can be increased via leveling up, items, runes, masteries, buffs, and abilities. Some items and abilities (only those two) decrease enemy attack speed.
Calculations
Base attack speed
Every champion's base attack speed (ASbase) is calculated using a hidden variable called attack delay,[1] which ranges from −0.10 to 0.08. (ASbase) is the total number shown at level 1 without runes, masteries, etc. It is represented this way throughout the wiki.
$${\it AS}_{\rm base} = {0.625 \over 1 + {\it attack\ delay}}$$
Bonus attack speed sources
- Champions gain AS% at each level, not including level 1. This amount ranges from roughly 0% to 4% and depends on the champion.
- Items
- Champion abilities
- The Fury mastery
- The Frenzy mastery
- Template:Rune runes
Bonus AS% stacks additively.
- Example: grants +40% attack speed and grants +50% attack speed, so the champion gains +90% in total.
Notes:
- Final attack speed cannot go above the cap of 2.5 attacks per second.
- Many in-game tooltip percentages (such as runes) have been rounded, so results may be slightly different unless the precise numbers are known.
Example
- Calculating base attack speed:
- attack delay is −0.04.
- \({0.625 \over (1 - 0.04)} = {0.625 \over 0.96} = 0.651041\overline6\). This is base attack speed, seen at level 1 (without runes, masteries, etc).
- The number seen in game is rounded to 3 decimal places: 0.651.
- Calculating "bonus attack speed":
- Every time
- At level 18 he has gained \(3.22\% \times 17 = 54.74\%\) as bonus AS%.
levels up, he gains 3.22% as bonus AS%.
- At 18 he has maxed increasing his attack speed by 30%.
- Let's say he has the Fury mastery up to 5%.
- Let's also say he has : +50%.
- All together he has: \(54.74\% + 30\% + 5\% + 50\% = 139.74\%\) bonus AS% or 1.3974 bonus AS as a decimal.
- Every time
- Final calculation:
- \(\begin{align} & {0.625 \over 0.96}\times 239.74\% \\ =& 0.651041\overline6 \times 239.74\% \\ \approx & 1.56081 \end{align}\)
- In game, the number will be shown as: 1.561.
Increasing attack speed
|
Items
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
Variable Availability
- Item availability needs updating. Template:Ile
- Summoner's Rift Template:Ile
- Item availability needs updating. Template:Ile
- Summoner's Rift Template:Ile
Champion abilities
Note: Only the attack speed buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.
- increases his attack speed by 40 / 50 / 60% for 12 seconds.
passively increases his attack speed by Error: Parameter '3' is not accepted.% for every 2% in the Blood Well.
- cooldown reduction. passively increases his attack speed by 1.25% for every every 1% of his
- increases his attack speed by 30 / 38 / 46 / 54 / 62% for 8 seconds.
- passively grants Diana 20% bonus attack speed.
- increases his attack speed by 20 / 25 / 30 / 35 / 40% for 3 seconds.
- increases the attack speed of herself and her Spiderlings by 60 / 80 / 100 / 120 / 140% for 3 seconds
- increases her attack speed by 60 / 75 / 90 / 105 / 120% for 3 seconds after attacking with .
- increases the attack speed of allied champions it passes through by 20 / 25 / 30 / 35 / 40% for 5 seconds.
passively increases his attack speed by 10% whenever he hits a target with any of his abilities. This bonus lasts for 6 seconds and stacks up to 5 times.
- increases her attack speed by 60 / 75 / 90 / 105 / 120% for 3 seconds.
- increases his attack speed by (5.5 × Gnar's level) % when in .
- increases his attack speed by 30 / 40 / 50 / 60 / 70% for 4 seconds.
- passively increases his attack speed by 10 / 13 / 16 / 19 / 22%. When activated, it throws a flag that increases nearby allied champions and his own attack speed again by the same amount.
- causes his basic attacks to increase his attack speed by Error: Parameter '3' is not accepted.%. This bonus lasts for 2.5 seconds and stacks up to six times.
- increases his attack speed by 300% for three basic attacks.
- causes her basic attacks grant bonus attack speed for 2.5 seconds, stacking up to 3 times for a maximum 0% - 70% increase, plus 10 / 13.3 / 16.7 / 20 / 23.3%. This bonus lasts for 2.5 seconds and stacks up to three times (up to 30 / 40 / 50 / 60 / 70%).
- passively increases his attack speed by 10 / 15 / 20 / 25 / 30%.
- increases the attack speed by 40% of his next two 2 autoattacks within the next three seconds after casting an ability.
- increases his attack speed by 30 / 55 / 80% for 10 seconds. Kills and assists extends the duration by 4 second.
- increases her attack speed by 20 / 30 / 40 / 50 / 60% for 6 seconds.
- increases her or an allied unit's attack speed by 20 / 30 / 40 / 50 / 60% for 7 seconds.
- passively grants himself 20 / 25 / 30 / 35 / 40% attack speed. Upon activation, it summons a spell shield for 1.5 seconds, if the shield successfully blocks a spell, the attack speed bonus is doubled for 5 seconds.
- increases an allied unit's and his own attack speed by 25 / 30 / 35 / 40 / 45% for 12 seconds.
- 1% health he is missing.
- increases his attack speed by 40 / 50 / 60 / 70 / 80% for 6 seconds.
passively increases his attack speed by 1% per - increases Quinn's attack speed by 20 / 25 / 30 / 35 / 40% for 3 seconds if she attacks a target that's marked by ; passively grants 's attack speed by 40 / 50 / 60 / 70 / 80%.
