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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data Banner of CommandBanner of Command was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Banner of Command OriginalSquare.png|20xpx|border|link=Template:Item data Banner of Command/LoL|Template:Item data Banner of Command]] [[Template:Item data Banner of Command/LoL|Template:Item data Banner of Command]].

Recipe

Template:Item data Banner of Command

Cost Analysis

Template:Gold value math

Gold efficiency

  • Banner of Command Banner of Command is 116.67% gold efficient without the active effect.


Similar Items

Promote Effects

File:Promoted castor minion.png

A promoted caster minion, along with 2 normal caster minions for comparison

Upon casting on a standard lane minion, the target permanently gains Promoted and Turret Shield. It greatly increases their power, grants them total immunity to magic damage and reduced turret damage. All gold Gold gold gained by the minion goes to the champion who promoted it. Super minions Super minions cannot be promoted.

Promoted

  • +50 attack damage
  • +40 armor and +40 magic resistance
  • +600 health
  • Reduces magic damage taken by 100%.
  • Grants gold Gold gold for its kills to the caster.
  • Increased size.

Turret Shield

  • Reduces damage taken from turrets by 30% (doesn't stack with siege minion's innate Turret Shield).

Strategy

  • Melee minion Melee minion has the most DPS of the three and is best used as support for last hitting. Due to the heavy DPS it offers, melee minion melee minion can easily chunk down the minions health to safely last hit.
  • Caster minion Caster minion having the most range of the three and is best used to offer more aggro damage if the enemy attacks its ally. Despite being the squishiest and having the lowest DPS, the 600 range the caster minion caster minion offers easily allows it to damage the enemy champions easier and safer.
  • Siege minion Siege minion being the tankiest of them all is best used as a self-pushing minion. Due to the difficulty of destroying the siege minion siege minion and the heavy attack damage it brings, it can potentially net last hits without even thinking about it as well and last a long time causing it to inevitably reach the enemy turret if left unhindered.

Trivia

Patch history

V6.22
  • New Recipe: Aegis of the Legion Aegis of the Legion + Glacial Shroud Glacial Shroud + 100 Gold 100 = 2200 Gold 2200
  • New Stats: +400 mana, +60 armor, +30 magic resistance, +10% cooldown reduction.
    • Old Stats: +200 health, +20 magic resistance, +100% base health regeneration, +60 ability power, +10% cooldown reduction. Unique Aura – Legion: Nearby allied units gain +15 magic resistance (1100 range).
  • Undocumented: Promoted buff normalized for all minions.
V5.24
  • Now tracks the gold earned in the tooltip.
V5.22
  • Total cost increased to 2900 Gold 2900 from 2750 Gold 2750.
V5.16
  • Cost reduced to 2750 Gold 2750 from 3000 Gold 3000.
  • Now grants 100% health regeneration.
  • Aura magic resist reduced to 15 from 20.
  • Aura health regeneration removed.
V5.10
  • Indicator showed 700 range when actually was 1000.
  • Range increased to 1200 from 1000.
V4.20
  • New recipe: Aegis of the Legion Aegis of the Legion + Fiendish Codex Fiendish Codex + 280 Gold 280 = 3000 Gold 3000
  • Stats: +60 ability power, +10% cooldown reduction, +200 health, +20 magic resistance
    • Old stats: +80 ability power, +20% cooldown reduction
  • No longer grants Valor.
  • Unique Passive – Legion: Grants nearby allies 20 magic resistance and +75% base health regeneration.
  • Legion aura applies to all types of ally units (applies to only champions previously)
  • Promote:
    • Cooldown reduced to 120 seconds from 180.
    • Caster minions and melee minions are now valid targets.
    • Promoted minion gains Black Shield: This unit is immune to magic damage.
    • Promoted minion gains significantly improved stats:
      • Caster: +75 attack damage, +30% attack speed, +40 armor, +40 magic resistance, +400 maximum health and increased size.
      • Melee: +50 attack damage, +90% attack speed, +40 armor, +40 magic resistance, +600 maximum health and increased size.
      • Cannon: +100 attack damage, +100 armor, +100 magic resistance, +600 maximum health and increased size.
V4.15
  • Fixed a bug where Annie's Annie's Tibbers Tibbers wasn't gaining increased damage from Banner of Command.
V3.14
  • Recipe changed: Fiendish Codex Fiendish Codex + Blasting Wand Blasting Wand + 720 Gold 720 = 2400 Gold 2400
    • Total cost increased to 2400 Gold 2400 from 2360 Gold 2360.
  • Ability power increased to 80 from 40.
  • Cooldown reduction increased to 20% from 10%.
  • Armor removed.
  • Unique Aura - Valor no longer grants health regeneration to nearby allies.
V3.01
V1.0.0.154
  • Ability power reduced to 40 from 50.
  • Now grants 10% cooldown reduction.
V1.0.0.152 Added
  • Recipe: Blasting Wand Blasting Wand + Emblem of Valor Emblem of Valor + 890 Gold 890 = 2400 Gold 2400
  • Stats: +50 ability power, +30 armor
  • Unique Aura – Valor: Nearby allies gain 10 Health Regen per 5 seconds and nearby allied minions deal 15% increased damage.
  • Unique Active – Promote: Transforms a nearby siege minion to a more powerful unit. You gain all the gold this unit earns - 180 second cooldown.

References

List of Items

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