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Banner of Command

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Banner of Command
Banner of Command
Availability
Common
Tier Legendary
Stats +80 ability power
+20% cooldown reduction
Aura Unique – Valor: Nearby allied minions have 15% increased attack damage and ability power.
Active Unique – Promote: Transforms a nearby siege minion to a more powerful unit. You gain all the gold this unit earns. 180 second cooldown.
Menu Magic > Ability Power
Magic > Cooldown Reduction
Item cost 2400g (720g)
Sell value 1680g
Item Code 3060

Banner of Command is a legendary item in League of Legends.[1]

Recipe

Banner of Command item
Banner of Command
2400 gold (720 gold)
Fiendish Codex item
820 gold (385 gold)

Cost Analysis

Gold Value

Gold Efficiency

  • The base stats are 98.8% gold efficient.
  • For the item to be considered 100% gold efficient, the passive and active would need to have a combined gold value of 27g.

Notes

  • The aura applies to pets, but not clones (e.g.  Mordekaiser's  Children of the Grave).
    • This is one of the two auras from items that can be used to improve champion pets, along with the Captain boot enchantment.
  • In game description: "Nearby allied minions deal 15% increased damage."
    • Contrary to the in-game description, Banner of Command does not increase a minion's total damage. Instead, it increases their attack damage or ability power stats. As such, Banner Of Command only increases the damage dealt by the minion's basic attacks and has no effect on other damaging effects the pet has (such as Tibber's aura).

Passive Boost

 Elise's  Spiderlings
  • Spiderlings deal damage based on their AD and deal physical damage.
  • Gain a bonus 1.5 / 3 / 4.5 / 6 (+ 1.5% AP) attack damage.
  • At rank 4  Spider Form with 400 ability power, Elise's spiderlings go from 80 to 92 AD. Remember: Elise can have up to 5 spiderlings.
 Heimerdinger's  Evolution Turrets
  • Turrets deal damage based on their AD and deal magical damage.
  • Gain a bonus 2.25 / 3.3 / 4.35 / 5.4 / 6.3 (+ 1.875% AP) attack damage
  • At rank 5 with 400 ability power, Heimerdinger's turrets go from 42 + (400 × .125)=92 to (42 × 1.15) + (400 × .125 × 1.15)=105.8 AD. Remember: Heimerdinger can have up to 3 turrets.
 Malzahar's  Voidlings
  • Voidlings deal damage based on their AD and deal physical damage.
  • Gain a bonus 3 + (.75 × level) (+ 15% bonus AD) attack damage.
  • After 7 seconds, this bonus increases to 4.5 + (1.125 × level) (+ 22.5% bonus AD).
  • Every 100 bonus AD Malzahar has will grant his voidlings 115 attack damage, which increases to 122.5 after 7 seconds. At level 18 with 280 bonus attack damage, his voidlings will go from 390 attack damage (585 after 7 seconds) to 448.5 attack damage (672.75 after 7 seconds).
 Yorick's  Ghouls
  • Ghouls deal damage based on their AD and deal physical damage.
  • Gain a bonus (+ 5.25% AD) attack damage
  • At level 18 with 280 attack damage, Yorick's ghouls go from 98 to 113 AD. Remember: Yorick can have up to 3 ghouls.
  • Three ghouls have a combined damage equal to 120.75% of Yorick's attack damage.
  • Note: Due to the aura being applied with a delay, the actual damage is applied only on the second and third attack of the ghoul out of possible three.
 Yorick's  Omen of Death
  • The Revenant deals damage based on its AD and deals physical damage.
  • Gain a bonus + 6.75% AD / + 9% AD / + 11.25% AD of target's attack damage.
  • At rank 3, cloning a target with 280 attack damage increases the revenant's AD from 210 to 242.
  • Note that the resurrected champion will not benefit from Banner of Command.
 Zyra's  Plants
  • Banner of Command's aura affects Zyra's plants as of V3.7.
  • Gain a bonus 3.45 + (0.975 × level) (+ 3% AP) magic damage.
  • This makes Zyra's plants total damage 26.45 + (7.475 × level) (+ 23% AP) magic damage.
 Annie's  Tibbers and  Shaco's  Boxes
  • Tibbers and Boxes deal damage based on an unseen statistic, and do not gain increased damage from Banner of Command.

Patch history

V3.14:
  • Recipe changed: Fiendish Codex + Blasting Wand + 720g = 2400g
    • Total cost increased to 2400g from 2360g.
  • Ability power increased to 80 from 40.
  • Cooldown reduction increased to 20% from 10%.
  • Armor removed.
  • Unique Aura - Valor no longer grants health regeneration to nearby allies.

V3.01:

V1.0.0.154:

  • Ability power reduced to 40 from 50.
  • Now grants 10% cooldown reduction.

V1.0.0.152: Added

  • Recipe: Blasting Wand + Emblem of Valor + 890g = 2400g
  • Stats: +50 ability power, +30 armor
  • Unique Aura – Valor: Nearby allies gain 10 Health Regen per 5 seconds and nearby allied minions deal 15% increased damage.
  • Unique Active – Promote: Transforms a nearby siege minion to a more powerful unit. You gain all the gold this unit earns - 180 second cooldown.

References

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