- For the removed mastery, see .
Bandit was a passive effect granted by some items.
It granted 1 for each nearby minion killed by an ally within a 1400 range. Melee Champions gained 10 when hitting an enemy champion with a basic attack or an ability that applies on-hit effects, while ranged champions only gained 3. This had a 5-second per-target cooldown.
The gold generated by Bandit counted towards the Quest.
Patch History[]
- V8.6 - Removed
- V8.5 - March 8th Hotfix
- Bug Fix: Fixed a bug where it was generating gold from pet's basic attacks, as opposed to just champion basic attacks.
- Bug Fix: No longer incorrectly grants gold for nearby minion deaths while you're dead.
- V7.22 Added
- Passive effect granted on support items.
- Gain 1 for each nearby minion killed by an ally (1400 range).
- Gain gold when hitting an enemy champion with a basic attack or an ability that applies on-hit effects. This has a 5 second per-target cooldown.
- Melee Champions: 10
- Ranged Champions: 3