- passively grants her Error: Parameter '3' is not accepted.% bonus attack speed.
- increases his attack speed by bonus 47 + (3 × Rengar's level) % for 5 seconds
- passively grants her 40 / 60 / 80% attack speed while is active.
- increase his attack speed by 8 / 10 / 12 / 14 / 16% for 5 seconds that stacks up to 3 times when damaging an enemy champion with the ability.
- increases his attack speed by 40% for 3 seconds after leaving his stealth state.
- increases her attack speed by 30 / 50 / 70 / 90 / 110% for 5 seconds.
- coats the target location with ice for 8 seconds, while on this area, Trundle increases his attack speed by 20 / 35 / 50 / 65 / 80%.
- passively increases his attack speed by 10 / 15 / 20 / 25 / 30%.
- increases his attack speed by 30 / 40 / 50 / 60 / 70% for up to 5 seconds after revealing himself.
- increases his attack speed by 30 / 40 / 50 / 60 / 70% for 5 seconds on activation.
increases his attack speed by 10% upon switching stances. This bonus lasts for 5 seconds and stacks up to 3 times.
- increases attack speed by 20% for 3 seconds on minion kills, while a champion kill/assist will grant 40% for 6 seconds.
- will increase Vi's attack speed by 30 / 35 / 40 / 45 / 50% for 4 seconds after attacking the same target 3 times.
- passively causes his autoattacks to increase his attack speed by 8 / 11 / 14 / 17 / 20%. This bonus stacks up to 3 times and lasts for 4 seconds.
- increases his attack speed by 40 / 50 / 60 / 70 / 80% and half of that amount to nearby allied champions for 6 seconds.
- increases his attack speed by 30 / 35 / 40 / 45 / 50% after hitting a target with this skill.
- increases his attack speed by 40 / 50 / 60 / 70 / 80% for 5 seconds.
Masteries
- Fury increases your champion's attack speed by 1.25 / 2.5 / 3.75 / 5%.
- Frenzy grants 5% attack speed to your champion for 3 seconds after landing a critical hit. This bonus stacks up to 3 times.
Runes
- Template:Rune runes increase attack speed.
Name | Type | Tier 1 (Lesser) | Tier 2 (Normal) | Tier 3 (Greater) |
---|---|---|---|---|
Attack Speed | Mark | 0.94 % | 1.32 % | 1.7 % |
Seal | X | X | 0.76 % | |
Glyph | X | X | 0.64 % | |
Quintessence | 2.52 % | 3.51 % | 4.5 % |
Reducing attack speed
Note: Attack speed reductions stack multiplicatively and take percentages off the final attack speed value after all bonus attack speed has been factored in.
Items
- : Unique Aura: Reduces the attack speed of nearby enemies by 15%.
- Cold Steel: If you are hit by a basic attack, you slow the attacker's attack speed by 15% for 1 second. : Unique Passive –
- Cold Steel: If you are hit by a basic attack, you slow the attacker's attack speed by 15% for 1 second. : Unique Passive –
Summoner Spells
- : Active: Exhausts target enemy champion, reducing their movement speed and attack speed by 30%, their armor and magic resist by 10, and their damage dealt by 40% for 2.5 seconds.
Champion abilities
Note: Only the attack speed reduction effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.
- slows affected units' attack speed by 20% for 1 second.
- slows affected unit's attack speed by 20 / 25 / 30 / 35 / 40% for 2 seconds.
- slows affected units' attack speed by 30 / 35 / 40 / 45 / 50% for 3 seconds.
- reduces an enemy unit's attack speed by 17.5% plus an additional 1.5 / 3 / 4.5 / 6 / 7.5% per second for 5 seconds.
- reduces an enemy unit's attack speed by 25% for 3 seconds.
slows the attack speed of all nearby enemy units by 25% while channeling for 3 seconds.
Notes
- All percentages listed in a champion's attack speed statistic are approximations.
- Attack speed reduction duration is not affected by crowd control reduction. However if attack speed reduction is in one ability with crowd control like , then the crowd control reduction reduces its duration. So attack speed reduction is reduced by the effect only along with other crowd control. This has been changed with Patch V3.13, as Attack Speed Reductions are now counted as Slows.
cooldown reduction per attack with ).
List of champions' attack speed
- Main article: List of champions' attack speed
Champion Level | Top 5 champions | Bottom 5 champions | |||
---|---|---|---|---|---|
Level 1 | 1. | 0.694 AS | 1. | 0.579 AS | |
1. | |||||
1. | |||||
1. | |||||
1. | |||||
2. | 0.69 AS | 2. | 0.613 AS | ||
2. | 2. | ||||
3. 8 champions | 0.679 AS | 3. 46 champions | 0.625 AS | ||
4. | 0.672 AS | 4. 10 champions | 0.638 AS | ||
4. | |||||
5. | 0.67 AS | 5. | 0.64 AS | ||
5. | |||||
5. | |||||
5. | |||||
Level 18 | 1. | 1.105 AS | 1. | 0.678 AS | |
2. | 1.089 AS | 2. | 0.712 AS | ||
3. | 1.087 AS | 3. | 0.717 AS | ||
4. | 1.07 AS | 4. | 0.731 AS | ||
4. | |||||
5. | 1.06 AS | 5. | 0.745 AS |