For the removed mastery, see Bandit mastery 2016.png Bandit (Season 2016 Mastery).

Bandit mastery 2016 Bandit is a passive effect granted by some items.

It grants Gold 1 for each nearby minion killed by an ally within a 1400 range. Melee role Melee Champions gain Gold 10 when hitting an enemy champion with a basic attack or an ability that applies on-hit effects, while Ranged role ranged champions only gain Gold 3. This has a 5 second per-target cooldown.

The gold generated by Bandit counts towards the Quest.

Items

The following items will grant Bandit:

Patch History

V7.24
  • Bug Fix: Fixed a bug where it was generating gold from pet's basic attacks, as opposed to just champion basic attacks.
V7.23
  • Bug Fix: No longer incorrectly grants gold for nearby minion deaths while you're dead.
V7.22 Added
  • Passive effect granted on support items.
    • Gain Gold 1 for each nearby minion killed by an ally (1400 range).
    • Gain Gold gold when hitting an enemy champion with a basic attack or an ability that applies on-hit effects. This has a 5 second per-target cooldown.

References