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Bandit

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Bandit is a tier 4 Cunning mastery with 1 rank.[1]

Patch History

V5.22 Added
  • Tier 4 Cunning mastery with 1 rank.


References

  1. Masteries on leagueoflegends.com

Utility Mastery Tree
(Season Four)
Phasewalker: Reduces the channel time of Recall by 1 second.Fleet of Foot: Grants 0.5 / 1 / 1.5 % movement speed.Expanded Mind: Grants 25 / 50 / 75 Mana.Scout: Increases the cast range of trinkets by 15%.Summoner's Insight: Reduces the cooldown of Summoner Spells by 8 / 14 / 20%.Strength of Spirit: Gain health regeneration equal to 0.3% of your maximum mana.Alchemist: Increases the duration of potions and elixirs by 10%.Greed: Grants 0.5 / 1 / 1.5 gold per 10 seconds.Runic Affinity: Increases shrine, relic and neutral buff durations by 20%.Vampirism: Grants 1 / 2 / 3 % life steal and spell vamp.Culinary Master: Your health potions are upgraded into Total Biscuits of Rejuvenation, that restore an additional 20 health and 10 mana instantly upon consumption.Scavenger: You gain 1 gold each time a nearby allied champion kills an enemy minion.Wealth: Increases starting gold by 40.Meditation: Once every 5 seconds, you will restore 0.5 / 1 / 1.5 % of your missing mana.Inspiration: Grants 10 / 20 experience every 10 seconds while near an allied champion with a higher level.Bandit: You gain 3 gold each time you attack an enemy champion (8 gold for melee attacks). This cannot trigger on the same champion more than once every 5 seconds.Intelligence: Grants 2 / 3.5 / 5 % cooldown reduction and reduces the cooldown of activated items by 8 / 14 / 20%.Wanderer: Grants 20 bonus movement speed while out of combat.Season 4 Utility
Other Mastery Trees:
Offense Mastery OffenseDefense Mastery Defense
Bandit mastery s4
Bandit was a tier 5 utility mastery with 1 rank.


Effect per rank

Requirements

  • Requires 16 points in utility.
  • Requires 1 point in Wealth mastery s4.png Wealth.

Patch History

V5.22 Removed
  • Removed due to Season 2016.
V5.10
  • Removed: Melee champions bonus gold on kill and assist.
  • Melee Champions: Gain Gold 10 when hitting an enemy champion with a basic attack or an ability that applies on-hit effects (5 second cooldown)
V3.14 Added
  • Tier 5 Utility mastery with 1 rank.
    • Melee Champions: Champion kills and assists grant Gold 15.
    • Ranged Champions: Gain Gold 3 when hitting an enemy champion with a basic attack or an ability that applies on-hit effects (5 second cooldown)

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