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Center of the Universe
Outer Limit: 650
Center of the Universe

Innate: Aurelion Sol is constantly orbited by three Stars, and beyond them exists an Outer Limit affecting his damaging abilities. Ability-inhibiting crowd control disables Center of the Universe.

The Stars deal 20 - 130 (based on level) (+ 5 / 10 / 15 / 20 / 25) (+ 18 - 35 (based on level)% AP) magic damage and apply spell effects to enemies that come in contact with them, executing minions below 25 health.

Ability Details
Center of the Universe is a point-blank area of effect.

Additional Information:

  • Aurelion Sol's Stars have independent vision hitboxes to his champion model, meaning that they may still be visible even while he is within a brush and must be in the brush themselves in order to be hidden.
    • In addition to not being considered to be projectiles for interception purposes, it is possible that his Stars are considered champion summoned units.
  • An individual Star must complete at least one third of its orbit before it can damage the same target again.
  • In the event that an enemy orbits around Aurelion Sol at the same rate as his Stars without leaving their hitbox, they will take damage once every third of the way around.
  • Stasis icon Stasis from friendly sources (allied Tempered Fate Tempered Fate, Zhonya's Hourglass item Zhonya's Hourglass, etc.) does not disable Celestial Expansion
    • However, an enemy Bard can disable the passive's Stars using Tempered Fate Tempered Fate against Aurelion Sol, leaving him in a state of Stasis icon stasis too meanwhile.

COST: 60 / 70 / 80 / 90 / 100 Mana

Active: Aurelion Sol fires the core of a newborn star in the target direction, which expands as long as it remains within the Outer Limit and grants him 10% bonus movement speed.

Starsurge 2

Upon traveling beyond the Outer Limit or reactivating Starsurge, the core Starsurge 2 detonates, dealing magic damage to all enemies caught within and Stun icon stunning them.

Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 65% AP)
Stun Duration:
1.1 / 1.2 / 1.3 / 1.4 / 1.5
Ability Details
Starsurge is a linear, pass-through skillshot with an area of effect component.

Additional Information:

  • So long as Aurelion Sol manages to keep Starsurge within the Outer Limit, it will continue to expand until detonated or out of range, giving this ability the largest range and radius of any ability in the game.
  • Both instances count as ability activations for the purposes of effects such as Spellblade and Force Pulse Force Pulse.
  • Starsurge's cooldown starts after detonation.

Celestial Expansion
COST: 40 Mana + 22 / 24 / 26 / 28 / 30 Per Second
COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
Celestial Expansion

Passive: The Center of the Universe Stars' base damage is increased.

Bonus Damage:
5 / 10 / 15 / 20 / 25
Celestial Expansion 2

Toggle: Aurelion Sol Celestial Expansion 2 pushes his Center of the Universe Stars out to the Outer Limit and increases their damage by 50%.

Total Damage:
30 - 195 (based on level) (+ 7.5 / 15 / 22.5 / 25 / 37.5) (+ 27 - 52.5 (based on level)% AP)
Ability Details
Celestial Expansion is toggle-able buff ability that improves Center of the Universe Center of the Universe's range and damage.

Additional Information:

  • Due to being an extension of his innate, crowd control that inhibits the use of abilities will also disable Celestial Expansion and put it on cooldown.
  • Toggle-able abilities do not count as an ability activation for the purposes of effects such as Spellblade and Force Pulse Force Pulse.
  • Toggle-able abilities heal for up to 25 health per second when purchasing Rod of Ages item Rod of Ages

Comet of Legend
TARGET RANGE: 3000 / 4000 / 5000 / 6000 / 7000
COST: 60 Mana
COOLDOWN: 60 / 55 / 50 / 45 / 40
Comet of Legend

Passive: Aurelion Sol gains an increasing bonus movement speed when moving in the same direction, up to a maximum, which is lost when he turns.

Max. Bonus Movement Speed:
25 / 30 / 35 / 40 / 45%
Comet of Legend 2

Active: Aurelion Sol pulls in his Center of the Universe Stars and takes flight in the chosen direction, gaining Sight icon sight that pierces obstructions as well as ignoring terrain and unit collision. Aurelion Sol can also be seen regardless of obstructions.

Performing any action (excluding Starsurge Starsurge) or taking damage from champions or turrets will end Comet of Legend 2 Comet of Legend early.

"They call me a comet. They call me a dragon. They have no words for my true form."
Ability Details
Comet of Legend is a self-targeted buff.

Voice of Light
COST: 100 Mana
COOLDOWN: 120 / 100 / 80
Voice of Light

Active: Aurelion Sol exhales a wave of starfire in a line, dealing magic damage to all enemies hit, Slow icon slowing for 2 seconds and Airborne icon knocking targets back to the Outer Limit if they are within.

Magic Damage:
150 / 250 / 350 (+ 70% AP)
40 / 50 / 60%
Ability Details
Voice of Light is a linear, area of effect ability.